Walkthrough

POKEMON GOLD FAQ/WALKTHROUGH
Written by Donald
Started on November 28, 2000 9:58:20 AM AST
Completed on November 5, 2002
Version: ZeroHour
E-mail: donaldfaq at gmail dot com
_________________________________________________________________________

Table of Contents:

1) Revision History
2) Copyright
2a) Webmaster Instructions
3) FAQs *UPDATED*
4) Walkthrough
5) Pokédex
6) Movesets *<3 Striker)
7) Miscellaneous Information
7.1- Those (radio edit) Gerbils
7.2- Game Corners
7.3- TM and HM Descriptions
7.4- Breeding
7.5- Happiness Evolution
7.6- Move Listing
7.7- Type (Dis)Advantages
7.8- Items
7.9- Weekly Calendar
7.10 - Team Strategy
8) Tips and Tricks
9) For the cheaters in the crowd... (Gameshark/Game Genie Codes)
10) Conclusion

1) Revision History:
v ZeroHour
-New e-mail address
-Minor adjustments, clear some moves that were just rumors from the
NYPC, add a few movesets and redid the Pokemon charts for the
Walkthrough
-Thanks to what seems to be shoddy game design/limitations of the
Game Boy Color, you might find your battery dying. The first FAQ
should give some advice how to proceed if you still want to play the
game.
-We actually found out what Raikou, Entei and Suicune are - well, a
couple of years ago, but still. Corrected guide to reflect it - see
FAQ # 2.
-It took RBY players five years to find Mew, and now we've got
Celebi... *580 kb*

v 7.0
-Betcha didn't see this one coming, did you? :x
-Added a new FAQ (maybe I'll stop getting e-mail now! Or not...)
-Corrected some formatting errors that cropped up while I was messing
around with a new program
-Corrected Delibird's spelling in the Pokedex *thwacks himself with a
large brick* *523 kb*

v Final:
-Nuked all forms of filler
-Replaced "Team Ratings" with a new misc. section - Team Strategy.
-Brought a lot of info from the Crystal FAQ in - complete breeding chains
for every move (with special notation if the move is Crystal-exclusive),
a full item list, a couple of cool tricks, and some new Pokecenter moves.
-Hopefully, I won't get the same e-mails over and over again - added a
couple of new FAQs. Read these over VERY carefully. *522 kb*

v 2.6
-Made a small correction in the Hidden Power section.
-Added Pokecenter moves (moves learned via Mystery Eggs from New York City's
Pokecenter) where appropriate.
-Added a way to get through the 1st part of Mt. Silver without using Flash
(thanks to JamesXXIV). *444 KB*

v 2.5
-Added that nasty little ASCII art at the top (which I freely admit, I
lifted it from MetroidMoo's Pokemon Yellow guide and modified).
-Banned another site, due to plagarism. Tsk tsk... I warned you, didn't
I?
-Corrected the L50 stats to reflect the Wild Maximum (the current values
are logically impossible to do DV checks with).
-Updated the Movesets by Ibuki section.
-Added two more tips. These are evil...
-Made minor corrections. If anything major breaks, I'll put it in,
otherwise, this will be the final update. *444 KB*

v 2.0 (Final?)
-This FAQ (and my others) can now be found at NeoSeeker (www.neoseeker.com).
-Added Minimize in the move list (insert giant DOH! here) thanks to Feng
Rao)
-Added a clarification to the Breeding section (thanks to SpaceDog)
-Found a new method for calculating DVs, and added L50 max stats to
everyone in the Pokedex.
-Updated Movesets by Ibuki.
This update would've been up earlier, but the start of school delayed me,
as did my loss of enthusiasm after September 11 (and if you don't know
what happened on that day, what rock have you been living under?) *449 KB*

v 1.9- Made some minor changes to the FAQs (read carefully)
-Added a note on the Ruins (thanks to Tristan). Also, if you need to know
the answers for the Ruins, go to

(link deleted due to a site move)

-Added a note about Mystery Gift in the Walkthrough (check Goldenrod)
-Also added something for those who need more training time in the Indigo
Plateau section.
-Since Pokemon Crystal has been released, I've added Crystal moves to the
Pokedex and changed its description around in the Future Games section. (Bad
news for Celebi fans...)
-Amended one of the GameShark cheats (the one for getting all three starters)
thanks to Murky the Murkrow.
[email protected] is not smart... for spidering the GameFAQs contributor
database and sending us all annoying e-mails, you are the weakest link!
G'bye. (I love that show!!) *438 KB*

v 1.8- Added two FAQs, both of which deal with Hidden Power in some way.
-Corrected some mistakes in Movesets, and added (Crystal Influence) where
needed
-Corrected something in Game Corners (thanks to Magcannon).
-Added the Perfect Pokemon codes (mad props to cfalcon for getting these
together)
-Also added Max PP codes (thanks to spunman) *428 KB*

v 1.7- Added Webmaster's Instructions (read them very carefully).
-Added a new FAQ, and eliminated the FAQ about Pokemon evolution (look in
the Pokédex for that info).
-The Pokédex still isn't a one stop shop for all Pokemon data, but it's
close... Added R/B/Y move info and shuffled the Pokemon so they are in
New Pokédex order.
-Added Movesets by Ibuki. Read or your life is forefit (KIDDING!!)
-Corrected something in the Attachment section (thanks to Darcy Wartenkin)
-Added new Tips (thanks to Byron Kazek and Vaughn Wares)
-Added some notes about Stadium 2 and Crystal in the Future Games section
Don't ask why there hasn't been an update since March, as I don't have time
to get into it. *421 KB*

v 1.6-Added 3 FAQs. Thanks to John Jones for the team in the second one.
-Added 7 teams. This will be the last update that I will add teams to
the FAQ. Afterwards, either see me on the GameFAQs message boards, or Azure
Heights (www.azureheights.com).
-Added a Public Service Announcement (check the bottom of Team Ratings).
-Added that Jigglypuff can be caught on Route 46 (thanks to Byron Kazek)
-Added a ranking system for each of the stats in the Pokédex.
-Corrected a few notes in the Attaching Items section.
-Added a new trick (Better Credit Skip) thanks to Stephanie Ng.
-Added a note about Stadium 2 in the Future Games section. What is it? Let's
just say it involves early moves...
-Made the formatting in the FAQ uniform. *371 KB*

v 1.5-Pokédex is done! Yeah! *does a weird dance*
-Corrected some of the info about Pokemon Locations (thanks to MMevasian's
Pokemon G/S FAQ).
-Added some important info to the Breeding Section.
-Added two FAQs.
-Added several teams. *NOTE* Ibuki will not be rating any teams for the
time being, as he has some personal problems to work out.
-Added a new trick (the Box Trick)
-Added a Future Games section. (Most of the stuff in there is rumor, but
hey, it'll help get you ready.) *353 KB*

v 1.4-Pokédex done to Mew. Still adding moves that can be learned by
breeding for previously listed Pokemon.
-Added 3 more teams, and modified my team.
-Added Attaching Items section.
-Added Calender of Events.
-Added Tips and Tricks section (currently 3 in there, if you know more,
please submit!)
-Corrected a couple of moves in Move List (Curse does _not_ double the
Attack and Defense ratings while cutting Speed in half, it just raises
Attack and Defense while lowering Speed. Also, Safeguard has Reflect's
property: you can switch and the new Pokemon is guarded).
-Added Gameshark/Game Genie section, though I don't condone use of those
devices. (I've had several files deleted on my Red and Yellow games due
to over-Sharking.)
-Organized the credits by section for my own convience.
-Please, if you're going to e-mail me a question, read the entire FAQ
before typing out the e-mail. 95% of the e-mails I get regarding this game
are in here, so why not just look for yourself? (If this does continue, I
will start blocking adresses... and you don't want that, do you?) *294 KB*

v 1.3: (a big update)
-Pokédex done to Golem. Made a few changes for the Pokemon that
were previously listed (some new moves that can be learned by breeding.)
-Added a note to the walkthrough under the Ruins of Alph. I will be ignoring
any e-mail about this from now on.
-By popular demand, fixed up a part of the Whirl Islands walkthrough.
-Added a Move Listing.
-Added a Type (Dis)Advantages section. Basically, it tells what types are
good or bad against a specific type. (Thanks to John Jones.)
-Added 2 teams to the Team Rating section. Thanks to Ibuki2002 for the help
with ratings.
-Added a new FAQ.
-Added a note to the Happiness Evolution section (thanks to TheRockBoS)
*196 KB*

v 1.2: Pokédex done up to Dugtrio. Added a couple of Miscellaneous Sections,
(Breeding and Happiness). Made a few TM corrections. Added a new question
to the FAQ section. Added the Team Rating section.
*146 KB*

v 1.1: Pokédex complete up to Raichu. Added Mystical Beast, Game Corner, and
TM/HM sections. Also, you can now view this FAQ at www.gamespot.com.
*126 KB*

v 1.0: Walkthrough is complete, Pokédex should be completely up within
another update. Considering adding a Best Teams section, where I'll rate
your teams. Don't expect that for another few revisions. *94 KB*

2) Copyright

This document is copyright 2000-2001 Donald Theriault, and may not be used
in any way, shape, and form without my express written consent.

My work is something that I am quite proud of, and if anyone is caught
using this FAQ for anything OTHER than what it was desinged for, it is
PLAGARISM. Pure and simple. If I receive an email telling me that this
document is being misused on the web, I will contact the webmaster and
demand it be removed. If this is not done within 14 days, I will be
forced to take legal action, and I don't want to go that far. Make my
life easier, and don't plagarise.

Pokemon, Pikachu, and all copyrights contained within are copyright 2000-
2001 Nintendo/Creatures/Game Freak, all rights reserved.

2a) Webmaster Instructions

Some basic guidlines for those who are interested in getting this or any
of my guides.

-I will NOT have this document put up on any personal webpage, except my
own. Why? Because I'm not sure if you're going to use the document properly
(basically, I'm paranoid that you'll commit one of the Deadly Sins outlined
below).

-If you want to use this guide on your site, e-mail me about it first. That
way, I can see if the site is worth it, or a waste of time. By the same
token, if you e-mail me saying "I'm starting a website, and was wondering if
I could use your guide", or something similar, I'm going to turn you down on
the spot.

-GameFAQs (and Gamewinners, with the two sites recently pairing up) are the
only sites that get my guides automatically. Anyone else, you'll have to
ask me.

The deadly sins that will see you automatically rejected are:

-HTMLizing the guide. I feel that it's pointless to HTML a quide of this
size when you can get a smaller, more manageable version at GameFAQs/Winners,
and get the exact same info.
-Ad banners on the top. Most people don't like someone else getting paid
for their work, and I'm one of them.
-Plagarising another guide of mine (Earthbound and Mega Man 4 currently).
If you pull this little stunt, consider any partnerships we have had
severed.
-Posting the guide without my express written permission. Guaranteed to
tick me off, and will warrant the 14-day notice that I outline in the
disclaimer.
-Spidering a site like GameFAQs and sending me multiple e-mails asking to
use the guide.


More to come...

3) FAQs

This is the section where I answer some of the questions about the game. Be
warned: If you ask me a question by e-mail that's already in here, it will
be ignored completely.

Q: Why is my game not saving anymore? Where did my game data go?

A: Here's the deal. Somehow (I'm not a game developer, so I don't know the
nitty-gritty on it, this is just my understanding) - the game having to keep
time 24 hours a day, seven days a week causes the game's internal battery
to eventually run dry. It has to be the clock, because my Pokemon Red/Blue
games still can save, and I know people who bought the original Legend of
Zelda in 1987 and it still saves.

There are basically two options at this point for fixing the problem:
1) Buy a new game (which is probably close to impossible at the time of this
writing)
2) Have the battery replaced (by a trained professional, it's possible to
do it yourself but entirely NOT recommended unless you know what you're
doing).

Q: What are Raikou, Entei and Suicune?

A: Gerbils. Legendary gerbils.

Well, it's not like ay other theory makes sense. The developers refer to them
as Pokemon and don't acknowledge any other animals. So, we have to make do.
And thus, the regulars of the Pokemon Gold board have elected to call them
gerbils. The story is, Ho-oh's reviving and subsequent stoning of three
little gerbils caused a freak mutation that transformed into the beasts you
see today.

Do not attempt to argue with this theory. You WIIL lose.

Q: Which Pokemon are not available in G/S in any legitimate way?

A: The Red/Blue starters and their evolutions (the Bulbasaur, Charmander,
and Squirtle families), Omanyte and Omastar, Kabuto and Kabutops, the
mystical birds (Articuno, Zapdos, Moltres), Mewtwo, and Mew.

Q: I heard about a Pokemon called Celebi. Where is it?

A: Here is the ONLY PROVEN WAY to get Celebi, brought to you
by the Pokemon Gold board’s very own Son of TMOG and used with
permission.

-------------------
TMOG's Celebi Guide
-------------------
Step One: Fill your Pokedex with 250 Pokemon.

Step Two: Defeat the Elite Four.

Step Three: Talk to Professor Elm.

Step Four: Fly to Goldenrod City.

Step Five: Heal in the Pokemon Center.

Step Six: Take the train to Kanto.

Step Seven: Fly to Lavender Town.

Step Eight: Enter the Pokemon Funeral House and talk to the
woman who says she loved her Pokemon like children.

Step Nine: Fly to Saffron City.

Step Ten: Take the train to Johto.

Step Eleven: Head north to Ecruteak City; DO NOT ENTER THE
NATIONAL PARK.

Step Twelve: Go to the Burned Tower, in the exact spot you
released the Gerbils.

Step Thirteen: Use an Escape Rope.

Step Fourteen: Go to the Tin Tower, where you found Ho-oh.

Step Fifteen: Save your game and turn it off.

Step Sixteen: Buy a GameShark and use that to obtain Celebi.

Like George Zimmer, president/CEO of the Men's Wearhouse, I GUARANTEE
IT.

Q: How do I attach an item?

A: Select it in your inventory and select "Give." This will open the
Pokemon screen, where you pick the Pokemon that you want to give the item
to.

Q: What's the point of the Mystery Gift option?

A: It gives you the option to pick up certain items that you can use in the
game. For example, it's the only way to get extra Evolution Stones, and a
rare item called the Scope Lens.

Q: Where can I find the Super Rod?

A: On Kanto's Route 12, same as in the original games.

Q: Which are better: Red/Blue Pokemon or Gold/Silver Pokemon?

A: In a fight, Gold/Silver would probably win. Since many of the G/S Pokemon
learn brand-new moves, you're probably better off raising in G/S than
importing from your old game.

Q: When does the Time Capsule open?

A: The day after you hit Ecruteak City. See the walkthrough for more info.

Q: What Pokemon are eligible for the Time Capsule?

A: Any of the original 151, as long as they have no new moves, and no items
attached. *Thanks to Roberto for this question*

Q: What Pokemon swarm, and how do I find out?

