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Chrono Trigger : Boss List
The boss battles are listed in chronological order of when you encounter them.
Name:
YAKRA
Location: Cathedral, 600 AD
HP: 920
EXP: 50
Tech: 5
G: 600
Weak vs.: None
Strong vs.: None
Charm: N/A
This battle is quite simple. Have Frog and Crono perform X-Strike on Yakra,
while Lucca heals. Also, if everyone is in fair health, she should attack
using her weapon. He'll be gone in no time.
Name:
DRAGON TANK
Location: Guardia Castle, 1000 AD
Head HP: 266
Body HP: 600
Wheel HP: 208
EXP: 40
Tech: 5
G: 500
Weak vs.: None
Strong vs.: None
Charm: N/A
Have both characters use PHYSICAL attacks on the head until it is gone. Once
the head is gone, use Fire Whirl on the Grinder (wheel). Once that is gone,
focus your attacks on the body. Soon, Crono will jump on top of it, thrust
his sword in it, and destroy it.
Name:
GUARDIAN
Location: Arris Dome, 2300 AD
Guardian HP: 1200
Bits HP: 200
EXP: 300
Tech: 5
G: 1000
Weak Vs.: None
Strong Vs.: Fire
Charm: N/A
This is your first hard boss fight. At the beginning, use Fire Whirl on a
Bit. After about two Fire Whirls, the bit should be gone. Do the same on
the other Bit. Now focus all attacks on the Guardian. Soon it will count
down from 5 to 0, and then launch two more bits. Continue the process.
Name:
R-SERIES
Location: Factory, 2300 AD
HP: 180 (each)
EXP: 480
Tech: 6
G: 600
Weak vs.: N/A
Strong vs.: None
Charm: N/A
They take Robo out of commission, so it is only Crono and Lucca. Use Fire
Whirl on the middle robot of each line, and, if someone needs healing, have
Crono use Cyclone, while Lucca heals.
Name:
HECKRAN
Location: Heckran Cave, 1000 AD
HP: 2100
EXP: 250
Tech: 10
G: 1500
Weak vs.: Magic
Strong vs.: Attack
Charm: N/A
The Heckran can only damaged by magic. Use Lightning and Fire. Have Marle
heal. If no one needs healing, have Marle and Lucca use Antipode. When
Heckran is in a curled up defensive position, DO NOT ATTACK IT. He says Go
ahead! Try and attack...! When he does this, heal. Continue this until he dies.
Name:
ZOMBOR
Location: Zenan Bridge, 600 AD
Top HP: 960
Bottom HP: 800
EXP: 150
G: 1500
Top weak vs.: Shadow/Water
Bottom weak vs.: Lightning/Fire
Top Strong vs.: Absorbs Lightning/Fire
Bottom Strong vs.: Absorbs Shadow/Water
Charm: N/A
Attack the top half with Ice and regular attacks. Avoid using techs that
strike more than one target. Eliminate the top half first. As the upper
half is destroyed, he'll take one character's MP down to 0. Once the upper
part is gone, use fire or lightning on the head. Soon he'll be gone.
Name:
MASA and MUNE
Location: Denadoro Mountains, 600 AD
HP: 1000 each
EXP: 400
Tech: 4
G: 600
Weak vs.: None
Strong vs.: None
Charm: N/A
Focus all of your attacks on the left brother (Mune). Use Antipode and
Spincut (if you have it. Otherwise, use lightning). When Mune is defeated
(it won't take long), the battle will be over. They'll attack with X-Strike
if you attack Masa.
Name:
MASAMUNE
Location: Denadoro Mountains, 600 AD
HP: 3600
EXP: 500
Tech: 10
G: 1500
Weak vs.: none
Strong vs.: none
Charm: N/A
This battle music is great! Hit it with your most powerful techs. When it
says, "Storing Tornado energy," use Slash on it. That is all that can be
said for this battle.
Name:
NIZBEL
Location: Reptite Lair, 65,000,000 BC
HP: 4200
EXP: 500
Tech: 10
G: 0
Weak vs.: Lightning
Strong vs.: None
Charm: Third Eye
At first, cast Lightning on him. Now use your most powerful dual techs
(Drill Kick and Volt Bite work wonders). Two or three rounds after your
lightning, he'll release all lightning, hurting you. Have Crono and Marle
use Aura Whirl, and continue on. Repeat this process, and you'll have
victory in no time.
