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Card Rules:

Open - You can see your opponent's hand, and they can see yours. I don't know if it affects the computer's strategy much, or at all, but it's definitely to your advantage. I recommend spreading it to every region you can.

Same - When at least two sides of a card match in numbers with two adjacent cards, (at least one of which is an opposing card) both cards will be turned over.

Plus - When at least two sides of a card add up to be equal (3+5 and 2+6) in numbers with two adjacent cards, (at least one of which is an opposing card) both cards will be turned over.

Same Wall - Used with the "Same" rule. The border of the playing field is considered to consist of "A"s for the purposes of using Same.

Elemental - Some squares have elemental symbols on them. The squares and symbols seem to be chosen at random. If an elemental card is placed on a square with the same element, the value the numbers on each side of the card is raised by 1 for the purposes of normal matches. If a non- elemental card or a card of the wrong element is placed on an elemental square, the numbers on each side drop in value by 1.

Sudden Death - If there's a draw, each player takes the cards they've won and the game restarts, with elemental squares moved if that rule is in effect. This continues until one player wins. This can work to your advantage if you've got a good hand, as you're pretty much guaranteed to win in the end, but it can be annoying to play through over and over.

Random - Each player's hand is chosen at random. One of the most despised rules in the game.


Trade Rules:

One - Choose one card from the opponent's hand.

Diff - Choose a number of cards from the opponent's hand equal to the number of cards you won by.

Direct - Keep the cards you turned over, lose cards turned over by the opponent. The most hated of the trade rules.

All - Win all of the opponent's cards.


Affecting the rules:

Adding a rule to a region is easy. Just play in a region that has the rule you want to add, then go to the region that you want to add the rule to. Play cards with someone, and they'll usually ask you if you want to add in the rules from the other region. Accept, and the rule may be added after the game. Removing rules is done in pretty much the same way, but it's rarer to see a rule removed. To make it easier, first choose "Yes" when they ask you to play, then, when the screen with the current rules pops up, select "Quit". The rules can be changed this way as well, and rules seem to be removed more often. Also, sometimes rules will be added and removed at random after a game. If you're having trouble in a region, try messing with the rules.


Rule sets:

Balamb - Open

Galbadia - Same

Dollet - Random, Elemental

FH - Elemental, Sudden Death

Trabia - Random, Plus

Centra - Random, Same, Plus

Esthar - Elemental

Lunar - Open, Random, Same, Plus, Same Wall, Elemental, Sudden Death



Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

1

Geezard

 Monster

N/A

1

4

5

1

Geezard

 1:5 

Screws

1

Fungar

Monster

N/A

5

1

1

3

Fungar

 1:1 

M-Stone piece

1

Bite Bug

Monster

N/A

1

3

3

5

Bite Bug

 1:1 

M-Stone piece

1

Red Bat

Monster

N/A

6

1

1

2

Red Bat

 1:1 

Vampire Fang

1

Blobra

Monster

N/A

2

3

1

5

Blobra

 4:1 

Rune Amulet

1

Gayla

Monster

Thunder

2

1

4

4

Gayla

 1:1 

Mystery Fluid

1

Gesper

Monster

N/A

1

5

4

1

Gesper

 1:1 

Black Hole

1

Fastitocalon-F

Monster

Earth

3

5

2

1

Fastitocalon-F

 5:1 

Water Crystal

1

Blood Soul

Monster

N/A

2

1

6

1

Blood Soul

 1:1 

Zombie Powder

1

Caterchipillar

Monster

N/A

4

2

4

3

Caterchipillar

 1:1 

Spider Web

1

Cockatrice

Monster

Thunder

6

2

1

6

Cockatrice

 1:1 

Cockatrice Pinion

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

2

Grat

Monster

N/A

7

1

3

1

Grat

 1:1 

Magic Stone

2

Buel

Monster

N/A

6

2

2

3

Buel

 1:1 

Magic Stone

2

Mesmerize

Monster

N/A

5

3

3

4

Mesmerize

 1:1 

Mesmerize Blade

2

Glacial Eye

Monster

Ice

6

1

4

3

Glacial Eye

 1:1 

Arctic Wind

2

Belhelmel

Monster

N/A

3

4

5

3

Belhelmel

 1:1 

Saw Blade

2

Thrustaevis

Monster

Wind

5

3

2

5

Thrustaevis

 1:1 

Shear Feather

2

Anacondaur

Monster

Poison

5

1

3

5

Anacondaur

 1:1 

Venom Fang

2

Creeps

Monster

Thunder

5

2

5

2

Creeps

 1:1 

Coral Fragment

2

Grendel

Monster

Thunder

4

4

5

2

Grendel

 1:1 

Dragon Fin

2

Jelleye

Monster

N/A

3

2

1

7

Jelleye

 1:1 

Magic Stone

2

Grand Mantis

Monster

N/A

5

2

5

3

Grand Mantis

 1:1 

Sharp Spike

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

3

Forbidden

Monster

N/A

6

6

3

2

Forbidden

 1:1 

Betrayal Sword

3

Armadodo

Monster

Earth

6

3

1

6

Armadodo

 1:1 

Dino Bone

3

TriFace

Monster

Poison

3

5

5

5

TriFace

 1:1 

Curse Spike

3

Fastitcalon

Monster

Earth

7

5

1

3

Fastitcalon

 1:1 

Water Crystal

3

Snow Lion

Monster

Ice

7

1

5

3

Snow Lion

 1:1 

North Wind

3

Ochu

Monster

N/A

5

6

3

3

Ochu

 1:1 

Ochu Tentacle

3

SAM08G

Monster

Fire

5

6

2

4

SAM08G

 1:1 

Running Fire

3

Death Claw

Monster

Fire

4

4

7

2

Death Claw

 1:1 

Sharp Spike

3

Cactaur

Monster

N/A

6

2

6

3

Cactaur

 1:1 

Cactus Thorn

3

Tonberry

Monster

N/A

3

6

4

4

Tonberry

 1:1 

Chef's Knife

3

Abyss Worm

Monster

Earth

7

3

2

5

Abyss Worm

 1:1 

Windmill

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

4

Turtapod

Monster

N/A

2

3

6

7

Turtapod

 5:1 

Healing Mail

4

Vysage

Monster

N/A

6

5

4

5

Vysage,Lefty,Righty

 1:1 

Wizard Stone

4

T-Rexaur

Monster

N/A

4

6

2

7

T-Rexaur

 2:1 

Dino Bone

4

Bomb

Monster

Fire

2

7

6

3

Bomb

 1:1 

Bomb Fragment

4

Blitz

Monster

Thunder

1

6

4

7

Blitz

 1:1 

Dynamo Stone

4

Wendigo

Monster

N/A

7

3

1

6

Wendigo

 1:1 

Steel Orb

4

Torama

Monster

N/A

7

4

4

4

Torama

 5:1 

Life Ring

4

Imp

Monster

N/A

3

7

3

6

Imp

 1:1 

Wizard Stone

4

Blue Dragon

Monster

Poison

6

2

7

3

Blue Dragon

 4:1 

Fury Fragment

4

Adamantoise

Monster

Earth

4

5

5

6

Adamantoise

 3:1 

Turtle Shell

4

Hexadragon

Monster

Fire

7

5

4

3

Hexadragon

 3:1 

Red Fang