A: Pokemon swarms happen only if a trainer calls you and says "You've gotta
see this! A whole bunch of (insert Pokemon here) are swarming all over
(insert location here)!" The Pokemon and trainers you need to contact are:

Ralph on Route 32 tells you when Qwilfish swarm. Fish Route 32 when they do.
Anthony on 33 has information on when Dunsparce swarm. The Dunsparce are in
Dark Cave.
On Route 35, get Arnie's number to find out about when Yanma swarm. Yanma
will be in Route 35.
Chad on Route 38 knows when the Snubbull swarm in that area.
Wilton on Route 44 will call you if the Remoraid swarm Route 44.
Parry on Route 45 keeps his eye on the Marill situation in Mt. Mortar.

Q: Where are the Once-A-Week Siblings, and what do they have?

A: Sibling Location Day Item
Sunny Route 37 Sunday Magnet (powers up Electric)
Monica Route 40 Monday Sharp Beak (Flying)
Tuscany Route 29 Tuesday Pink Bow (Normal)
Wesley Lake of Rage Wednesday Black Belt (Fighting)
Arthur Route 36 Thursday Hard Rock (Rock)
Frieda Route 32 Friday Poison Barb (Poison)
Santos Blackthorne City Saturday Spell Tag (Ghost)

These will not be mentioned in the Walkthrough, so be sure to remember when
and where they are.

Q: The order I fought the trainer's Pokemon didn't match the walkthrough!
What's going on?

A: Unlike Red/Blue, where it was obvious in what order you'd fight the
Pokemon in, the people at Game Freak decided to randomize things in G/S. In
the walkthrough, the trainer's Pokemon are listed in order of level. But
the hints remain the same.

Q: What attacks are based on the Attack stat? *Thanks to Michael for this*

A: Normal, Fighting, Poison, Ground, Flying, Bug, Rock, Ghost, and Steel
are all considered physical attacks, and run on the Attack stat. By the
same token, Fire, Water, Electric, Grass, Ice, Psychic, Dragon, and Dark
are Special moves. Hence, they run on the Special Attack stat.

Q: What Pokemon evolve by Element Stones?

A:

Fire- Vulpix (Ninetales), Growlithe (Arcanine), Eevee (Flareon)
Water- Poliwhirl (Poliwrath), Shellder (Cloyster), Staryu (Starmie), Eevee
(Vaporeon)
Electric- Pikachu (Raichu), Eevee (Jolteon)
Grass- Gloom (Vileplume), Weepinbell (Victreebel), Exeggcute (Exeggutor)
Moon- Nidorina (Nidoqueen), Nidorino (Nidoking), Clefairy (Clefable),
Jigglypuff (Wigglytuff)
Sun (new stone)- Gloom (Bellossom), Sunkern (Sunflora)

Q: Okay, fine. Now where are these stones? (This question asked in some way
by about ten people).

A: Fire, Water, Grass, and Electric: The Route 25 side quest. (See the
walkthrough for more info). After they are exausted, you can Mystery Gift
them.
Sun- Win the Bug-Catching Contest.
Moon- Route 26 (Waterfall area), Mt. Moon on Mondays, Mom might buy one for
you.

Q: When are you going to update?

A: When I get the chance. Keep some things in mind:

1)) I do have a life outside of my FAQs. I am in school, go to a youth group,
coordinate three Key Clubs in my area, and get very tired very quickly.

2)) I am a hideously slow typer.

3)) I have other projects besides this FAQ. (Though you wouldn't know it if
you could see my inbox.)

Q: What areas are considered forest, and what areas are considered mountains?
And why does it mean anything?

A: Second question first: It means something because there are Pokemon (4,
6 if you count the fact that they evolve) that can only be found by using
Headbutt on small trees. Forest areas yield Pineco and Exeggcute, while
mountain areas give up Aipom and Heracross.

Forest areas are the areas between Cherrygrove and Ecruteak Cities,
plus Routes 35-41. Everything else is considered mountain. Easy, isn't it?

Q: What do I do after beating Red?

A: You can complete your Pokédex, or try to get a team up to max stats.
This should keep you occupied for a good two months.

Q: What's a good team for catching Pokemon?

A: This is from John Jones (you'll see him later in Type (Dis)Advantages).
The levels aren't important, just make sure they're not too high.

Paras/Parasect - Leech Life, Spore, Slash, Giga Drain

Jynx - Lovely Kiss, Ice Punch, Body Slam, Powder Snow

Cubone/Marowak - Bonemerang, Headbutt, Bone Rush, False Swipe (attaching a
Thick Bone makes this even deadlier)

Scyther/Scizor - False Swipe, Wing Attack, Metal Claw/Pursuit, Slash

Koffing/Weezing - Sludge, Sludge Bomb, Poison Gas, Selfdestruct/Explosion

Pikachu/Raichu - Thunder Wave, Thunderbolt, Thunder, Hidden Power

Now the trick is this: Lead with Parasect, and Spore the target to sleep. If
it's a fast Fire-type or Flying-type, you're dust, but that's what Pikachu's
Thunder Wave is for. Against anything but Ghost, Poison, Ground, Rock, or
Steel-types, trust in Poison Gas or even Sludge (Watch any level
disadvantages, as you don't want to KO the target.) Once their incapacitated,
send in Scyther or Cubone to False Swipe them within an inch of living. Then
send Parasect/Jynx into action for capture purposes, ONLY if you used a
sleep attack on them. keep the target alseep once it's down to 1 HP, and
start tossing pokeballs. And as for the movesets, well there needn't be an
EXACT match, but I use some of my hunting party in battle as well, plus
you'll need Headbutt to find some Pokemon anyways.

Q: How the (radio edit) do I get those max stats? IT'S DRIVING ME CRAZY!!!

A: Simmer down, cowpoke. There's no definite way to get max stats, but
these things will help.

1) Catching a Pokemon with good potential. If the Pokemon can be caught,
snag 4-5 of each species at their lowest level (where possible) and compare
their stats. Take the one with higher stats in the categories you consider
important (I like Pokemon that can take plenty of hits, so the Defenses
and HP are important to me. You may see things differently.) and raise
that sucker up!

2) Raising its levels. This means one thing: Lots of battling. Yes, in some
cases you'll have to take that sucker up from L5 to L100. But it's worth it.
A piece of advice: Make sure your Pokemon can apply the finishing blow in
the fight. The "bait-and-switch" method may make get you level-ups faster,
but the stats will be lower.

3) Drugs. They're bad for you, but good for Pokemon. At some point (some
prefer the lowest level, others prefer L100, I personally just give them
as I can), pump them full of HP Up, Protein, Iron, Carbos, and Calcium. This
can be an expensive operation ($9800 x 10 boosters x 5 different boosters
x 6 Pokemon = $2,940,000, or about 97 run-throughs of the Elite 4 and
Ash), but worth it for Step 4.

4) The Box Trick. Outlined in full in the Tips and Tricks section, this
will fill in any missing stats. You won't have to do this as much if you
turn your Pokemon into drug addicts, but it's still a necessary operation.

*NOTE* Shiny Pokemon CANNOT achieve max stats. Thus making them useless...
:<:(

Q: How the heck are you getting (Thunderbolt Lapras, Rock Slide Machamp,
Thunder Wave Alakazam)? They can't learn it in G/S, so you've got to be
Sharking!

A: Firstly, I'm shocked that you'd accuse me of a stunt like Sharking. But
I digress...

To get the moves on, send old Pokemon back to R/B/Y, following the rules
outlined in the Time Capsule question. Next, use the appropriate R/B/Y TM
on the Pokemon, and send it back. The moves that can be learned in this
fashion are in the Pokédex.

Q: Can you help me with my team?

A: I'll let Dilbert cartoonist Scott Adams answer this question: "I'm sorry
to report that if your brain does not create any ideas, you are dead. This
is hell." (Dilbert Future, p. 47)

No, seriously now. There are certain things a team maker can do to ensure
a good team for Internet tournaments (probably the hardest thing trainers
have to face.)

-Keep the number of Pokemon weak to a type down. For example, a team of
Blissey/Pilowswine/Umbreon/Charizard/Raichu/Dodrio isn't balanced, as a
standard Machamp will utterly destroy it. (Rock Slide Dodrio/Charizard,
Earthquake the rat, Cross Chop everything else).
-DO NOT double up on element moves. It'll essentially leave you with three
attacks (you'll use one all the time and the other in desperate situations).
There were a few exceptions in the originals, but they've been rectified in
G/S.
-Know thy types. You might think that your Tyranitar is the strongest
Pokemon in the game, but if I send in Machamp, you either have to switch
and eat a hit, or leave it in there to die. If you must leave it in...
-Don't be afraid to mess around with Hidden Power. I can't explain the
mechanics of it here (I don't even understand half of it), but check some
of the topics in the Azure Heights or GameFAQs Pokemon Forums for help.

*See Team Strategy for more information*

Well... that's it, really. Those are basic suggestions.

Q: What are DVs? And do they have any practical use?

A: The Hidden Power element (and the basic damage) is based on a Pokemon's
Diversification Values, or DVs. Each stat (HP, Attack, Defense, Speed,
Special) has a different value. These are locked in when you catch a Pokemon.
(NOTE: These may appear under different names, so the acronym DV is used.)

The DVs are a number between 0 and 15. A Pokemon with a DV of 15 in a
particular category can achieve maximum stats. If the DV is lower, then
two points are deducted from the stat at L100. (Example: A Tyranitar with
an Attack DV of 8 would lose 14 points from its attack, creating a 352
Attack Tyranitar.)

To determine the Pokemon's DVs, get a ton of Rare Candies, and pump the
Pokemon up to L100, then box them until the stats don't increase anymore.
Compare the stats you have to the max stats in the Pokedex, and you'll find
the DVs. (NOTE2: If you catch a Pokemon with maximum DVs in every category,
consider yourself extremely blessed: The odds of getting a max-DV Pokemon
are approx. 1 in 1,040,000.)

Use this chart to find the DVs.

DV # Off Max Stat
15 0
14 -2
13 -4
12 -6
11 -8
10 -10
9 -12
8 -14
7 -16
6 -18
5 -20
4 -22
3 -24
2 -26
1 -28
0 -30

To find the HP DV, start with H(HP DV) = 0

If the attack DV is odd, add 8. Otherwise, add 0.
If the defense DV is odd, add 4. Otherwise, add 0.
If the speed DV is odd, add 2. Otherwise, add 0.
If the special DV is odd, add 1. Otherwise, add 0.

Whatever H equals at the end is your HP DV. *Thanks to NickWhiz1 for the
info. Read his Breeding guide, now.*

NOTE: There's another way to get DVs, and it's a heck of a lot easier. You
will need a lot of Rare Candies to do it.

1) Catch or acquire the Pokemon that you want to check.
2) Use Rare Candies to pump their level up to L50. Don't get in any fights,
as that might throw the numbers off.
3) Subtract your stats from the L50 max (listed in the Pokedex).
4) For each point you are off, subtract 1 from 15 (the highest a DV can
go). For some Pokemon (your version's L70 bird, plus Mewtwo, and any L100s
you import from RBY), this won't be possible, and you'll have to do the
method above. *Thanks to Azure Heights' forum for teaching me how to do
this*

Q: How the heck do you figure out Hidden Power?

A: *Thanks to Christian Walley at pokemasters.com for the Hidden Power info.
Though I used my own examples.*

The HP damage formula is: Base Power = ((X × 5 + Y) ÷ 2) + 31

To get the Hidden Power, you need to determine the DVs of your Pokemon.
*See above* My example is a Tyranitar with DVs of 15 in Speed and Special,
13 in Defense, and 12 in Attack. These yield a HP DV of 7. (His L100 stats
are 387 HP, 360 Attack, 314 Defense, 220 Speed, 288 Special Attack, 298
Special Defense.)

Next, convert each DV into a binary number (be it 0 or 1)

If DV = 8+, let # = 1.
If DV = 7-, let # = 0.

Plug them into a number, in the order of Attack, Defense, Speed, Special.
Mine came up 1111. Joy.

Check this chart to find what your binary number equals.

Binary X
0000 0
0001 1
0010 2
0011 3
0100 4
0101 5
0110 6
0111 7
1000 8
1001 9
1010 10
1011 11
1100 12
1101 13
1110 14
1111 15

So, the X part of the formula is 15. Good score!

To find Y, we take our Special DV and convert it. In this case, the highest
possible number is 3. Anything above this number is reduced to 3.

So our formula looks like this: Base Power = ((15 × 5 + 3) ÷ 2) + 31

Order of operations rules state that we do brackets first. So, we get:
(75 + 3)/2 )+31
(78/2) + 31
49 + 31
70

Our base damage is 70. Score!

To determine the type we'll be hitting with, convert the Attack and Defense
numbers to binary. 12 (the Attack DV) is 1100 in binary, 13 (Defense) is
1101.

Combine the last two digits of the number. So, 00 + 01 = 0001.

Use this chart to determine type.

Value Type
15 Dark
14 Dragon
13 Ice
12 Psychic
11 Electric
10 Grass
9 Water
8 Fire
7 Steel
6 Ghost
5 Bug
4 Rock
3 Ground
2 Poison
1 Flying
0 Fighting

0001 = 1 in standard numerals, so Tyranitar's got a base 70 Flying Hidden
Power.

NOTE: Even though you've figured all of this stuff out, the game will still
say that HP's type is Normal. That only comes into play if someone decides
to Counter your Hidden Power. (I've heard of Zapdos with HP Ice let fly
against Sandslash, only to have it Countered back in their face for a faint.
Watch it.)

Q: How do I get all the Unown forms/catch Smeargle and Girafarig?

A: I've listed these together, because they're inter-related.

To get to the other Unown caves, enter the Union Cave from Route 33. Go up
and left to a flight of stairs, and take it. Go down the ladder to appear in
the room with the TM for Swift.

Surf up the water path. You should be able to make landfall on the right side
- do it and go up. You'll have to fight a couple of Hikers, but they're easy.

From there, you should come to a fork in the road. You will need Strength if
you go down, but doing so leads to an Unown cave. Going left leads to an
Unown cave, but also to Natu and Smeargle!

If you want to see the Unown puzzle solutions, go to this URL:

http://www.creatinghorizons.com/pokedex/game/walk6_c.html

Q: I'm in Blackthorne City, but I can't get into the gym! WHAZZUPWITDAT!?

A: No, I do not get e-mail from Shane Helms. At least, I don't THINK I do.

Anyway, in order to get into Blackthorne Gym, you must accomplish EVERY required
event in the game until that point. You need seven badges, and you have to have
beaten Team Rocket three times. Follow the Walkthrough and you should be ok.

Q: How do I get past the tree on Route 36?

A: Once you have the Plainbadge, go to the house above and to the right of the
Gym. Talk to the chubby lady inside to receive a Squirtbottle.

From there, go to Route 36 and use the Squirtbottle on the tree - Sudowoodo.
Catch or defeat it, and you'll be able to advance to Ecruteak City. Oh, and you
can pick up TM 08 (Rock Smash) by talking to the big guy near the tree.