Name:
FLEA
Location: Magus' Castle, 600 AD
HP: 4120
EXP: 500
Tech: 10
G: 1000
Weak vs.: Attack
Strong vs.: Magic
Charm: N/A
Have Crono and Frog use X-Strike while Marle heals. When she uses Waltz of
Wind, it puts a character in chaos. If it is Marle in chaos, continue
attacking. If it is Frog, use Spincut (if you have it, otherwise regular
attacks). If it is Crono, use Slurp Cut. Don't waste items. Soon he/she/it
(whatever it is, it certainly has gender problems) will be toast.
Name:
SLASH
Location: Magus' Castle, 600 AD
HP: 5200
EXP: 500
Tech: 10
G: 1500
Weak vs.: None
Strong Vs.: Magic
Charm: N/A
At first, just use regular attacks. Quite simple. Then he'll grab his
Slasher sword. Down to business. Use Spire, Sword Stream and Ice Sword, and
make sure Marle heals when necessary.
Name:
OZZIE
HP: ????
EXP: none
Tech: 0
G: 0
Weak vs.: ????
Strong vs.: ????
Charm: N/A
Some don't even consider this a boss battle. Anyways, don't aim for Ozzie.
Instead, press left, and aim for a switch. When you hit it, the battle will
restart, but you'll have to hit a different one. When you hit all of them, he falls.
Name:
MAGUS
Location: Magus' Castle, 600 AD
HP: 6666
EXP: 1500
Tech: 15
G: 3000
Weak vs.: The Masamune
Strong vs.: Varies
Charm: N/A
He has a shifting magic barrier that changes his weakness. Have everyone charge up,
and have Frog attack. Wait until his barrier changes to Water. Now it is time to
put a serious hurt on him. Use Arc Impulse. This will take up to 3000 HP
away from him. A couple more spells, and you'll see a message saying, "Magus
risks casting a spell". He will now cast either Magic Wall or Dark Matter.
If he casts Dark Matter, heal! Use another Arc Impulse, and maybe some
other attacks, and he'll be finished in no time.
Name:
NIZBEL II
Location: Tyrano Lair, 65,000,000 BC
HP: 4200
EXP: 880
Tech: 15
G: 0
Weak vs.: Lightning
Strong vs.: None
Charm: Third Eye
Your previous strategy won't work here. Have Crono and Ayla use Volt Bite
while Frog heals. He'll still use the electricity discharge, so be careful!
Name:
AZALA, BLACK TYRANO
Location: Tyrano Lair, 65,000,000 BC
Azala HP: 2700
Black T. HP: 10,500
EXP: 1800
Tech: 25
G: 0
Weak vs.: None
Strong vs.: none
Azala Charm: Magic Tab
Black T. HP: Power Tab
Take out Azala first by using magic spells to take out his defense, and then
dual techs to hurt him more. You cannot hurt the Black Tyrano until he is
gone. After you beat Azala, he uses HP Break that makes your characters lose
some HP. Use regular attacks for now. When it says that its defense has
lowered to power up its attack, use all your strongest techs. When it
reaches zero in its countdown, it does a strong fire attack on all of your
characters. Heal, and then repeat. Hopefully you'll be able to take it out
before it uses the attack again.
Name:
GOLEM
Location: Zeal Palace, 12,000 BC
HP: 7000
EXP: 1000
Tech: 35
G: 2000
Weak vs.: All
Strong vs.: None
Charm: Magic Tab
If this is your first game, just let it beat you, using regular attacks. If
this is New Game +, concentrate your strongest double techs on him.
Name:
KRAWLIE
Location: Sewer Access
HP: 500
EXP: 100
Tech: 5
G: 500
Weak vs.: Shadow
Strong vs.: None
Just use regular attacks, and the occasional volt bite. He'll bite the dust
in no time.
Name:
BLUE BEAST, RED BEAST, MUD IMP
Location: Beasts Nest, 12,000 BC
Blue HP: 5000
Red HP: 5000
Mud HP: 1200
EXP: 954
Tech: 22
G: 2600
Blue weak vs.: Fire
Red weak vs.: Water
Mud weak vs.: none<