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

5

Iron Giant

Monster

N/A

6

5

6

5

Iron Giant

 3:1 

Star Fragment

5

Behemoth

Monster

N/A

3

6

5

7

Behemoth

 10:1 

Barrier

5

Chimera

Monster

Water

7

6

5

3

Chimera

 10:1 

Regen Ring

5

PuPu

 Rare

N/A

3

A

2

1

PuPu

 1:1 

Hungry Cookpot

5

Elastoid

Monster

N/A

6

2

6

7

Elastoid

 1:1 

Steel Pipe

5

GIM47N

Monster

N/A

5

5

7

4

GIM47N

 1:10 

Fast Ammo

5

Malboro

Monster

Poison

7

7

4

2

Malboro

 4:1 

Malboro Tentacle

5

Ruby Dragon

Monster

Fire

7

2

7

4

Ruby Dragon

 10:1 

Inferno Fang

5

Elnoyle

Monster

N/A

5

3

7

6

Elnoyle

 10:1 

Energy Crystal

5

Tonberry King

Monster

N/A

4

6

7

4

Fastitcalon,Malboro

 1:1 

Chef's Knife

5

Wedge&Biggs

Monster

N/A

6

6

2

7

Snow Lion,Fungar

 1:1 

X-Potion

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

6

Fujin&Raijin

 Boss

N/A

2

8

8

4

Iron Giant,Jelleye

 1:1 

X-Potion

6

Elvoret

 Boss

Wind

7

8

3

4

Ochu,Bite Bug

 1:10 

Death Stones

6

X-ATM092

 Boss

N/A

4

8

4

3

SAM08G,Red Bat

 2:1 

Turtle Shell

6

Grenaldo

 Boss

N/A

7

2

8

5

Death Claw,Blobra

 1:1 

G-Returner

6

Gerogero

 Boss

Poison

1

8

8

3

Cactaur,Gayla

 10:1 

Circlet

6

Iguion

 Boss

N/A

8

2

8

2

Tonberry,Gesper

 1:1 

Cockatrice Pinion

6

Abadon

 Boss

N/A

6

8

4

5

Abyss Worm,Blood Soul

 1:30 

Dark Ammo

6

Trauma

 Boss

N/A

4

8

5

6

Turtapod,Caterchipillar

 1:30 

Demolition Ammo

6

Oilboyle

 Boss

N/A

1

8

4

8

GIM47N,Cockatrice

 1:30 

Fire Ammo

6

Shumi Tribe

 Boss

N/A

6

5

8

4

T-Rexaur,Gray

 5:1 

Gambler Spirit

6

Krysta

 Boss

N/A

7

5

8

1

Bomb,Buel789

 1:10 

Holy Stones

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

7

Propagator

 Boss

N/A

8

4

4

8

Blitz,Mesmerize

 1:1 

G-Mega-Potion

7

Jumbo Cactaur

 Boss

N/A

8

8

4

4

Wendigo,Glacial Eye

 1:1 

Cactus Thorn

7

TriPoint

 Boss

Thunder

8

5

2

8

Torama,Belhelmel

 40:1 

Jet Engine

7

Gargantua

 Boss

N/A

5

6

6

8

Imp,Thrustaevis

 10:1 

Strength Love

7

Mobile Type 8

 Boss

N/A

8

6

7

3

Blue Dragon,Anacondaur

 1:10 

Shell Stones

7

Sphinxara

 Boss

N/A

8

3

5

8

Adamantoise,Creeps

 1:1 

G-Mega-Potion

7

Tiamat

 Boss

N/A

8

8

5

4

Hexadragon,Grendel

 1:10 

Flare Stones

7

BGH251F2

 Boss

N/A

5

7

8

5

Behemoth,Grand Mantis

 1:10 

Protect Stones

7

Red Giant

 Boss

N/A

6

8

4

7

Chimera,Forbidden

 1:5 

Meteor Stones

7

Catoblepas

 Boss

N/A

1

8

7

7

Elnoyle,Armadodo

 1:1 

Rename Card

7

Ultima Weapon

 Boss

N/A

7

7

2

8

Elastoid,TriFace

 1:1 

Ultima Stone

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

8

Chubby Chocobo

 GF

N/A

4

4

8

9

See Below

 1:100 

LuvLuvGs

8

Angelo

 GF

N/A

9

6

7

3

See Below

 1:100 

Elixer

8

Gilgamesh

 GF

N/A

3

7

9

6

See Below

 1:10 

Holy Water

8

MiniMog

 GF

N/A

9

3

9

2

See Below

 1:100 

Pet House

8

Chicobo

 GF

N/A

9

4

8

4

See Below

 1:100 

Gystahl Greens

8

Quetzacotl

 GF

Thunder

2

9

9

4

See Below

 1:100 

Dynamo Stones

8

Shiva

 GF

Ice

6

7

4

9

See Below

 1:100 

North Wind

8

Ifrit

 GF

Fire

9

6

2

8

See Below

 1:3 

Elemental Attack

8

Siren

 GF

N/A

9

6

2

8

See Below

 1:3 

Elemental Attack

8

Sacred

 GF

Earth

5

1

9

9

See Below

 1:100 

Dino Bones

8

Minotaur

 GF

Earth

9

9

2

5

See Below

 1:10 

Adamantines

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

9

Carbuncle

 GF

N/A

8

4

A

4

See Below