Q:

(Silver) How do I get the Rainbow Wing?

(Gold) How do I get the Silver Wing?

A: Talk to the old man hanging out by the entrance to Route 3 - that's east of
Pewter City, in Kanto.

4) Walkthrough

The meat-and-potatoes of any guide, the Walkthrough is long, important, and
carries spoilers up the ying-yang. If you don't want the story to be given
away, stop reading... NOW!

When the game starts, you'll be asked to enter the time. Make sure you set
it accurately. After the brief intro from Prof. Oak, with Marill as the
model, and you give your name (Oscar for this FAQ), the game begins.

NEW BARK TOWN

Items: Pokegear
Pokemon: Either Chikorita, Cyndaquil, or Totodile (anytime)

When you wake up, you'll be in your bedroom. Head downstairs and set the day
of the week (this has major implications later on). Mom will give you the
pokegear and offer to save your money. Do it to have a constant source of
cash later.

After leaving home, head to Prof. Elm's lab. He'll ask you to run an errand
for him, and will give you a Pokemon for company. The choice will be your
first Pokemon.

What to choose?

Chikorita: Good defense stats, nice typing (pure Grass), and a powerful
attack quite early. However, the type yeilds big problems in the first two
gyms.

Cyndaquil: Fire is an important type in G/S, and he's the firey one. It has
a good Spec. Attack, and nice stats everywhere else. However, you'll only
have one damaging attack until level 12.

Totodile: Has a high physical Attack rating, and a pretty high HP count.
Starts with Scratch, which is more damaging and accurate than the Tackle
attack the other starters have. However, there's many good Waters in this
game.

Personally, I went with Totodile, but it's your call. After you give it a
nickname, which is optional, Prof. Oak's aide will give you a Potion. Take
it and head west to Route 29.

ROUTE 29

Items- Berry, Potion

Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Sentret Yes Yes No
Pidgey Yes Yes No
Rattata Yes Yes Yes
Hoothoot No No Yes

The grass is one of the places to fight Wild Pokemon, and there's lots of it
between home and Cherrygrove. Get in some fights to build levels, as you'll
need them soon. Save the Berries, as you'll need them later. At the end, try
to have learned their next move (either Smokescreen, Razor Leaf, or Rage).
When that's done, go into Cherrygrove.

CHERRYGROVE CITY

Items- Map Card for Pokegear
Pokemon- None

As you enter the town, an old man will offer to give you a tour of the town.
Accept, and you'll get a Map Card for the pokegear for your effort. Pick
up some Potions at the Pokemart, heal, and go north to Route 30.

ROUTE 30

Items- Berry x2, Poisoncure Berry, Mystery Egg, Pokédex
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Caterpie Yes Yes No Gold only
Metapod Yes Yes No Gold only
Spinarak No No Yes Gold exclusive
Weedle Yes Yes No Silver only
Kakuna Yes Yes No Silver only
Ledyba Yes No No Silver exclusive
Pidgey Yes Yes No
Rattata Yes Yes Yes
Hoothoot No No Yes

Only: Pokemon only appears in a specific route in a specific version.
Exclusive: Pokemon will only appear in a specific version, no matter what
route

At the first house you come to, pick the Berry outside, and talk to the
guy inside. He'll give you a Berry, for a total of 4 so far. Go to the
right, and up to Mr. Pokemon's house. Professor Oak is there, and he'll give
you a Pokédex. Mr. Pokemon will give you the Mystery Egg, which you should
run back to Prof. Elm. Heal when you get to Cherrygrove, as a nasty suprise
is waiting outside of town... your rival.

____________________________________________________________________________
--------------
RIVAL BATTLE 1
--------------
You picked Chikorita:
~ Cyndaquil L5
Cyndaquil:
~ Totodile L5
Totodile:
~ Chikorita L5

You should have a 2-3 level advantage on the rival's starter and some
Potions/Berries to work with at this point. Your Normal attack (Tackle
or Scratch, depending) should take it out in three hits or so, depending
on how many times it Growled you.
___________________________________________________________________________

The rival takes off after the loss, leaving you with a clear path to New
Bark. When you get there, there's a cop talking to Prof. Elm, and the
ensuing conversation gives you a chance to name the rival (called Rival
for our purposes). You'll give the egg to Prof. Elm, and he'll send you
on your way. Before you leave, though, the Aide gives you 5 Poke Balls. Time
to start catching.

Go back to Route 29, and go to the tollbooth area. When you get through,
you'll be in Route 46.

ROUTE 46
Items: None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Jigglypuff Yes Yes No Somewhat rare
Spearow Yes Yes No
Geodude Yes Yes Yes
Rattata Yes Yes Yes

After you've caught the slags on Route 29, you get a chance to catch some
quality Pokemon here. Geodude can beat the first 4 gyms on his own, so
he's a definite catch. Spearow also wins over Pidgey if only because it
comes with a Flying move. You might tear your hair out trying to catch
Jigglypuff, and it doesn't learn a damaging move until L9, but it packs
quite a punch and comes with a Sleep move. Pick it up and consider raising
it.

On Route 30, pick up the bug that's appropriate to your version (either
Ledyba or Spinirak). As well, get either Caterpie or Weedle (again, depends
on version), and level them up. At Level 10, you'll get a good early
Bug-type.

At this point, you'll be able to fight trainers. They serve the purpose of
being punching bags for your Pokemon, and they pay you for beating them.
Nice deal. In G/S, some of them will offer you their phone #'s for future
battles. Don't take any of the #s here, though.

ROUTE 31

Items- Antidote, Poke Ball, Bitter Berry
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Caterpie Yes Yes No Gold only
Metapod Yes Yes No Gold only
Spinarak No No Yes Gold exclusive
Weedle Yes Yes No Silver only
Kakuna Yes Yes No Silver only
Ledyba Yes No No Silver exclusive
Pidgey Yes Yes No
Rattata Yes Yes Yes
Hoothoot No No Yes
Bellsprout Yes Yes Yes Can be traded shortly

On Route 31, catch Bellsprout (pathetic as it might be). At least it's data
for the Pokédex. Raise a team (starter, Spearow, Geodude, bug-type), to
L11. This is important because Geodude learns Rock Throw at that level, and
that will carry you through the first gym. Grab the items, and head west to
Violet City.

VIOLET CITY- HOME OF THE ZEPHYR BADGE

Items- Paralyzecure Berry
Pokemon- Onix (trade Bellsprout), Togepi Egg (after beating the Gym)

When you enter the city, heal at the center, and pick up any items along the
way. In a house near the Pokemon Center, you can trade the Bellsprout you
caught earlier for an Onix - but it's not recommended, as his offensive skills
don't even match Geodude's. And that's said for a 28' tall rock snake.

Before going to the Gym, make a pitstop at Sprout Tower, preferably at night.

SPROUT TOWER

Items- Paralyze Heal, X Defend, Potion, Escape Rope
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Gastly No No Yes

This place is quite simple. Just find the stairs and take them up (or down,
like on the second floor). Also, catch Gastly here: It's got a Hypnosis
skill that will be very useful for catching Pokemon. Level it up by beating
the trainers. They all use Bellsprouts except for a couple of deviants who
have Hoothoots on their teams.

On the third floor, pick up the Potion, and see that your rival is up to
his old tricks. There's no fight, thankfully. Get the Escape Rope and fight
the leader, who has 2 Bellsprouts (L7) and a Hoothoot (L10). Beat him for
HM 05, which teaches Flash to a Pokemon. It lowers accuracy in battle, and
lights up caves outside. But, you can't use it outside without the Zephyr
Badge, so go to the gym.

Pokemon Gyms are usually dedicated to one type. In this case, the type du
jour is Flying. There are two minor trainers before the leader, but they're
easily defeated. When the underlings' wings are clipped, go to the top to
find Falkner, the Gym Leader. Talk to him and the fun begins.

Recommended level: If you're doing this with Geodude, level 11 (so it knows
Rock Throw). Otherwise, 12 should be good for safety's sake.
___________________________________________________________________________
GYM LEADER FIGHT
Falkner
Pokemon:
~ Pidgey L7
~ Pidgeotto L9

If you did what I told you and a) caught Geodude, and b) leveled it to 11,
you'll have no problems. Rock Throw will drop both of them in one shot. The
only potential problem is Mud-Slap dropping Rock Throw's imperfect accuracy
even further, but you can swap around that effect.

Rewards- $900, Zephyr Badge, TM 31 (Mud-Slap)
___________________________________________________________________________

Collect the badge and the TM (Technical Machine, teaches 1 Pokemon 1 move
they couldn't learn normally), and leave. When you leave the gym, you'll get
a call from Elm, whose aide is at the Center. At the center, talk to the
Aide to get the Egg back. This time, it takes a spot in your party, and you
have to keep it in your party until it hatches. Very irritating... After
getting the Egg, you have a choice to make. Head west to Route 36 and the
Ruins of Alph, or south to Route 32? Go south for a Paralyzecure Berry, and
make the choice. I'll take you through the Ruins first.

RUINS OF ALPH

Items- Unown Pokédex
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Unown Yes Yes Yes Only A-K to start with

From Violet Gym, go west, and then north until you come to a tollbooth. This
leads to Route 36, which is blocked by a tree that shakes when you talk to
it. You can't move it, so head south to the ruins. Go into the first cave you
see, and check the left side of the panel. Complete the puzzle (it's a below
view of a Kabuto) to send yourself into the Ruins of Alph.

*NOTE: I have received many e-mails about this, as people are saying they
have completed the puzzle but nothing happens. Tristan says: "It is my
belief that they placed the eyes in the wrong position, because that is what
I did so many times, the eyes in the opposite position other than the right
way look just fine and I believe that is what confused them." Thank you,
Tristain. Anyway, when you do complete the puzzle, a small song will play.
When this happens, press A to cause the platform to fall.*

SIDEQUEST: The Ruins of Alph Puzzles

All of these puzzles are annoying, but if you want to do them, I'll post
them.

The first puzzle you can access is a Kabuto.
The other three are Aerodactyl, Omanyte, and Ho-oh.

The actual ruins is a very small room. But while exploring, you'll come
across Unown Pokemon, in one of 12 forms (one/letter of the alphabet). The
only attack they will ever have is an attack called Hidden Power, which does
random damage of a random type. Collect three forms and climb the ladder to
meet a scientist, who'll update your Pokédex to track these weird whatevers.
From the hut, follow the trees to a booth that leads to Route 32.

ROUTE 32

Items- Miracle Seed, Potion, Great Ball, Poison Barb (Friday only), Phone
Number Ralph, Old Rod

Land Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Hoppip Yes Yes No
Rattata Yes Yes Yes
Bellsprout Yes Yes Yes
Mareep Yes Yes Yes
Wooper Yes No Yes
Ekans Yes Yes Yes Silver only

Fishing Pokemon:
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes Yes
Tentacool No Yes Yes
Qwilfish No No Yes Swarm Pokemon

When you come to the entrance of Route 32, a trainer will reward you with
a Miracle Seed item to boost the effetiveness of Grass moves by about 10%.
If you have Chikorita on you, equip it, but save it if you don't. Battle
the trainers, and try to catch Mareep. It's the only Electric-type you'll
see for a while, and is quite useful. Build Mareep up along the docks by
beating Fishers. Ralph, a Fisher, has information on when Qwilfish swarm,
so get his number.

When you come to the Pokemon Center, talk to the fisherman inside to collect
the Old Rod. Now you'll be able to fish waterways for Pokemon.

By now, everyone should be L14 or within a few exp. of it. When all is taken
care of, enter the Union Cave.

*NOTE* My Egg hatched here. If you didn't, just press on with 5 Pokemon.
Otherwise, keep Mareep with you.

UNION CAVE

Items- Potion, X Attack, Great Ball, Awakening, TM 39 (Swift), X Defend

Land Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Geodude Yes Yes Yes
Onix Yes Yes Yes
Rattata Yes Yes Yes
Zubat Yes Yes Yes
Wooper Yes Yes Yes
Sandshrew Yes Yes Yes Gold only

Fishing Pokemon:
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes Yes
Goldeen No Yes Yes
Seaking No No Yes

Mainly, this place is for leveling up. Beat around the trainers for Exp, and
catch any new Pokemon. If you're going for Onix, use Gastly to put it to
sleep, and its Lick attack to weaken. Swift, the TM you pick up here, does
some damage, but only misses once in a blue moon (or if the opponent's
Digging or Flying, but that shouldn't matter yet). It's a straight-forward
path, and when you come out, you'll be on Route 33.

ROUTE 33

Items- Poisoncure Berry, Anthony's #
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Spearow Yes Yes No
Hoppip Yes Yes No
Zubat Yes No Yes
Ekans Yes Yes Yes Silver only

Simple route, with one item and one trainer. Anthony, the trainer, will
offer his # after you beat him, and you should take it. He'll then call you
if the Dunsparce start swarming in the Dark Cave. After thrashing him, raise
all Pokemon to level 15, and head into Azalea.

AZALEA TOWN

Items- Lure Ball, White Apricorn
Pokemon- None

After healing and getting items (get the Super Potions, but don't bother
with the Charcoal. You'll get a freebie soon.), go to the house with the
Berry bush behind it. Talk to Kurt inside to open up the path to the Slowpoke
Well. It seems that the Slowpoke is the town mascot, and their tails are
being cut off... to be eaten. Gross... Anyway, defeat the Rockets, grab the
Super Potion (be warned... the last Rocket has a L14 Koffing), and escape the
well.

For your efforts, Kurt will give you a Lure Ball, which catches Pokemon you
fish for easier. Also, if you take the Apricorn behind Kurt's house and give
it to him, he'll offer to turn it into a special poke Ball. Do it, and one
day later, you'll have a Fast Ball. This catches Pokemon that run, and should
be saved for the Gerbils.

After collecting your reward, head to the gym. The trainers inside like Bugs,
so Cyndaquil really shines here. Also, Spearow and Geodude, and Mareep
(Flaaffy if it evolved), are useful. Beat the 4 trainers inside, and fight
the leader, Bugsy.

Recommended level: 15-16
__________________________________________________________________________
GYM LEADER FIGHT
Bugsy
Pokemon:
~ Metapod L14
~ Kakuna L14
~ Scyther L16

No, that is NOT a typo. Bugsy has the middle stage Pokemon that can't do a
bloody thing in battle. I wouldn't know if they might have been evolved so
as to have Poison Sting/Tackle, I fainted them too fast. Scyther's big move
is Fury Cutter, which goes up in strength as you hit it, but Spearow and
Cyndaquil (who should be a Quilava by now) both resist it and can hit for
super-effective damage coming back... and Geodude can drop him in one shot
with a quad-damage Rock Throw.

Rewards- $1600, Hive Badge, TM 49 (Fury Cutter)
___________________________________________________________________________

Take the badge and head out of the Gym, heal and stock up on supplies...
and get ready for a rival fight.

