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Final Fantasy 8 : Cards
Card Rules:
Open - You can see your opponent's hand, and they can see yours. I don't know if it affects the computer's strategy much, or at all, but it's definitely to your advantage. I recommend spreading it to every region you can.
Same - When at least two sides of a card match in numbers with two adjacent cards, (at least one of which is an opposing card) both cards will be turned over.
Plus - When at least two sides of a card add up to be equal (3+5 and 2+6) in numbers with two adjacent cards, (at least one of which is an opposing card) both cards will be turned over.
Same Wall - Used with the "Same" rule. The border of the playing field is considered to consist of "A"s for the purposes of using Same.
Elemental - Some squares have elemental symbols on them. The squares and symbols seem to be chosen at random. If an elemental card is placed on a square with the same element, the value the numbers on each side of the card is raised by 1 for the purposes of normal matches. If a non- elemental card or a card of the wrong element is placed on an elemental square, the numbers on each side drop in value by 1.
Sudden Death - If there's a draw, each player takes the cards they've won and the game restarts, with elemental squares moved if that rule is in effect. This continues until one player wins. This can work to your advantage if you've got a good hand, as you're pretty much guaranteed to win in the end, but it can be annoying to play through over and over.
Random - Each player's hand is chosen at random. One of the most despised rules in the game.
Trade Rules:
One - Choose one card from the opponent's hand.
Diff - Choose a number of cards from the opponent's hand equal to the number of cards you won by.
Direct - Keep the cards you turned over, lose cards turned over by the opponent. The most hated of the trade rules.
All - Win all of the opponent's cards.
Affecting the rules:
Adding a rule to a region is easy. Just play in a region that has the rule you want to add, then go to the region that you want to add the rule to. Play cards with someone, and they'll usually ask you if you want to add in the rules from the other region. Accept, and the rule may be added after the game. Removing rules is done in pretty much the same way, but it's rarer to see a rule removed. To make it easier, first choose "Yes" when they ask you to play, then, when the screen with the current rules pops up, select "Quit". The rules can be changed this way as well, and rules seem to be removed more often. Also, sometimes rules will be added and removed at random after a game. If you're having trouble in a region, try messing with the rules.
Rule sets:
Balamb - Open
Galbadia - Same
Dollet - Random, Elemental
FH - Elemental, Sudden Death
Trabia - Random, Plus
Centra - Random, Same, Plus
Esthar - Elemental
Lunar - Open, Random, Same, Plus, Same Wall, Elemental, Sudden Death
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
1
Geezard
Monster
N/A
1
4
5
1
Geezard
1:5
Screws
1
Fungar
Monster
N/A
5
1
1
3
Fungar
1:1
M-Stone piece
1
Bite Bug
Monster
N/A
1
3
3
5
Bite Bug
1:1
M-Stone piece
1
Red Bat
Monster
N/A
6
1
1
2
Red Bat
1:1
Vampire Fang
1
Blobra
Monster
N/A
2
3
1
5
Blobra
4:1
Rune Amulet
1
Gayla
Monster
Thunder
2
1
4
4
Gayla
1:1
Mystery Fluid
1
Gesper
Monster
N/A
1
5
4
1
Gesper
1:1
Black Hole
1
Fastitocalon-F
Monster
Earth
3
5
2
1
Fastitocalon-F
5:1
Water Crystal
1
Blood Soul
Monster
N/A
2
1
6
1
Blood Soul
1:1
Zombie Powder
1
Caterchipillar
Monster
N/A
4
2
4
3
Caterchipillar
1:1
Spider Web
1
Cockatrice
Monster
Thunder
6
2
1
6
Cockatrice
1:1
Cockatrice Pinion
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
2
Grat
Monster
N/A
7
1
3
1
Grat
1:1
Magic Stone
2
Buel
Monster
N/A
6
2
2
3
Buel
1:1