 1:3 

Glow Curtains

9

Diablos

 GF

N/A

5

A

8

3

See Below

 1:100 

Black Holes

9

Leviathan

 GF

Water

7

A

1

7

See Below

 1:3 

Doc's Codes

9

Odin

 GF

N/A

8

A

3

5

See Below

 1:100 

Dead Spirit

9

Pandemona

 GF

Wind

A

1

7

7

See Below

 1:100 

Windmill

9

Cerberus

 GF

N/A

7

4

6

A

See Below

 1:100 

Lightweight

9

Alexander

 GF

Holy

9

A

4

2

See Below

 1:3 

Moon Curtains

9

Phoenix

 GF

Fire

7

2

7

A

See Below

 1:3 

Phoenix Spirit

9

Bahumut

 GF

N/A

8

A

2

6

See Below

 1:100 

Mega Elixer

9

DoomTrain

 GF

Poison

3

1

A

A

See Below

 1:3 

Status Cards

9

Eden

 GF

N/A

4

4

9

A

See Below

 1:3 

Monk Codes

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 

10

Ward

 Player

N/A

A

7

2

8

See Below

 1:3 

Gaea's Ring

10

Kiros

 Player

N/A

6

7

6

A

See Below

 1:3 

Accelerator

10

Laguna

 Player

N/A

5

A

3

9

See Below

 1:100 

Heroes

10

Selphie

 Player

N/A

A

8

4

6

See Below

 1:3 

Elemental Guard

10

Quistis

 Player

N/A

9

6

A

2

See Below

 1:3 

Samantha Soul

10

Irvine

 Player

N/A

2

6

9

A

See Below

 1:3 

Rocket Engine

10

Zell

 Player

N/A

8

5

A

6

See Below

 1:3 

Hyper Wrists

10

Rinoa

 Player

N/A

4

A

2

A

See Below

 1:3 

Magic Armlets

10

Edea

 Player

N/A

A

A

3

3

See Below

 1:3 

Royal Crowns

10

Seifer

 Player

N/A

6

9

A

4

See Below

 1:3 

Diamond Armors

10

Squall

 Player

N/A

A

A

9

6

See Below

 1:3 

Three Stars

Level

 Name 

 Type 

 Elemental 

 N 

 E 

 S 

 W 

 Located 

 Card Modifying 



Card Locations

Level

Name

Located

8

Chubby Chocobo 

First, you must go through the Queen of Cards MiniQuest. Challenge the guy sitting on the bench just outside of the library, in Balamb Garden.

  

8

Angelo

Win from Watts, on disc one or three.

  

8

Gilgamesh

First, you must go through the CC Group MiniQuest. Beat all of the members, then challenge King, in Balamb Garden.

  

8

MiniMog

Challenge a jogging lowerclassman, in Balamb Garden.

  

8

Chicobo

Visit and solve each puzzle in each Chocobo Forest in the world. Then, visit the Chocobo's Sanctuary to get the card.

  

8

Quezacotl

Challenge Mayor Dobe, on your first time to Fisherman's Horizon.

  

8

Shiva

Give "Girl Next Door" Magazine to Zone, in disc three, and give it to him for free, to receive card.

  

8

Ifrit

Defeat Ifrit in the Fire Caverns.

  

8

Siren

Go to the Pub in Dollet. Win against the guy on the second floor. He'll take you to his room. Challenge him in his room, to receive card.

  

8

Sacred

Defeat Brothers in the Tomb of the Unknown King.

  

8

Minotaur

Defeat Brothers in the Tomb of the Unknown King.

  

Level

Name

Located

9

Carbuncle

First, you must go through the CC Group MiniQuest. Beat all of the members, then challenge Heart, in Balamb Garden.

  

9

Diablos

Use the item 'Magic Lamp', and defeat Diablos to receive card.

  

9

Leviathan

First, you must go through the CC Group MiniQuest. Beat all of the members, then challenge Joker, in Balamb Garden

  

9

Odin

Defeat Odin, at Centra Ruins, to receive card.

  

9

Pandemona

After the invasion is over, challenge the hotel owner on the streets of Balamb.

  

9

Cerberus

While fighting the Red SeeD Ship, you will come across Cerberus. Defeat him to receive card.

  

9

Alexander

Challenge Piet, on Lunar Base.

  

9

Phoenix

First, you must go through the Queen of Cards MiniQuest. Challenge the Presidential Aide, in the first room you ever visit.