____________________________________________________________________________
--------------
RIVAL BATTLE 2
--------------
Pokemon:
~ Gastly L12
~ Zubat L14
You picked Chikorita:
~ Quilava L16
Cyndaquil:
~ Croconaw L16
Totodile:
~ Bayleef L16

Ah, a "real challenge". Note the quotes, the same Pokemon you used to beat
Bugsy can do the same here. Gastly gets dropped in one Magnitude (Geodude's
L16 attack), and Zubat falls to Rock Throw or the Thundershock of a Flaaffy.
You can use Spearow to get rid of Bayleef, Geodude on Quilava, and Flaaffy
again on Croconaw.
___________________________________________________________________________

After he runs off, enter the Ilex Forest.

ILEX FOREST

Items- Revive, HM 01 (Cut), Charcoal, TM 02 (Headbutt)

Land Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Caterpie Yes Yes No Gold only
Metapod Yes Yes No Gold only
Weedle Yes Yes No Silver only
Kaukuna Yes Yes No Silver only
Zubat Yes No Yes
Paras Yes Yes Yes
Oddish Yes Yes Yes

Fishing Pokemon:
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes Yes
Poliwag No Yes Yes

The first thing you'll find is a person looking for a Farfetch'd. To reunite
trainer and Pokemon, go down, and right. Get the Revive, and go up past the
platform. Go left to find Farfetch'd, and follow the path back to the
trainer. Your reward is the Cut HM. Give it to whoever's eligible. Use it to
cut your way into the second part of the forest.

*To get the Charcoal, you'll have to return to Azaela and go to the charcoal
maker's home. Pick it up, and equip it on Quilava if you have it, or save it
for Magmar later.*

After you cut down the bush, go left and then up. Follow the trees around
until you find someone who'll give you the Headbutt TM. Try it on the trees
to knock out some Pokemon.

----------------------------------------------------------------------------
SPOTLIGHT: Headbutt For Dummies

One of the more annoying ways to get Pokemon in this game is to Headbutt
trees. To do it, hit the A button while in front of a tree assuming one of
your Pokemon has had the TM (02) used on it. The west side of Johto has this
as a Pokemon listing when using Headbutt:

================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Caterpie Yes Yes Yes Gold only
Metapod Yes Yes Yes Gold only
Butterfree Yes Yes Yes Gold only
Weedle Yes Yes Yes Silver only
Kaukuna Yes Yes Yes Silver only
Beedrill Yes Yes Yes Silver only
Spearow Yes Yes Yes
Hoothoot Yes Yes Yes
Exeggcute Yes Yes Yes
Pineco Yes Yes Yes Rare, has Selfdestruct

So your basic set of bugs, though you can catch Beedrill/Butterfree if you're
too lazy to level up the bug you caught earlier in the game. Exeggcute will
come out as well. The big prize is Pineco - but the problem is, it's rare
(I had to headbutt about 90 trees before I got mine), AND it has Selfdestruct
when you encounter it. Get a quick sleeper in there before you catch it.

In a nice touch of realism, if you pop a Pokemon out when it would normally
be asleep, it'll actually sleep through most of the fight. Hoothoot is during
the day, all the others at night.

When you go back to New Bark Town, or cross over to the east end of Kanto
(the cutoff is a vertical line drawn around Route 42), the Pokemon chart
changes. All the bugs are gone, and you instead get:

================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Spearow Yes Yes Yes
Hoothoot Yes Yes Yes
Aipom Yes Yes Yes
Heracross Yes Yes Yes

So that's Headbutt in a nutshell.
----------------------------------------------------------------------------

From the TM, hop the ledge, and go up to the gapped platform. Go through the
gap and left to the tollbooth leading to Route 34.

ROUTE 34

Items- TM 12 (Sweet Scent)

Land Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Abra Yes Yes Yes Teleports out of battle, bring Sleep
Drowzee Yes Yes Yes Can be traded shortly
Ditto Yes Yes Yes

Fishing Pokemon:
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes No
Krabby No Yes Yes
Kingler No No Yes
Corsola No Yes Yes Morning and Afternoon only
Staryu No Yes Yes Evening only

In the booth is a Butterfree trainer. Talk to her to get TM 12, which is
Sweet Scent. It drops Evade in battle, and attracts Pokemon outside of it.

The Pokemon you can catch here are all important. Abra's still Teleporting
away, but Gastly's Mean Look can stop the Psychic in its tracks. And it's a
good thing, too - you can win the game by catching Abra right here. (See
below).

Drowzees are quite common, so make sure you catch one. There's an important
trade in the next city that you'll need it for.

Ditto's an important catch because of the Daycare Center located on Route 34.
As in the originals, you can leave a Pokemon here and let it get Exp. But
now, if you leave two similar Pokemon of opposite genders here, they may make
an egg. But what if the Pokemon you want to mate doesn't have a match? Simply
pimp Ditto in... the sick little guy will make eggs with everything. (Except
certain Pokemon, usually legendaries, babies... and for some odd reason, any
Pokemon evolved from Nidoran F.)

Beat all the trainers, as they are important exp. Try to be L18 for everyone
by Goldenrod, and prepare to dump Beedrill for a frentic little Fighting
Pokemon.

GOLDENROD CITY

Items- Bicycle, Bill's #, Radio Card (Pokegear), TM 27/21 (only available on
Sundays, available every week) (Return/Frustration), Coin Case, Squirtbottle,
Mystery Gift option
Pokemon- Machop (trade Drowzee on 5th floor of department store)

A lot to do here, starting with healing. Next, go around the Department Store
and down to find a Bike Shop. No voucher necessary, just walk in and they'll
give you a Bike. Next, right by the water in the bottom part of town is
Bill's house. Talk to his family for a conveinent check on when your current
storage box is full. After that, go to the radio tower (the large black
building) and talk to the receptionist to take a quick quiz. The questions
are easy, but if you get stumped, I've typed the answers backwards for you.

sey, sey, on, sey, on.

Get the 5 questions right to win a Radio Card for your pokegear, which will
allow you to listen to the radio whenever you want. (And, if you get lucky
in the Lucky Number game, win a Master Ball. But one of your Pokemon's ID #
must be the exact same as the number they draw. The draw's on Friday.)

Next is the department store, which is 6 floors designed with your personal
bankruptcy in mind. Bring Drowzee (over the bug) for this part. On the
second floor, buy up some Full Heals. This early on, they're a steal. The
stuff on the 3rd floor is useless, and the 4th floor is out of your price
range. But the 5th... aaah. The elemental punches are now TMs, and you can
buy them. Pick up a Thunderpunch for Flaaffy and Quilava (if you have it),
a Fire Punch for Quilava (if you have one), and an Ice Punch for Croconaw
(if you have one). Also, pick up a couple of Headbutts, as they are a great
offensive move. On Sundays, there's a lady at the counter who will give you
a TM depending on how happy your Pokemon is. If it's happy, you'll get
Return: if it's unhappy, you'll get Frustration.

*NOTE* If you're on a Game Boy Color, talk to one of the girls on the 5th
floor, and you'll unlock the Mystery Gift item, which can give you up to
five items free every day! (Thanks to Raynor for suggesting I include this).

Also on the 5th floor is a person willing to trade a Machop for a Drowzee.
Make this trade if you don't have Geodude, as the next gym is Normal and only
Fighting is super-effective, plus Fighting resists Rock. Yes, that's important.
(It's actually preferred to be a male, because that means it has a better
Attack rating. Attract can be worked around.)

On the 6th floor are the traditional vending machines. Pick up some Lemonade
here: it's 1/2 the price of a Super Potion, but heals 30 more HP.

----------------------------------------------------------------------------
SPOTLIGHT: How Abra wins the game

When you get Abra (either by catching it on Route 34 or dropping $4,000 on
coins to buy it at the Game Corner), it only comes with Teleport. That's OK,
as its moveset is filled out with TMs. Specifically, TMs that you can buy
here in Goldenrod - the elemental punches. Abra can learn all three of them.
This makes it very easy for Abra to get his own experience and eventually
become Kadabra, then Alakazam if you can trade (L16).

Alakazam has insane Speed and Special Attack ratings. If it's the only one
getting experience, you could have it even higher than the Champion by the
end of the game. If Geodude stomps the first half of the game, Alakazam
beats the rest.

So, in conclusion:
1) Catch Abra
2) Give elemental punches
3) ????
4) World domination
----------------------------------------------------------------------------

From the store, go to an indented building across the street from the gym.
This leads to an underground path, which has the Coin Case and several weird
shops in it. One sells beauty treatments (not open Monday), one has bitter
items (only on weekends), and the final one has trinkets that can be sold for
a profit (Monday mornings). Beat the trainers, get the case, and go.

After all that bankruptcy, you must've thought I'd ignore the gym. Yeah,
right. Anyway, the gym caters to Normal-types. That's why I told you to
trade for Machop. Low Kick (and Karate Chop when you learn it) will destroy
this gym. Beat the 4 trainers (Machop should jump about 6-7 levels because of
boosted exp.), save, and fight Whitney.

Recommended level: 18, Machop may be at 20 by this point because of boosted
experience
__________________________________________________________________________
GYM LEADER FIGHT
Whitney
Pokemon:
~ Clefairy L18
~ Miltank L20

Clefairy can be tricky, or a walkover. It all depends on how its Doubleslap
hits... or on what move Metronome pulls out. If it's Psychic, start crying.
If it's Splash, laugh. Just Karate Chop the crap out of it either way.

Miltank (also known as THAT &$@*ING COW) is the real pain in this fight.
If you got a female Machop, it should be OK - its Attract will fail so
you'll be able to Karate Chop it eery round. Rollout will be resisted, but
even then it'll rack up the damage after 3-4 rounds. Just keep the pressure
up, remember how to do a soft reset on a Game Boy should the need arise
(A+B+Select+Start), and you'll eventually turn Miltank into a Big Mac.

Rewards- $2000, Plain Badge, TM 45 (Attract)
___________________________________________________________________________

Crybaby Whitney will refuse to give you the Badge and TM at first. However,
after she gets a quick tongue-lashing, you'll get the goods. Head out to
heal, and go east to a little house in the corner of town. For beating
Whitney, the lady will give you a Squirtbottle, which is an important item.

With the city cleaned out temporarily, head north to Route 35.

*NOTE: The Game Corner will be dealt with in the Miscellaneous Information
Section.*

ROUTE 35

Items- Mystery Berry, TM 04 (Rollout), Arnie's #
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Abra Yes Yes Yes
Drowzee Yes Yes Yes
Ditto Yes Yes Yes
NidoranF Yes Yes Yes
NidoranM Yes Yes Yes
Pidgey Yes Yes No
Hoothoot No No Yes
Yanma Yes Yes Yes Swarm Pokemon

Beat the trainers around for a while, and catch the wild Pokemon. The Nidos
are the new attraction, but if you talk to Arnie after wiping the route
with his Venonat's guts, you'll get his phone number. He'll keep track of
when the Yanma swarm on this route. Below Arnie is TM 04 - Rollout, which
is an attack you should be sick of by now - except you can turn it on your
opponents. Mwahaha.

Just north of here is the National Park, home to the thrice-weekly Bug
Catching Contest.

NATIONAL PARK

Items- Quick Claw, Paralyze Heal, TM 28 (Dig)
Pokemon (regular route only):
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Caterpie Yes Yes No Gold only
Weedle Yes Yes No Silver only
Metapod Yes Yes No Gold only
Kakuna Yes Yes No Silver only
Pidgey Yes Yes No
Sunkern No Yes No
Hoothoot No No Yes

The Quick Claw (a possible first hit even if you're slower) is in the
possession of a lady on a bench on the right side of the park. To get the
Paralyze Heal, go along the top until you see a fence with no ring. Go in
the open area and it's staring you right in the face. As for TM 28, go left
from the Paralyze Heal and all the way down. But the items or even the
Pokemon aren't the main attraction here. That honor is reserved for the Bug
Catching Contest.

----------------------------------------------------------------------------
SPOTLIGHT: Bug Catching Contest

What: Bug Catching Contest
When: Tuesdays, Thursdays, and Saturdays
Where: National Park (either entrance)
Why: To get Pokemon that are otherwise unobtainable and a couple of evolution
stones
Who: You, obviously. And your fastest Pokemon with a Sleep move.

How: In the Bug Catching Contest, you have 20 minutes game time to catch ONE
Bug Pokemon of your choice. You're supplied with Park Balls, which are about
1.5x the strength of a Poke Ball or 0.75x Great Ball. You are allowed to
bring one Pokemon with you - and I highly suggest a Gastly, about L20 with
Hypnosis, Night Shade, and Lick. You can catch multiple Pokemon, but you
only get to keep one - and that's the only one you get Pokedex data for.

The Pokemon available to you are...

~ Caterpie
~ Weedle
~ Metapod
~ Kakuna
~ Paras
~ Venonat
~ Beedrill
~ Butterfree
~ Pinsir
~ Scyther

There's no version differences, so Gold players can finally get their Weedle
on (and Silver players can finally pick up a Butterfree). This is also the
only way to get Pinsir or Scyther in the game.

But it's a contest, so there has to be judging - and indeed, there is. The
Pokemon you cach is graded on some combination of level, rarity in the
contest (the list above is in order of rarity), stats and whether it's a
Shiny Pokemon or not. There is a bonus for shininess that is, to borrow an
expression, hueg like Xbox.

And what do you get (besides a Pokemon)?

Enter: Berry
3rd place: Gold Berry (30 HP restored below 1/2 health)
2nd place: Everstone (prevents evolution)
1st place: Sun Stone (evolves Sunkern and Gloom)

To get everything here, you'll need to enter at least three times (to keep
Pinsir, Scyther, and one of Butterfree or Beedrill) and win at least twice.
----------------------------------------------------------------------------

ROUTE 36

Items- Ice Berry, TM 08 (Rock Smash)
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Pidgey Yes Yes No
Pidgeoto No Yes No Slightly rare
Growlithe Yes Yes Yes Gold exclusive, can Roar
Vulpix Yes Yes Yes Silver exclusive, can Roar
Stantler Yes Yes Yes Gives about 280-300 exp when fainted
Nidoran M Yes Yes Yes
Nidoran F Yes Yes Yes
Hoothoot No No Yes
Sudowoodo n/a n/a n/a Event Pokemon

Simple route, a couple of trainers. The reason you're here is to clear that
stupid tree out of the way. It's actually Sudowoodo, a pure-Rock Pokemon.

----------------------------------------------------------------------------
SPOTLIGHT: Basic Event Pokemon Capture Techniques

On five* different ocasions in the game, you'll encounter a Pokemon just
sitting there in the wild. In this guide, these are called "event battles".
Sudowoodo is the warmup one, as the other three are the two legendary birds
Ho-oh and Lugia, Snorlax, and the Red Gyarados.

The rules are basically the same. To prepare, bring a Pokemon who can wear
the target down (the Gastly I suggested for the Bug-Catching Contest will
work here, but you'll need something stronger for the birds), a Sleep move
(Gastly again) and a bunch of Great Balls. Always save before fighting them
if you're at all concerned about the Pokedex, as if they faint and you save,
you've lost your shot at them.