Magic Stone
2
Mesmerize
Monster
N/A
5
3
3
4
Mesmerize
1:1
Mesmerize Blade
2
Glacial Eye
Monster
Ice
6
1
4
3
Glacial Eye
1:1
Arctic Wind
2
Belhelmel
Monster
N/A
3
4
5
3
Belhelmel
1:1
Saw Blade
2
Thrustaevis
Monster
Wind
5
3
2
5
Thrustaevis
1:1
Shear Feather
2
Anacondaur
Monster
Poison
5
1
3
5
Anacondaur
1:1
Venom Fang
2
Creeps
Monster
Thunder
5
2
5
2
Creeps
1:1
Coral Fragment
2
Grendel
Monster
Thunder
4
4
5
2
Grendel
1:1
Dragon Fin
2
Jelleye
Monster
N/A
3
2
1
7
Jelleye
1:1
Magic Stone
2
Grand Mantis
Monster
N/A
5
2
5
3
Grand Mantis
1:1
Sharp Spike
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
3
Forbidden
Monster
N/A
6
6
3
2
Forbidden
1:1
Betrayal Sword
3
Armadodo
Monster
Earth
6
3
1
6
Armadodo
1:1
Dino Bone
3
TriFace
Monster
Poison
3
5
5
5
TriFace
1:1
Curse Spike
3
Fastitcalon
Monster
Earth
7
5
1
3
Fastitcalon
1:1
Water Crystal
3
Snow Lion
Monster
Ice
7
1
5
3
Snow Lion
1:1
North Wind
3
Ochu
Monster
N/A
5
6
3
3
Ochu
1:1
Ochu Tentacle
3
SAM08G
Monster
Fire
5
6
2
4
SAM08G
1:1
Running Fire
3
Death Claw
Monster
Fire
4
4
7
2
Death Claw
1:1
Sharp Spike
3
Cactaur
Monster
N/A
6
2
6
3
Cactaur
1:1
Cactus Thorn
3
Tonberry
Monster
N/A
3
6
4
4
Tonberry
1:1
Chef's Knife
3
Abyss Worm
Monster
Earth
7
3
2
5
Abyss Worm
1:1
Windmill
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
4
Turtapod
Monster
N/A
2
3
6
7
Turtapod
5:1
Healing Mail
4
Vysage
Monster
N/A
6
5
4
5
Vysage,Lefty,Righty
1:1
Wizard Stone
4
T-Rexaur
Monster
N/A
4
6
2
7
T-Rexaur
2:1
Dino Bone
4
Bomb
Monster
Fire
2
7
6
3
Bomb
1:1
Bomb Fragment
4
Blitz
Monster
Thunder
1
6
4
7
Blitz
1:1
Dynamo Stone
4
Wendigo
Monster
N/A
7
3
1
6
Wendigo
1:1
Steel Orb
4
Torama
Monster
N/A
7
4
4
4
Torama
5:1
Life Ring
4
Imp
Monster
N/A
3
7
3
6
Imp
1:1
Wizard Stone
4
Blue Dragon
Monster
Poison
6
2
7
3
Blue Dragon
4:1
Fury Fragment
4
Adamantoise
Monster
Earth
4
5
5
6
Adamantoise
3:1
Turtle Shell
4
Hexadragon
Monster
Fire
7
5
4
3
Hexadragon
3:1
Red Fang
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
5
Iron Giant
Monster
N/A
6
5
6
5
Iron Giant
3:1
Star Fragment
5
Behemoth
Monster
N/A
3
6
5
7
Behemoth
10:1
Barrier
5
Chimera
Monster
Water
7
6
5
3
Chimera
10:1
Regen Ring
5
PuPu
Rare
N/A
3
A
2
1
PuPu
1:1
Hungry Cookpot
5
Elastoid
Monster
N/A
6
2
6
7
Elastoid
1:1
Steel Pipe
5
GIM47N
Monster
N/A
5
5
7
4
GIM47N
1:10
Fast Ammo
5
Malboro
Monster
Poison
7
7
4
2
Malboro
4:1
Malboro Tentacle
5
Ruby Dragon
Monster
Fire
7
2
7
4
Ruby Dragon
10:1
Inferno Fang
5
Elnoyle
Monster
N/A
5
3
7
6
Elnoyle
10:1
Energy Crystal
5
Tonberry King
Monster
N/A
4
6
7
4
Fastitcalon,Malboro
1:1
Chef's Knife
5
Wedge&Biggs
Monster
N/A
6
6
2
7
Snow Lion,Fungar
1:1
X-Potion
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
6
Fujin&Raijin
Boss
N/A
2
8
8
4
Iron Giant,Jelleye
1:1
X-Potion
6
Elvoret
Boss
Wind
7
8
3
4
Ochu,Bite Bug
1:10
Death Stones
6
X-ATM092
Boss
N/A
4
8
4
3
SAM08G,Red Bat
2:1
Turtle Shell
6
Grenaldo
Boss
N/A
7
2
8
5
Death Claw,Blobra
1:1
G-Returner
6
Gerogero
Boss
Poison
1
8
8
3
Cactaur,Gayla
10:1
Circlet
6
Iguion
Boss
N/A
8
2
8
2
Tonberry,Gesper
1:1
Cockatrice Pinion
6
Abadon
Boss
N/A
6
8
4
5
Abyss Worm,Blood Soul
1:30
Dark Ammo
6
Trauma
Boss
N/A
4
8
5
6
Turtapod,Caterchipillar
1:30
Demolition Ammo
6
Oilboyle
Boss
N/A
1
8
4
8
GIM47N,Cockatrice
1:30
Fire Ammo
6
Shumi Tribe
Boss
N/A
6
5
8
4
T-Rexaur,Gray
5:1
Gambler Spirit
6
Krysta
Boss
N/A
7
5
8
1
Bomb,Buel789
1:10
Holy Stones
Level
Name
Type
Elemental
N
E
S
W
Located
Card Modifying
7
Propagator
Boss
N/A
8
4
4
8
Blitz,Mesmerize
1:1
G-Mega-Potion
7
Jumbo Cactaur
Boss
N/A
8
8
4
4
Wendigo,Glacial Eye
1:1
Cactus Thorn
7
TriPoint
Boss
Thunder
8
5
2
8
Torama,Belhelmel
40:1
Jet Engine
7
Gargantua
Boss
N/A
5
6
6
8
Imp,Thrustaevis
10:1
Strength Love
7
Mobile Type 8
Boss
N/A
8
6
7
3
Blue Dragon,Anacondaur
1:10
Shell Stones
7
Sphinxara
Boss
N/A
8
3
5
8
Adamantoise,Creeps
1:1
G-Mega-Potion
7
Tiamat