  

9

Bahumut

Defeat Bahumut, in Deep Sea Laboratory.

  

9

DoomTrain

First, you must go through the Queen of Cards MiniQuest. Challenge the Pub owner.

  

9

Eden

Defeat Ultima Weapon, in the Deep Sea Laboratory, to receive card.

  

Level

Name

Located

10

Ward

Challenge Dr. Odine, in Esthar.

  

10

Kiros

First, you must go through the Queen of Cards MiniQuest. Challenge a guy dressed in black, across from the shops, at Deling City.

  

10

Laguna

Challenge Ellone, at Lunar Base.

  

10

Selphie

Challenge Selphie's friend, standing next to the gargoyle, after the first visit to Trabia Garden.

  

10

Quistis

Challenge the guy, sitting at a table, in Balamb Garden's Cafeteria.

  

10

Irvine

First, you must go through the Queen of Cards MiniQuest. Challenge Flo at Fisherman's Horizon.

  

10

Zell

Challenge Zell's mother, in Balamb.

  

10

Rinoa

Intensionally loose the Ifrit Card to General Caraway, Rinoa's Father, and he will play the card regularly. To get Ifrit back, challenge Martine at Galbadia Garden.

  

10

Edea

Challenge Edea, on disc 3, at her house.

  

10

Seifer

Challenge Cid, on disc 3, at Edea's House.

  

10

Squall

Challenge Laguna, at the Lunar Base, before the end of disc three.

  

Level

Name

Located



Queen of Cards

In order to gain some of the Rare Cards, you must lose some of the Rare Cards that you have to the Card Queen. Once she has the Card that she requests, she will give you a clue to her whereabouts and move to another city and her father will create a new Rare Card based on the one that you gave up in a Card Game to her. Once you have the new Rare Cards, you can win back the Cards that you lost to her in normal fashion. Here is the listing of what Cards come with the forfeit of the Cards the Card Queen requests.

Forfeit

Receive

Located

MiniMog

Kiros

Deling City, across from shops, challenge man dressed in black.

Sacred

Irvine

Fisherman's Horizon, challenge Mayor's Wife.

DoomTrain

Phoenix

Presidential Palace, in Esthar, from Presidential Aide.

Chicobo

Chubby Chocobo

Balamb Garden, outside the library, challenge the guy on the bench.

Alexander

DoomTrain

Timber, behind the bar, challenge the Pub's Owner.

Forfeit

Receive

Located




CC Group

There are 6 members in the CC Group all of which are in Balamb Garden. You must go through them in the order they are listed to get Carbuncle, Leviathan, and the Gilgamesh card.

CC Member

Located

Rare Cards

Defeat to challenge

Jack

Balamb Garden hallway, by the main directory

None

Club,Joker

Club

Balamb Garden hallway, near the cafeteria.

None

Diamond

Diamond

A group of girls, standing infront of the main directory.

None

Spade

Spade

He is on the second floor, by the elevator.

None

Heart

Heart

She, Xu, is on the main bridge

Carbuncle

King

Joker

Training Center

Leviathan

None

King

Find Nida, on the bridge. Go to the infirmary afterwards. Defeat Dr. Kadowaki. Go to your dorm and sleep. When you wake, King will be standing there.

Gilgamesh

None

CC Member

Located

Rare Cards

Defeat to challenge



UFO Card

There are four locations that you need to find to meet up with the alien. You have to go to these places in order. To make it easier on yourself, I suggest equiping someone in your party with the Enc-None Ability. First, go to the Windhill Bluffs. They are right next to Windhill. Second, go to Mandy Beach. It is south of Timber. Third, go to Kashkabald Desert. It is an island to the east of Centra Ruins. Last, go to a penninsula to the east of Trabia Garden. After seeing all four sightings, return to where Balamb Garden once sat and you'll meet with the alien named "PuPu".
The alien is just like the 'Magic Pot' from the previous Final Fantasies, rather it only wants elixers. Be sure you are capable of giving him 5 or so. When you give him enough, he will give you the PuPu Card. If you choose to fight him, you will only get an Accelerator and receive no card.


Article Source: Kuponut.com : Final Fantasy 8 Cards  :  http://www.kuponut.com/cheats/ff8/cards.html

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