In battle, simply wear the Pokemon so that it has maybe a few pixels of
health, then put them to sleep. From there, throw Balls until it's caught. If
you run out or faint the Pokemon, soft reset (A+B+Sel+Start) and try again.

*There is one other Pokemon who just sits there in the wild, but even if you
catch or faint it and save, it'll show up there again on the next Friday.
In my opinion, this excludes it from being an event Pokemon, and since my
opinion is the only one that counts... :P - if you want to know what Pokemon
I'm talking about, keep reading.
----------------------------------------------------------------------------

After catching the tree, talk to the portly man to get TM 08, Rock Smash.
In battle, it will do light Fighting damage and lower Defense. Out of
battle, it clears rocks. Next is Route 37.

ROUTE 37

Items- Red Apricorn, Blue Apricorn, Black Apricorn
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Pidgey Yes Yes No
Pidgeoto No Yes No Slightly rare
Growlithe Yes Yes Yes Gold exclusive, can Roar
Spinarak No No Yes Gold exclusive
Vulpix Yes Yes Yes Silver exclusive, can Roar
Ledyba Yes No No
Stantler Yes Yes Yes Gives about 280-300 exp when fainted
Hoothoot No No Yes

It's Route 36 without the Nidos, but with Spinarak or Ledyba. Yeehah.

Some more trainers to beat around, and the infamous Apricorns. The Red one
becomes a Level Ball, which makes catching low-level Pokemon easier. The
Blue Apricorn is a Lure Ball, which Kurt gave you. The Black one becomes
a Heavy Ball, which catches Pokemon like Snorlax and Lapras. When you're
done Apricorn-picking, level up to 21 (Spearow will evolve), and head to
Ecruteak City.

ECRUTEAK CITY

Items- HM 03, Itemfinder
Pokemon- Eevee

As usual, heal when you hit town. When you enter the Center, Bill will be
waiting with important news: The Time Capsule has been fixed! Now, you can
trade across to Red/Blue/Yellow and fill some of those Pokédex holes. When
Bill leaves, follow him to Goldenrod with an open slot on the team to get
Eevee!

Back in town, heal and go to the dance hall. There are 5 dancers there, and
if you beat them all, you get the Surf HM. The Dancers use the 5 (no, that's
not a misprint, there are 5) forms of Eevee. The usual crowd of Vaporeon,
Jolteon, and Flareon has swelled to include Psychic-type Esperon and
Dark-type Umbreon. Dark goes down to Fighting and Bug.

After getting Surf, check the houses for the Itemfinder, then go to the
Burned Tower in the northwest portion of the city.

BURNED TOWER

Required: Rock Smash
Items- X Speed, Burn Heal, HP Up
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Zubat Yes No Yes
Koffing Yes Yes Yes
Raticate Yes Yes Yes 1F only
Magmar Yes Yes Yes B1 only

And as soon as you walk in the room, who should appear to do his impression
of herpes and show up when least wanted or expected...

____________________________________________________________________________
--------------
RIVAL BATTLE 2
--------------
Pokemon:
~ Haunter L20
~ Zubat L20
~ Magnemite L18
You picked Chikorita:
~ Quilava L22
Cyndaquil:
~ Croconaw L22
Totodile:
~ Bayleef L22

I didn't want to say anything last time because it only applies to 1/3 of
the people reading this guide (the ones who took Cyndaquil), but now that
it's one of his main Pokemon I have to ask - how is he evolving some of
his Pokemon early, and can I get some of that? The Totodile would evolve
at L16 instead of L18, and now he's got a Haunter five levels early.

And yes, I bring this up because there's not really much to discuss here.
Same Pokemon should work as did the last time you fought him, Rock Throw
and Magnitude ahoy. Magnemite gets beaten by Ground (quad damage thanks
to the Magnemite family picking up a new Steel type, which also adds in
weaknesses to Fire and Fighting), and just countertype the starter.
___________________________________________________________________________

Catch Koffing, then retreat to the Pokemon Center to heal and drop Gastly.
Why? Because Gastly's become less useful, and Magmar's coming up. (If you
have Quilava, keep Gastly and drop it for Lapras later.) Work on getting
Magmar to around level 23 with the rest of your party if you're using him.

To actually complete your objective, which is release the Legendary
Wandering Pokemon (aka: the Gerbils), go to the left, go up, and break the
rock with Rock Smash. Beat the trainer, and drop down. Walk up the stairs,
and they will break out. Accomplish the level goal and dart.

Back outside, collect your thoughts and go after Morty's Fog Badge. To get
to Morty, you have to fight every trainer in the gym, and negotiate an
invisble path. From the first trainer, go to the right statue and up.
Beat the trainer, and go left until you are parallel with the left statue.
Go up, beat the trainer, and go right until you line up with the right
statue. Up from there is the final trainer and Morty's platform.

This path has given you an idea as to how the Ghosts here fight. They like
to use Mean Look to stop you from switching, and then use Curse. Quick
attacks are needed to beat them. Make sure everyone has one non-Normal
or Fighting attack (maybe give Machop Dig or one of the element punches).
When ready, talk to Morty and let the fun begin.

Recommended level: 24
__________________________________________________________________________
GYM LEADER FIGHT
Morty
Pokemon:
~ Gastly L21
~ Haunter L21
~ Gengar L25
~ Haunter L23

The non-Gengar Pokemon fight pretty much the same way the minor trainers
did, abusing Curse and Mean Look. If you can do more than half damage in
the first round, you can let the GIANT NAIL TO THE FOREHEAD take care of
those guys for you.

Gengar is the highest leveled one, though - and he's not screwing around.
Hypnosis puts you down, then Shadow Ball (80 power type-bonused) or Dream
Eater (100 power Psychic with 1/2 health back off a Special Attack that's
just below Alakazam's) is not fun for you.

Thankfully, you have Geodude (or perhaps Graveler/Golem) and Alakazam by
this point. The non-Gengars are all weak to Magnitude, and it's a little
known fact that in some obscure dialects, Gengar actually means "Psybeam
bait".

Rewards- $2300, Fog Badge, TM 30 (Shadow Ball)
___________________________________________________________________________

After you beat Morty, he'll hand over the Fog Badge, and Shadow Ball, the
best Ghost attack in the game (not that that means much, Ghost sucks as an
attacking type in this game). Drop into the pit to go back to the start,
and get out to heal. When you have all the things you need, go to Route 38.
Oh, and how many Berries do you have? Try to have 6.

ROUTE 38

Items- Berry, Chad's #
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Raticate Yes Yes Yes
Magnemite Yes Yes Yes 5% chance holds Metal Coat item
Meowth Yes Yes Yes Silver exclusive
Tauros Yes Yes Yes
Miltank Yes Yes Yes
Farfetch'd Yes Yes No
Snubbull Yes Yes Yes Swarms

Mainly a level up route - Tauros and Miltank both give pretty good
experience, and there's a few trainer. Chad will offer his phone # when
you beat it, and Pokedex hounds should take it - it means you'll get
a call when the normally-rare Snubbull appear. Pick up the Berry as
well, you'll want it for the next route.

ROUTE 39

Items- Mint Berry, MooMoo Milk, TM 13 (Snore) (last two items require 7
Berries)
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Raticate Yes Yes Yes
Magnemite Yes Yes Yes 5% chance holds Metal Coat item
Meowth Yes Yes Yes Silver exclusive
Tauros Yes Yes Yes
Miltank Yes Yes Yes
Farfetch'd Yes Yes No

Route 38 - Snubbull swarm = pointless route for Wild Pokemon. Stick
to beating the trainers for experience.

As for the berries, if you've been hoarding them for the whole game you
should have 7 of them. Here's where it pays off - feed the Miltank in
the farmhouse 7 Berries, and it will recover from an illness. The farm
hands will give you TM 13 (Snore) for curing it and start selling MooMoo
Milk for $500 out of the house. Word of warning - you get one bottle at
a time, but you can come back and get more later.

OLIVINE CITY

Items- Good Rod, HM 04 (Strength)
Pokemon (Fishing - Olivine City):
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes No
Krabby No Yes Yes
Kingler No No Yes
Corsola No Yes Yes Morning and Afternoon only
Staryu No Yes Yes Evening only

(Fishing - Olivine Dock Area):
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes No
Tentacool Yes Yes Yes
Tentacruel No No Yes
Chinchou No Yes Yes
Lanturn No No Yes
Shellder No Yes Yes

In-Game Trade: Voltorb (trade Krabby at a house north of the Lighthouse).

Your rival will intercept you as you enter town. He doesn't want to fight
you, because he's looking for Olivine's Gym Leader, Jasmine. The story
around town is that she's helping a sick Pokemon at the Lighthouse in the
southeast part of the city.

We'll get to her later, but for now, start by going to the house right below
the Gym. Someone there will give you a Good Rod, which is a serious upgrade.
Deposit the Old Rod in your PC. Also, just west of the Pokemon Center is a
restraunt. Talk to the sailor at the table to get HM 04, which teaches
Strength.

Now, you've got a decision to make. Shortly, you're going to need a Water-
type as there's a giant Surf area. If you don't have Croconaw (or even if
you do and want to upgrade), you've got some decent choices here. Staryu
is always a good option (even with the rarity of Water Stones), Chinchou
or Lanturn are Water/Electric, which means it can do two jobs at once,
and there's even the comedy Shellder option. But if you want the best one
for ingame, you need to hold off until Friday, then get back to Union Cave
by any means necessary. (Fastest way is Olivine -> 39 -> 38 -> Ecruteak
-> 37 -> 36 -> Violet City or Ruins of Alph -> 32 -> Union Cave.) Bring
as many Great Balls as you can afford.

When you get to Union Cave, go near the exit. Remember the ladder you took
down to get TM39? Below that, there's a small Surf passage. Take it down
to find a ladder. Go down the ladder and you'll emerge in a new portion
of the Cave. (Note: In addition to the Pokemon in the Union Cave, you
can find Quagsire in the water areas. It tends to flee, so be careful.)
At the bottom of this water area, once a week, is Lapras. Treat it as an
event battle (even though you can do this every Friday) and catch Lapras
- who is, in this author's humble opinion, the best Water-type for
going through the game and will pay off big time at the end.

Back in Olivine (with Lapras in your party for good), make sure everyone
you're using is at about the same level - 26 is good enough for where
we're headed. In the bottom-right corner of Olivine is a Lighthouse -
the same one Jasmine is in. Enter.

OLIVINE LIGHTHOUSE

Items- Great Ball, TM 34 (Swagger), Rare Candy, Ether, Super Potion
Pokemon- None

This is pretty straightforward for the first couple of floors. Beat the
Gentlemen: they carry a lot of money. On the fourth floor, you can either go
up or down. Go up to collect some good items: A Rare Candy and TM 34, which
teaches the Swagger move. This will confuse your opponent and double their
physical Attack. Drop down to the 4th floor, and fall down the hole to a part
of the 3rd floor you couldn't reach before. From there, take the stairs to
to the 6th floor and Jasmine. She won't come down until you get the Ampharos
who charges the lighthouse some medicine. The medicine's in Cianwood City,
across the ocean.

From the lighthouse, go to the open land area. Use Rock Smash to break some
of the rocks and find some Pokemon. Krabby are pretty common, but every once
in a while, you'll find the Bug/Rock Shuckle. This guy has no offense to
speak of, and his speed's terrible. But his defensive stats... Off the page.
Don't worry if you don't get one here, as there's one in Cianwood. When
ready, shove off for Routes 40-41.

ROUTES 40-41

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Tentacool Yes Yes Yes
Tentacruel Yes Yes Yes
Mantine Yes Yes Yes Route 41 only, Gold exclusive

This whole route is Surfing, so I hope you don't get seasick easily. Just
go along, getting level ups (if the trainers don't give them to you, the
wild Pokemon will) and any Pokemon you may have missed. Along the way, you
will see islands with Whirlpools blocking the entrances. These are the Whirl
Islands, home to the mystical Psychic/Flying Pokemon Lugia. However, there's
a couple of items you need to catch Lugia (the Whirlpool HM and the Silver
Wing) that you won't get 'til much later. So, head into Cianwood City.

CIANWOOD CITY

Items- Secret Potion, HM 02 (Fly)
Pokemon- Shuckle

After healing, the first place you should go is the house down-and-left from
the Pokemon Center. The guy inside has Jasmine's medicine. If you leave and
come back, he'll sell some healing items. Just above his house is a paranoid
trainer. It would appear that Rival bullied him into giving up a rare
Pokemon. He'll give you Shuckle if you have an open slot on the team.

Next stop would be the gym. This is a Fighting-type gym, so bring any
Psychics and Flyers you might have. Also, bring someone with Strength, and
an Electric Pokemon. The trainers all have non-Fighting attacks on their
Pokemon, so Ghost's invulnerability is nullified. Beat the three trainers,
move the rocks (move the left and right ones up, then move the center one
either to the left or right), beat one more trainer, and fight Chuck, the
local Gym Leader.

Recommended level: 27-28
__________________________________________________________________________
GYM LEADER FIGHT
Chuck
Pokemon:
~ Primeape L27
~ Poliwrath L30

For the first time in the game, Golem can't roll over this gym - Fighting
attacks do big damage even with its high Defense. However, Alakazam lives
to beat up the low Special Defense enemies here. Paste Primeape with a
Psybeam.

If for some reason you DON'T want to win this easily, throw an
Electric-type out for Poliwrath and Thundershock/Thunderpunch it into
oblivion - but watch out for the Mind Reader->Dynamicpunch combo that will
have said Electric type eating a 100-power Fighting move with guaranteed
confusion. See why using a Psychic Pokemon is easier?

Rewards- $3000, Storm Badge, TM 01 (Dynamicpunch)
___________________________________________________________________________

After the fight, you'll get the Storm Badge and the TM for Dynamicpunch,
which really isn't useful now. When you get outside, talk to Chuck's wife
to get HM 02, which is Fly. This will get you back to Olivine very quickly.

OLIVINE CITY GYM

Items- None
Pokemon- None

When you land in Olivine, climb back to Jasmine's location. Give her the
medicine and she'll go back to the gym. Inside, she'll offer to fight you
for the Mineral Badge. She uses one of the new types, Steel.

Recommended level: 28-29
__________________________________________________________________________
GYM LEADER FIGHT
Jasmine
Pokemon:
~ Magnemite L30
~ Magnemite L30
~ Steelix L35

Two Magnemite? Someone better pinch Golem, he's dreaming.

Steelix is a rarity in this game, a Pokemon designed to fight around its
weaknesses. It has Iron Tail for its main damage dealer (beats Rock/Ground
Pokemon like Golem who would normally take on the Ground weakness), Rock
Slide should you throw a Fire or Water/Ice type at it, and Sunny Day to
weaken Water moves. You could fake it out by luring it into Sunny Day and
then switching to the Fire-type, but there's a good chance it'll be pasted
by Rock Slide on the switchin. Your best bets are a Fighting type such as
Machoke/Machamp, or a high Special Attack Water-type like Lapras to Surf
it for massive damage before it can get the Sunny Day up.

Rewards- $3500, Mineral Badge, TM 23 (Iron Tail)
___________________________________________________________________________

Now, the next stop is Route 42, east of Ecruteak City. However, there are
some side items you can do with the HMs. These are outlined below.

New Bark Town: Get out the Togepi and show it to Professor Elm. As a reward,
he'll give you an Everstone.

Cherrygrove City: Surf to the fisherman and talk to him. He'll give you
the Mystic Water that boosts Water damage.

Violet City: Use Surf in the waterways to get a PP Up and a Rare Candy.

Route 32: Use Cut to access a portly man who has TM 05, Roar.

Union Cave: In the room where you got Swift, Surf the water to a new part
of the cave. Go left the first chance you get and go out. This leads to a
new part of the ruins with a trainer, and is the only place in the game to
catch Psychic/Flying Natu and Normal-type Smeargle. Smeargle's unusual, in
that it learns only one move, Sketch. But that move can open up any move in
the game, because it permanetly copies the last move the other Pokemon used.

Azalea Town: You can use Strength in the Slowpoke Well to access a couple of
new items. One is TM 18, Rain Dance. The other one is the King's Rock, which
gives all moves a chance at flinching, and evolves Poliwhirl and Slowpoke
when you trade them with the rock attached. As well, this is the earliest
place to catch Slowpoke, Slowbro, and Golbat.

Ilex Forest: Surf in the pond by the exit to find Psyduck and Golduck.

Route 34: On the left side of the Route is a water path. Surf down it and
go into the inlet. Beat the 3 trainers inside to earn the Soft Sand item,
which boosts Ground damage.

Ecruteak City: In the Burned Tower, use Rock Smash on the right side and go
up to a hole. Fall down and use Strength to get TM 20, which is Endure.

With all that done, head east to Route 42.

ROUTE 42

Items- Ultra Ball, Yellow Apricorn, Green Apricorn, Peach Apricorn
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Mareep Yes Yes Yes
Flaaffy Yes Yes Yes
Mankey Yes Yes Yes Gold exclusive
Spearow Yes Yes No
Zubat No No Yes

Here's your chance to catch a wild Flaaffy if for some stupid reason you're
not raising Mareep. (By now, it should nearly be an Ampharos). Mankey's here
for Gold players as well. Also, you're now in what's considered a mountain
area in Johto, which means you can Headbutt for Aipom and Heracross if you
haven't already.

The only reason why you're on this route is that it's the only route leading
to Mahogany Town. That's the next destination.

MAHOGANY TOWN

Items- None
Pokemon- None

When you come into town, you'll notice several things. The Poke Mart is
selling useless items, the Gym is blocked off, and the path to Route 44 is
blocked. And I'll give you 3 guesses as to who's behind this*. So heal, and
head north to Route 43/Lake of Rage.

* And the first two don't count.

ROUTE 43/LAKE OF RAGE

Items- Bitter Berry, Max Ether x2, TM 10 (Hidden Power), TM 43 (Detect),
Red Scale
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Venonat Yes Yes Yes
Mareep Yes Yes Yes
Flaaffy Yes Yes Yes
Girafarig Yes Yes Yes
Pidgeotto Yes Yes No
Noctowl No No Yes

The best of the n00bs is Girafarig, and it's just a novelty (how in heaven's
name do you get a Normal/Psychic type?) Wild Noctowl are also good Pokedex
fodder.

The tollbooth on Route 43 is being manned by a member of Team Rocket. If you
want to pass, they'll let you, but it'll cost $1000. It's better to take the
grassy path, as you can catch some Pokemon and fight some trainers. The route
leads to the Lake of Rage.

If you take the left entrance to the Lake, you'll be able to use Cut to get
some TMs. In the house is TM 10, Hidden Power. You may remember the Unowns
back in the Ruins of Alph using this move. Also, you can find TM 43, Detect.
This will prevent damage for 1 round, but doesn't work the more you use it.
The main reason why you're here, though, is the Red Gyarados. To find it,
take the right path and Surf to the center of the lake.

----------------------------------------------------------------------------
SPOTLIGHT: Shiny Pokemon

The event battle with the Red Gyarados is the only time in the game you're
required to see a Shiny Pokemon. Shiny Pokemon are normal Pokemon with a
specific set of DVs (see the max stat and Hidden Power sections for more
fun with DVs) that glow when they enter battle.

The required stats are, on a scale of 0-15:
~ Attack can be 2, 3, 6, 7, 10, 11, 14, or 15 (50%)
~ Defense, Speed and the Specials must be 10
~ As a result, HP will either be 0 or 8

So if you get a Shiny, it's purely decorative and should only be used in
competitive play if you have no other options. And the same can be said for
Gyarados - in GSC play, he's horrible. He does learn a lot of HMs, so he can
be used as a cool-looking HM slave.
----------------------------------------------------------------------------

After you either catch or faint the Red Gyarados, you'll receive a Red Scale.
Hang onto this for now, you can trade it for an item later. Head back to
shore and you'll meet Lance - the Dragon specialist and final member of the
Elite 4 in RBY. He senses something wrong with the Pokemon in the lake and
wants you to investigate with him. Return to Mahogany Town and go to the
little shop, where after the threat of death by Hyper Beam, you'll enter
the Team Rocket Base.

TEAM ROCKET BASE

Items- Hyper Potion, Nugget, X Accuracy, Protein, Ice Heal, Dire Hit, Full
Heal, TM 46 (Thief), HM 06 (Whirlpool

When you go down the stairs, you'll walk by a Persian statue. As soon as you
do, two Rockets will attack you. After beating them off, walk left to a
passage, and right to another. Go down and around to find a computer. Engage
it to stop that from happening.

Next, you'll want to double back, and go left past the passage. After a
trainer, you'll come to a booby-trapped field. When you step on a tile, a
random Pokemon of Geodude, Koffing, and Voltorb will attack. This is your
first crack at getting Voltorb without a trade, so catch one but watch out
for the Selfdestruct attacks all three Pokemon will throw at you.

"If I ran Team Rocket, I'd spring for better traps. Booby-trapped Persian
statues and emo Pokemon? What the hell?" - _Raptor_
"KOFFFFFFFFFFING IN MY SKINNNNNNNNNN" - Blackthorne2050
- From a GameFAQs Pokemon Gold board thread, "If I Ran Team Rocket"

When you come to a flight of stairs, go down and Lance will give you a one-
time healing. Go to the right, and down the stairs. Now, you'll have to beat
two specific trainers to get passwords to the leader. The trainers you have
to beat are the trainer by the Full Heal and Dire Hit items (1 L19 Raticate)
and the trainer at the upper computer bank (L18 Arbok, L18 Gloom). They will
give you the password after you beat them and talk to them again. When you
get the passwords, take the stairs above the Protein and go left. Down the
stairs, and take the next flight to TM 46, Thief. Head back down the stairs,
run into Rival (Lance kicked his butt so you don't have to), and check the
door. When it opens, fight the Rocket inside....

Male Rocket Leader
Pokemon- L22 Zubat, L22 Koffing, L24 Raticate
Rewards- $1584, Generator Room Password

Simple trainer. A Rock with a ground move (Graveler/Golem) will do well here.

After you beat him, he teleports away, but his Murkrow has the password.
Backtrack to the hallway where Lance healed you to start a 2-vs-2 match.
Lance will take the guy, while you fight this evil lady....

Female Rocket Leader
Pokemon- L26 Ekans, L26 Gloom, L26 Murkrow
Rewards- $1800, access to the Generator room

Pretty easy. Ground gets Ekans, Fire takes Gloom, and Murkrow falls to an
Ice or Electric attack.

When the leaders book, you and Lance will eliminate the Electrode by any
means necessary. You can catch them if you want, but only catch 1 and faint
the other 2. When the Pokemon are gone, Lance will thank you and give you
HM 06, Whirlpool. Don't use this on a team member, though. (If you caught the
Red Gyarados and aren't using it, give it Whirlpool.)

When you come out of the shop, the Gym will be opened up. Walk in to find
pretty early on that this place loves Ice-types. Here's the path, fighting
every trainer:

From the start, go one step past the left statue and go up to the trainer.
Beat her, and go back to the start. Beat the trainers on the side in any
order. Next, go one square to the left of the right statue, and up to the
trainer. Beat him and go back down. Finally, go to the left side of the left
statue, and go up, right, down, left, up, and right to find the old man
Pryce.

Recommended level: 31
__________________________________________________________________________
GYM LEADER FIGHT
Pryce
Pokemon:
~ Seel L27
~ Dewgong L29
~ Piloswine L31

Wow, the trainers ARE regressing in this game. Pryce would get stomped
quite hard by Jasmine, not only based on Pokemon but on the levels alone.
As such, this is one of the easier Badge fights.

Seel is pure-Water, but has Ice moves so you may want to hold the Grass
types and stick with Thunderpunching it.

Dewgong is Water/Ice but has the same problems as Seel - so just
Thunderpunch it down.

Piloswine is the odd combo of Ice/Ground, which nulls the Electric damage.
But it also opens them up to a good Fire-type roasting. Or you could whack
it with Fighting moves until it croaks, or Surf it out of play. The special
moves are preferred, as Pilo's Special Defense isn't the hottest.

Rewards- $3100, Glacier Badge, TM 16 (Icy Wind)
___________________________________________________________________________

After you beat the gym, you should have seven badges. If you do and have
beaten the Rockets twice - and basically followed the walkthrough to the
letter, you should trigger a phone call from Elm. If not, you may have to
restart - I haven't missed the call in my playthroughs, but people have.
Since I haven't been able to replicate the error, I can't explain it myself.

Anyway, if you get a call from Elm, you're in good shape. But the Radio
Tower in Goldenrod is not - it's being used to broadcast a pirate signal.
Time to crack some skulls in Golden Rod.

RADIO TOWER: 1st PASS

Items- Underground Key, Max Ether, TM 35 (Sleep Talk), Card Key, Amulet
Coin, Smoke Ball
Pokemon- None

The basic point of this area is to waste the 11 Rockets hanging around.
Expect Poison, Normal, Steel, and part-Flying Pokemon. When you get to the
5th floor, talk to the "director" to engage a fight.

Fake Director
Pokemon- L30 Koffing (x5), Weezing L32
Rewards- $2160, Underground Key

Five. Koffings. What. The. ****. Psybeam. Him. Talking. Like. Kirk. Is.
Fun.

The "director" will give you the Underground Key for beating him. Now, you
have to go to the Underground section of Goldenrod and use the key on the
locked door. When you do, Rival will take the time to attack....
____________________________________________________________________________
--------------
RIVAL BATTLE 3
--------------
Pokemon:
~ Golbat L30
~ Magnemite L28
~ Haunter L30
~ Sneasel L32
You picked Chikorita:
~ Typhlosion L32
Cyndaquil:
~ Feraligatr L32
Totodile:
~ Meganium L32

Look out, Chikorita starters - Rival grabbed the "Illegal Evolution Poke-
Wheaties" again and is turning them on you. And we now know what Pokemon
Rival stole in Cianwood - the Sneasel. Dark/Ice, and blinding fast, but
it's physical defense is subpar and it's quad-weak to Fighting. You know
what that means.

Golbat is quick and annoying, but can't take a hit to save its life.
Psybeam or Psychic it. Haunter and Magnemite you know already. That leaves
the starter, who can be simply counter-typed as you've done in the previous
two fights.
___________________________________________________________________________

After he goes down, you'll fight 3 Rockets, each guarding a switch. The
switches manipulate walls and doors in an effort to get to the final door.
To get to it, activate the left, center, and right switches in that order.
You can play with the doors to get a couple of new items, including the
Smoke Ball which is guaranteed to let you run away from wild Pokemon
battles. But then again, having a higher speed rating will accomplish the
same thing...

Anyway, doors 3, 2, and 1 in order get you another Rocket. Beat her and go
through the door that will open, then slay some more Rockets. Pick up the
TM 35, Sleep Talk (uses one of your Pokemon's moves while asleep), and then
beat the Rocket in the center. I'm not even going to bother listing him as
a boss anymore because he's only packing 2 Koffing - at level 25.

Talk to the director for the Card Key, which opens the shuttle doors in the
Radio Tower. Before you leave, take the stairs to the cash-doubling Amulet
Coin hold item. Then, head back to Radio Tower.

RADIO TOWER: 2nd PASS

Items- Rainbow/Silver Wing (Rainbow in Gold, Silver in Silver), Pink Bow,
TM 11 (Sunny Day)
Pokemon- None

In the tower, go up to the 3rd floor, and use the Card Key in the slot. This
will give you access to the hardest Rocket fights. Go up three floors,
beating Rockets along the way. On the 5th floor, you'll have to fight the
female and male leaders of TR back to back, so be ready.

Female Leader (Round 2)
Pokemon- L32 Arbok, L32 Vileplume, L32 Murkrow

Same Pokemon as in Mahogany, and should be dealt with in the same way.

Male Leader (Round 2)
Pokemon- L33 Houndoor, L33 Koffing, L35 Houndoom
Reward- Rainbow/Silver Wing

Koffing you should have no problem with. Houndoor and Houndoom are both
Fire/Dark, so use the approriate counters (Water, Ground, Rock, Fighting).

When the man drops, the real director will take his seat and give you a
different-colored Wing. In Silver, it's the Silver Wing. In Gold, you get
the Rainbow Wing. These are the keys to getting to Lugia or Ho-oh - and
you can do it now, but I recommend holding off until you hit the city
with the next badge so you can stock up on supplies. You'll also get
TM 11 (Sunny Day) and a Pink Bow (10% boost - Normal) from various
staffers.

After you collect your rewards, beat it back to Mahogany. Now that Team
Rocket is dead for good, you can now go on Route 44.

ROUTE 44

Items- Burnt Berry, Max Revive, Ultra Ball, Wilton's #
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Bellsprout Yes Yes Yes
Weepinbell Yes Yes Yes
Lickitung Yes Yes Yes
Tangela Yes Yes Yes Tends to flee, put it to sleep

Fishing:
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes Yes
Poliwag No Yes Yes
Remoraid Yes Yes Yes Swarm Pokemon

The trainers on this route are easy after the experience you got fighting
Team Rocket. Wilton, a fisherman on the eastern part of the Route, will
let you know when the Remoraid swarm, so keep in touch. As for the wild
Pokemon, you have to Surf to the grass patch, which has a Max Revive in it.
Be sure to get Lickitung, as you'll need it for a scenario later.

The cave at the end of the route is the Ice Path. Enter and prepare to
freeze your (Poke) Balls off.

ICE PATH

Items- HM 07 (Waterfall), Max Potion, Full Heal, Nevermelt Ice, TM 44
(Rest), Iron, PP Up
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Zubat Yes No Yes
Golbat Yes Yes Yes
Jynx Yes Yes Yes
Swinub Yes Yes Yes
Delibird Yes Yes Yes Flees, Silver exclusive

Swinub becomes Pilowswine, and you know how that goes from the last Gym.
Delibird learns one move, and can't use that move very well ANYWAY, so
it's purely relegated to the position of Santa Claus on the official
Christmas theme team. The prize here is Jynx - if you don't have Lapras,
you'll want an Ice-type for the next gym. Even if you do, its Lovely Kiss
is a far better Sleep technique than anything you've got at this point
on a non-Grass Pokemon, and you can catch a Legendary soon. Get it and
start leveling it up.

Remember the sliding puzzles of the Mahogany Gym? Well, they're back and
worse than ever. The first major one is a pain in the neck, but I'll guide
you through.

First, go up, then left, down, left, up, right, up, and right. This will
place you in the upper-right corner. From there, go down, left, up, left,
down, right, down, right, up, and right to escape. To the right is another
path, one you have to negotiate to beat this game. Starting at the higher
point, go right, up, left, down, right, up, and right to get HM 07. This
is Waterfall, which is needed to win the game. From the HM, go left, down
and left to get out and go up the ladder.

When up the ladder, go right and down to appear in a boulder-and-hole room.
Push the boulders into the holes and go down the ladder. (It shouldn't be
that hard.) You'll appear in a giant ice sheet with items around it. From the
ladder, go left, down, left, up, and right to get to the next ladder. When
you come up, go around the rocks and get the Nevermelt Ice, which increases
the power of Ice moves. Double back to a ladder, and you'll turn up in a room
with a Z-shaped platform. Go to the stairs and jump down, then go over to get
TM 44 (Rest). Then, slide up, left, and down to the final ladder. Get the PP
Up on the way out. You'll end up in Blackthorne City.

BLACKTHORN CITY

Items- Dragon Fang
Pokemon- None

The best part of the city is the Move Deleter. This man located near the
south end of town will make your Pokemon forget useless moves, including HMs!
Finally, giving someone good a rotten HM isn't permanent.

The Poke Mart here sells Ultra Balls, which are the second thing you need to
catch the Legendary Birds. Stock up, and you may actually want to skip ahead
to the Tin Tower or Whirl Islands (Gold to the Tower, Silver to the Islands)
to catch it now. You'll need it for the next gym, ESPECIALLY if you have
Lugia.

The most important thing in the long run, however, is Blackthorn Gym. And
you'll need to bring everything but the kitchen sink to beat it. Make sure
you have one Ice move user, and a bunch of strong attackers to act as your
backup.

To get to Clair, you'll need to beat a trainer, then go up a ladder. Move the
rock on the right all the way up, and move the left one into the pit. Go
down, fight the trainer, and go to the right. Push the right boulder down,
and the left one up all the way, then two spaces right. After beating a third
trainer, push a boulder all the way to the right, and a final boulder down
into the pit. Go down the ladder you passed, beat two more trainers, and
fight the hardest (radio edit) boss in the history of Pokemon to this point.

Recommended level: 38, but try to go higher.
__________________________________________________________________________
GYM LEADER FIGHT
Clair
Pokemon:
~ Dragonair L37
~ Dragonair L37
~ Dragonair L37
~ Kingdra L40

Just for the record, and this is purely my opinion - we have the hottest
lady in Pokemon right here. It's a shame that she's such a pain, in more
ways than one. She's a Dragon user, and Dragons have a grand total of TWO
weaknesses - their own type (which makes it nigh-impossible to use as the
best Dragon move you'd have at this point is the 40-power Twister), and
Ice. See why I brought Lapras and recommended Jynx?

The three Dragons attack with various Special types. But they can't do
enough damage before you drop them all with Ice Beams. The big problem here
is Kingdra. It's a Water/Dragon Pokemon, which drops Ice Beams to neutral
damage (but also opens it up for neutral damage from Thunderpunch). It'll
shrug off your attacks, get Hyper Potioned, and keep firing away. Blast
it with your best shots - Ice Beams, Thunderpunches, and if you happen to
have Aeroblast on your Lugia, USE IT.

Reward- $4000
___________________________________________________________________________

After the toughest fight yet, Clair refuses to give you the Badge! Unless you
enter the Dragon's Den and get the Dragon Fang item. Bring a Whirlpooler, and
follow the left side of the screen to a Whirlpool. Have said Pokemon destroy
it, and surf on. Eventually, you'll find the Dragon Fang and claim your
well-deserved prizes - the Rising Badge (the 8th badge in Johto) and TM24,
Dragonbreath.

Once you leave the Den, you'll get a call from Professor Elm. He'd like to see
you at his lab ASAP. Now, we could Fly there, but there are Pokemon to be had.
So let's heal up and go south from Blackthorn to hit Route 45.

ROUTE 45

Items- Elixir, Max Potion, X Special, Revive, Mystery Berry, Parry's #
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Geodude Yes Yes Yes
Graveler Yes Yes Yes
Gligar Yes Yes Yes Gold exclusive
Skarmory Yes Yes Yes Silver exclusive
Teddiursa Yes Yes Yes Gold exclusive, flees
Phanpy Yes Yes Yes Silver exclusive, flees

Gligar can't learn Earthquake without outside influence (Pokemon Stadium
2), whereas Skarmory is one of the best Pokemon in the game. Phanpy's
evolved form eats Teddiursa's for lunch. I think Gold got the shaft here.

Basically, just hop the fences and beat up all the trainers. Parry will
track the Marill at Mt. Mortar for you, so stop by and pick him up. At
the end, go left to Route 46.

ROUTE 46

Items- Berry, Paralyzecure Berry, Dire Hit

You may remember this as the place where you caught Spearow and Geodude
way back when. At the bottom of Route 46 is Route 29, which means you have
officialy come full circle.

WELCOME BACK TO NEW BARK

Items- Master Ball
Pokemon- None

When you get home, go see Prof. Elm to get a Master Ball! This is a once-in
a lifetime item that catches any Pokemon without fail. Save this for much
later, as you'll need it.

----------------------------------------------------------------------------
SPOTLIGHT: The Hierarchy Of The Master Ball

"With great power comes great responsibility
That's the catchphrase of old Uncle Ben
And if you missed it, don't worry - he'll say the line
Again and again and again"

- Weird Al Yankovic, "Ode to a Superhero"

So Elm's just given you a Poke Ball that can catch anything in the game
without you having to put in any effort whatsoever. The question becomes...
what do you do with it?

Clearly, you don't want to waste it on a Rattata or something common like
that. It's got to be something big. If you see something shiny that tends
to flee battle or explode, you may choose to use it on that. However, that's
only going to happen once in a blue moon, and you often have a turn before
they run or blow up to get a sleeper in.

So what you will likely want to use it on is legendaries. If you REALLY want
to use one of the Gerbils, then you may want to use it on that when you see
it to save yourself flying all over Johto. But the main thing I'd recommend
saving it for is the legendary bird you get after you beat the Elite 4 -
it's level 70, and a total pain in the you-know-what to catch.

So the hierarchy goes:
~ Level 70 bird
~ Gerbils
~ Shiny Pokemon
~ Level 40 bird
~ Other Pokemon
----------------------------------------------------------------------------

At this point, the next required place is Route 26/27. There's a couple of
quick side items to take care of, though:

~ Take the Red Scale item you got from the Red Gyarados to Mr. Pokemon on
Route 30. He'll give you the Experience Share item in exchange, which when
held by a Pokemon will give them half the experience even if they don't
fight. Good for getting a Pokemon up to speed quickly.
~ Go back to Route 43's tollbooth. The guard is so happy to be back on the
job that he'll give you TM 36 (Sludge Bomb) - the best Poison attack in the
game.

You can also go after some interesting Pokemon at Mt. Mortar, Whirl Islands
(Silver), Tin Tower (Gold), and the Dark Cave. We'll start in Mt. Mortar.

MT. MORTAR

REQUIREMENTS: Surf, Flash, Waterfall, one open slot in your party
Items- Rare Candy, Max Potion, TM 40 (Defense Curl), Escape Rope, Dragon
Scale, Elixir, Max Revive
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Zubat Yes Yes Yes
Rattata Yes Yes Yes
Machop Yes Yes Yes
Geodude Yes Yes Yes
Machoke Yes Yes Yes 2nd Floor only
Graveler Yes Yes Yes 2nd Floor only
Raticate Yes Yes Yes 2nd Floor only
Goldeen Yes Yes Yes Surfing only
Seaking Yes Yes Yes Surfing only
Marill Yes Yes Yes Swarm
Tyrogue n/a n/a n/a Given after a trainer fight

If you've seen a map of this place, you'll know this is one big mountain.
But most of it is bad items and wasted time. To get to where you need to,
take the second entrance on Route 42. (NOTE: I will only cover the parts
leading to Tyrogue. You can explore further if you wish.)

Use Flash when you enter, or you'll be banging your head a lot. When the
place is lit up, surf around the platform. When you come to the waterfall,
use Waterfall to fly right up. From there, surf around the blocks and enter
the next room.

This next room is a pain, but the items are worth it. Go left and Surf the
little pond to get a Rare Candy, then go back to the start. Go right, and
Surf through two ponds to get the Max Potion. From the item, go up, Surf
another pond, and go past where the item was. Jump down and head left. When
you come to another pond, Surf it and head right. Jump down the first fence
and collect TM 40 (Defense Curl), then return to the fence just above the
TM. Keep going right, and Surf up. This will take you to an Escape Rope. Get
it, and go right to another Surf pond. Go around the rocks and hop two
fences to collect the Dragon Scale, which evolves Seadra to Kingdra after
trading. Go left and pick up the Elixir, and retrace your steps to the
point where you took the two jumps. This time, go left, take one last leap,
and left to a ladder. Whew....

You'll appear on a platform. Go around to the maze of rocks, and look for
a Max Revive. From the item, go up, left, and down to come to another
ladder. From the ladder, it's a short jaunt to the Karate Master, Kiyo.

Karate Kiyo
Pokemon- L34 Hitmonlee, L34 Hitmonchan
Rewards- $816, Tyrogue

Getting to him is hard, beating him's a snap. Just use good Flying/Psychic
Pokemon and you'll have no problem.

After you win, the Master will give you a rare Pokemon that evolves 3
different ways, based on his L20 stats.

Attack higher than Defense = Hitmonlee.
Defense higher than Attack = Hitmonchan.
Equal stats = new Pokemon Hitmontop.

After collecting your prize, Escape Rope out of here.

DARK CAVE

REQUIREMENTS: Surf, Flash, Rock Smash
Items- Revive, Darkglasses, TM 13 (Snore), Max Potion, Full Heal, Potion
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Zubat Yes Yes Yes
Golbat Yes Yes Yes
Geodude Yes Yes Yes
Graveler Yes Yes Yes
Wobbuffet Yes Yes Yes Blackthorn entrance only
Dunsparce Yes Yes Yes Route 31 entrance only, swarm

The best entrance to take is just south of Blackthorn, on Route 45. You'll
need Surf, Flash, and Rock Smash.

When you go in, you'll see a giant lake. Surf down to a distant platform to
find a Revive, and go left to TM 13 (Snore). Double back to the pond, and
exit on the left side. Go up a set of stairs and down another, then go up
past the platforms. The guy there will give you the Darkglasses, which power
up Dark-element moves. Go down from him to exit the room.

The next section starts with a corner entrance. Go down and Smash the rock,
and go right. Break rocks and jump platforms for the other items, and go
out on Route 46. Or, you can go left from the entrance, and down to find
the exit leading to Route 31.

WHIRL ISLANDS

REQUIREMENTS: Surf, Flash, Whirlpool, recommend an Escape Rope
Items- Ultra Ball, Max Revive, Max Ether, Full Restore *These are just the
items on the way to Lugia.*
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Krabby Yes Yes Yes
Seel Yes Yes Yes
Zubat Yes Yes Yes
Golbat Yes Yes Yes
Horsea Yes Yes Yes In water only
Seadra Yes Yes Yes In water only
Tentacool Yes Yes Yes In water only
Tentacruel Yes Yes Yes In water only
Lugia n/a n/a n/a Event battle, see below

To even go near Lugia, you'll need Surf and Whirlpool. You'll need Surf
and Flash to get to it. Also, bring an Escape Rope. You'll need a sleep
Pokemon, so break out Jynx and level it up quickly.

Go back to Route 41. Remember the 4 islands? Take the northeastern one and
use Whirlpool on the right side. When you enter the cave, go right and get
down the ladder. (Take the upper jump. The old info had a lot of people
confused.) When you land, go down as far as you can, left, and down again
to a ladder.

When you land again, get the Max Revive, then take the waterfall down. Enter
the cave and Surf up to Lugia. Save right now.

To catch it, you'll need to put it to sleep, wear its health down with
attacks, then throw Ultra Balls. A Jynx at a similar level (within a couple
of levels of 40) with Lovely Kiss, Ice Punch, and Doubleslap would do great
here. Sleep it, Ice Punch it once, then use Doubleslap (which does little
damage) to put it in the red. When it's health is as low as you can get it,
and it's asleep, throw Ultra/Heavy Balls for the catch.

Lugia starts at L40, with the best Flying technique in the game, Aeroblast.
It also has Safeguard (prevents status for 5 rounds), Gust, and Recover (you
know what this does.) Give it Psychic and Earthquake by TM, and you'll have
little problems with the last half of the game.

*Note: If you're playing Gold, this doesn't apply. Just catch Lugia with
the Master Ball later, and meet me in Tin Tower.*

TIN TOWER

Items- Full Heal, Ultra Bal, Escape Rope, Max Revive, Full Restore, Rare
Candy, Super Potion, Nugget, Max Elixir
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Gastly No No Yes
Ho-oh n/a n/a n/a Event battle, see walkthrough

Go to Ecruteak City, and have a sleep Pokemon handy. The Jynx I recommended
for Whirl Islands would be good enough. To get to the tower, go to the house
north of the Dance Hall (where you got Surf.)

The first couple of floors are pretty basic, just get ready for an amaze-ing
next few floors. Starting on the 3rd floor, go left to the Full Heal, then
go right. Next, go up and left to the pillar, then go around the pillar and
up. Take the ramps going right to get to the 4th floor.

The 4th floor is simple. From the ladder, go down, left 2, down to the Ultra
Ball, and right. Go down to the Super Potion, then bounce all the way to the
left. Ignore the stairs, but get the Escape Rope. Go left from there, and
past the left side of the pillar. Take the next staircase.

On the 5th floor, go up and right, until you come to the first ramp. Go
right 2 ramps, down 1, left 2, down 5, right 2, and down to the next
staircase.

The 6th floor is easy. Go up to the pillar, right, up, and left to the
ramps. Hop down and take the stairs. The 7th floor is where the fun begins.
Go up, ignore the teleporter, and right to the Max Revive. Next, go down and
left until you come to a fork. Take this one down and step on the pad. From
there, follow the teleporters until you come to a lone teleporter and the
pillar. Take the stairs to Ho-oh.

To get this one, use Lovely Kiss/Hypnosis to put it to sleep. Use weak
attacks like Ice Punch and Doubleslap or set damage moves (like Night Shade
and Seismic Toss) to put it in the red. Next, toss Ultra/Heavy Balls and
ka-ching! You've got Ho-oh.

In Gold, Ho-oh starts at L40 and has Sacred Fire, the most powerful Fire
move in the game. It also has Recover, Gust, and Safeguard. It can learn
the Grass-type Solarbeam, and the Sunny Day attack that makes its Fire
moves more powerful (and eliminates Solarbeam's charge.) Be sure to keep
Recover.

*Silver players, come back here later with the Rainbow Wing and a Master
Ball.*

Now that that's taken care of, it's time to fight the Elite 4. Go east
from New Bark Town, and you'll come up on a new route...

ROUTE 26/27

REQUIREMENTS: Surf, Waterfall, Whirlpool (optional, but leads to a TM)
Items- Rare Candy, Moon Stone, TM 37 (Sandstorm), TM 22 (Solarbeam), Ice
Berry, Max Elixir
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Doduo Yes Yes No
Dodrio Yes Yes No Route 26 only
Raticate Yes Yes Yes
Sandslash Yes Yes Yes Gold only
Arbok Yes Yes Yes Silver only
Ponyta Yes Yes Yes
Quagsire Yes No Yes
Slowpoke Yes Yes Yes Waterfall area only
Golbat Yes Yes Yes Waterfall area only

Surf east from New Bark to come out on Route 27. Oh, and welcome to Kanto
by the way. To get the Candy, Surf to the far right. Enter the first cave
you see and surf to the Moon Stone, then Waterfall up to the other side of
the fence. When you come out, enter the house, where a lady will check the
happiness of your lead Pokemon. If it likes you, you'll get TM 37
(Sandstorm), which damages both Pokemon every turn. Steel, Rock, and Ground
aren't affected, so give it to one of those. To get TM 22 (Solarbeam), go
on the boardwalk and Surf until you see the Whirlpool. Destroy it and Surf
until you see an item and a trainer. Beat the trainer for Solarbeam.

The trainers in this area are not easy by any stretch of the imagination.
On Route 26, there's a lady who will heal your Pokemon, so stop in. At the
end of the route, you'll come to Champion's Path. Show the badges, ignore
the guards (they'll clear out eventually), and enter Victory Road.

VICTORY ROAD

Items- Max Revive, Full Heal, X Special, TM 26 (Earthquake), Full Restore
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Onix Yes Yes Yes
Graveler Yes Yes Yes
Golbat Yes Yes Yes
Rhyhorn Yes Yes Yes
Ursaring Yes Yes Yes Gold exclusive
Donphan Yes Yes Yes Silver exclusive

The most annoying parts of the Red/Blue Victory Road (the trainers and the
rock puzzles) are gone. However, the wild Pokemon still roam. This is quite
easy, with one exception. Rival's back for another butt-kicking.
____________________________________________________________________________
--------------
RIVAL BATTLE 4
--------------
Pokemon:
~ Sneasel L34
~ Kadabra L35
~ Magneton L35
~ Haunter L35
~ Golbat L36
You picked Chikorita:
~ Typhlosion L38
Cyndaquil:
~ Feraligatr L38
Totodile:
~ Meganium L38

No illegal evolutions here, but the Rival's strategy ought to be illegal
due to extreme stupidity. The newcomer is Kadabra, who you can probably
two-shot with any good physical attack before it can start Psychicing you.
Magnemite evolved, but the evolved form doesn't change types so you can
Earthquake it out as usual.

Sneasel gets creamed by the same Fighting attacks, Haunter and Golbat eat
Psychic or Earthquake/Thunderpunch, and the starter gets blasted as you've
done all game. Yawn.
___________________________________________________________________________

After the fight, Rival runs away. But you'll see him again. After the fight,
go left and drop down the hole. This leads to TM 26 (Earthquake), the best
Ground move in the game. Give this to a Ground or Rock type if they
don't already have it. Get back to the exit, and enter Indigo Plateau.

INDIGO PLATEAU/ELITE 4

Items- None
Pokemon- None

This is it. The halfway point of the game. My general advice: Have everyone
at least L45, and have plenty of items from the Mart with you. That way, if
you do manage to lose, your cash penalty won't be as bad. My specific
advice... well, see below.

----------------------------------------------------------------------------
SPOTLIGHT: Preparation for the Elite 4

Now you've reached the official midpoint of the game. If you're raising a
team, it should be around L45. If you're just going with a couple of Pokemon,
they're about L55 by now.

The team I'm going to use for this follows below. Keep in mind that I have
full trading capability, including the ability to send Pokemon back to RBY
for TMs they need. Substitute moves are in brackets if that is the case.

Golem:
Earthquake, Rock Slide (Rock Throw), two filler moves
Alakazam:
Psychic, Fire Punch, Ice Punch, Thunderpunch
Magmar:
Flamethrower, Thunderpunch, Smokescreen, Strength
Ampharos:
Thunderpunch, Thunder Wave, Fire Punch, Return
Lapras:
Surf, Ice Beam, Thunderbolt (Body Slam), Confuse Ray
Machamp:
Cross Chop, Karate Chop*, Earthquake, Rock Slide (Return)

* Purely to make sure I can still use Fighting moves when Cross Chop
invariably runs out of PP

Held items not used, except to give the opening Pokemon an Amulet Coin to
double money earned. This opening Pokemon will be listed in each member's
section.
----------------------------------------------------------------------------

___________________________________________________________________________
---------------
ELITE FOUR WILL
---------------
Pokemon:
~ Xatu L40
~ Xatu L42
~ Slowbro L41
~ Exeggutor L41
~ Jynx L41

Lead Pokemon: Ampharos

An all-Psychic team sounds like a golden opportunity for Dark-types, but
unless you imported a Houndour egg from another game you don't have one
that can attack worth a damn (Umbreon can't. Trust me.) But they're all
dual-typed Psychics, so you can strike at the other type weaknesses.
Although Ampharos could solo this fight with Fire Punch, let Magmar take
care of Exeggutor and Jynx for you with Flamethrower and just have Ampharos
Thunderpunch everything else in sight.

Reward: $4,200
___________________________________________________________________________

___________________________________________________________________________
---------------
ELITE FOUR KOGA
---------------
Pokemon:
~ Ariados L40
~ Forretress L43
~ Muk L42
~ Venomoth L41
~ Crobat L44

Lead Pokemon: Magmar or Golem

In theory, if you had Rollout on Golem you could start rolling and
beat Koga in one PP. It's not likely, however, due to high HP from Muk and
defense from Forretress.

Ariados is the evolved form of Spinarak, and you've been killing Bug/Poison
all game, so torch them or drop rocks. Same with Venomoth. Forretress is
Bug/Steel, which means a Cyndaquil's Ember might OHKO it - and certainly
Magmar's Flamethrower will.

Muk is pure-Poison and can take quite a few hits. Sadly for Koga, he's
mortally slow - my Golem was outrunning it at a level DISadvantage, and
gets ripped apart by Earthquake.

Crobat is an evolved Golbat, and is BLINDING fast. He'll use the Koga
trademarks of Toxic and Double Team, but it's still somewhat frail. Rock
Slide or Psychic it.

Reward: $4,400
___________________________________________________________________________

___________________________________________________________________________
----------------
ELITE FOUR BRUNO
----------------
Pokemon:
~ Hitmontop L42
~ Hitmonlee L42
~ Hitmonchan L42
~ Onix L43
~ Machamp L46

Lead Pokemon: Alakazam

This is pretty much Alakazam's fight to lose. All three Hitmons sport high
Special Defense, but their HP is still so low that you can probably OHKO
the lost of them with Psychic. You might get Mach Punched (Fighting-type
Quick Attack), but that's it.

You've been fighting Onix all game, and it's still pathetic. Surf it and
be done. (You would think they would have evolved it to Steelix...)

Machamp might be tricky with Cross Chop, but it too is Psychic bait.

Reward: $4,600
___________________________________________________________________________

___________________________________________________________________________
----------------
ELITE FOUR KAREN
----------------
Pokemon:
~ Umbreon L42
~ Vileplume L42
~ Gengar L45
~ Murkrow L44
~ Houndoom L47

Lead Pokemon: Machamp

Think back... all the way back... to Ecruteak. Remember the dance with the
Umbreon and I said her weaknesses were Bug and Fighting? Well, since I
don't have a Bug move here, we have to use Machamp to take out this Umbreon
as well.

Vileplume is the final form of Oddish, and it's toast to a Flamethrower.
Gengar is the same thing you've been killing with the Rival all game,
Psychic or Earthquake it out.

Murkrow is Dark/Flying, so that nulls all the Dark weaknesses. But it opens
up all the Flying ones. Ampahros's Thunderpunch will be sufficient to KO
it.

Houndoom is Dark/Fire, so you can use Water or Rock to beat it - but I'd
stick with Machamp just to make sure.

Reward: $4,700
___________________________________________________________________________

After beating Karen, because they're called the Elite 4, you'll probably
think it's over. But it's not over yet, because Lance awaits. The winner
is League Champion. Are you ready for the fight of your career so far?

____________________________________________________________________________
--------------
CHAMPION LANCE
--------------
Pokemon:
~ Gyarados L44
~ Charizard L46
~ Aerodactyl L46
~ Dragonite L47
~ Dragonite L47
~ Dragonite L50

Lead Pokemon: Ampharos

Ah, so THAT'S the source of these illegal evolutions - the league Champion!
And not only does he have three illegal Dragonites, but his Aerodactyl has
Rock Slide, which is only legal in the 3rd generation of games. Time to
paste this Sharker all over the Plateau.

Gyarados might be tough, but it still folds to an Electric attack.

Charizard is quad-weak to Rock Slide, but you may want to Surf it out as
well.

The aforementioned Aerodactyl is going to flinch you left and right with
Rock Slide if it gets enough luck. Send out Ampharos to T-Wave it, then
Thunderpunch or switch to Lapras and Surf it into oblivion.

Finally, the three Dragonites can all be brought down with Ice Beams.

Reward: $5,000
___________________________________________________________________________

After you win, Mary tries to get a word with you, but Lance pulls you into
the Hall of Fame room where you and your Pokemon are enshrined. The credits
roll, and the game is over.

Or is it...?

FREE TRIP TO KANTO

Items- S.S. Ticket
Pokemon- None

When you restart the game, you'll be back home in New Bark, when Prof. Elm
calls. He has a present for you: it's a ticket for the S.S. Aqua, which is
docked in Olivine City. So get there.

Head to the docks (the building in the south end of town), and go down the
stairs. When you come out in a watery area, show the man the ticket, and hop
on the S.S. Aqua.

S.S. AQUA

Items- Metal Coat
Pokemon- None

The Prof. must have some connections to get you a private room. It's also a
miniature Pokemon center, with the ability to heal and a PC. Go around,
beat a few trainers, break in some new Pokemon, etc. Eventually, you'll hear
about a man whose daughter is missing. She's downstairs with someone, but a
sailor is blocking the path because one of his sailors is shirking.

To find the lazy bum, check the room next to yours. You'll have to beat him
in a fight, but he's a cinch.

He'll report for duty after you beat him, so you can now access the ship's
lower decks. Beat a few trainers, and find a staircase on the left side.
Follow the doors to find the child. A grateful father will give you the
Metal Coat, which powers Steel moves and evolves a couple of Pokemon. After
collecting your prize, the ship will pull into Vermillion City.

VERMILLION CITY

Items- Rare Candy, Thunder Badge
Pokemon- None

When you pull into port, you'll come out in familiar surroundings for
Pokemon veterans: Vermillion City! Not a lot has changed, but the prize for
hearing the Fan Club president's speech is different. Now, it's a Rare
Candy.

The town is small, and it feels smaller because there's a huge Snorlax
blocking Diglett's Cave. However, the Gym is still around, and they still
train Electric Pokemon. The Jr. Trainers are easy, and the puzzle is
deactivated. Which means, you can easily access Lt. Surge.
__________________________________________________________________________
GYM LEADER FIGHT
Lt. Surge
Pokemon:
~ Raichu L44
~ Electrode L40
~ Electrode L40
~ Magneton L40
~ Electabuzz L46

Five Electric types, and you should still have Golem who can walk all over
them with Earthquakes. They may spam Double Team a little bit, but just
keep Earthquaking and they'll go down eventually.

Rewards: $4,600, Thuderbadge
___________________________________________________________________________

After you leave the Gym, heal and go around town to find out about a Kanto
wide power outage. You can't do anything about it now, so just go north to
Route 6.

ROUTE 6

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Bellsprout Yes Yes Yes
Abra Yes Yes Yes
Magnemite Yes Yes Yes
Meowth Yes Yes Yes Silver only
Pidgey Yes Yes No
Oddish No No Yes

The wild Pokemon are EXTREMELY low-leveled here. We're talking mid-teens
for levels. Just ignore them since there's nothing new, and go north to
Saffron City.

SAFFRON CITY

Items- Upgrade, TM 29 (Psychic), Focus Band
Pokemon- None

The big city's just as busy. Silph Co. is sealed off above the first floor,
but the Upgrade, which evolves Porygon after a trade, is in there. Also, Mr.
Psychic is still reading people's minds, so pick up the Psychic TM from him.
The Fighting gym has only one person in it (you probably beat their leader,
Kiyo, already), but the Focus Band is inside. This sometimes prevents
fainting.

If you want to pick up a great Pokemon for the endgame, go west out of
Saffron at night and catch a Houndour. Give it the Experience Share and
perhaps let it beat up some trainers, and it'll become Houndoom, Karen's
powerful Dark-type Pokemon. Give it Solarbeam and Sunny Day TMs, let it
build up to Crunch and Flamethrower, and you've got a Kanto killing
machine on your hands.

This is probably the first place you'll hear that the power is out across
Kanto. But, the Psychic Gym is up and running, and Sabrina's still in
charge. The teleporter puzzle is still the same (for those who don't know,
it's upper-right, upper-left, lower-left, lower-left teleporters). The only
difference is in Sabrina's party.
__________________________________________________________________________
GYM LEADER FIGHT
Sabrina
Pokemon:
~ Espeon L46
~ Mr. Mime L46
~ Alakazam L48

If you've got Houndoom even at L35, this should be an easy fight. Faint
Attack will do a number on these Pokemon, who can't attack beyond the
Psychic type except for Future Sight. Otherwise, Houndoom is immune to
their attacks.

If he's not available, then it's still doable. Just attack with your
strongest physical attacks, and don't be afraid to have Lapras Body Slam
everything into oblivion.

Rewards: $4,800, Marshbadge
___________________________________________________________________________

After you get the Marsh Badge, take the same route out of the gym, and
head north of Saffron to Route 5. You'll be back.

ROTUE 5

Items- Cleanse Tag
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Bellsprout Yes Yes Yes
Abra Yes Yes Yes
Magnemite Yes Yes Yes
Meowth Yes Yes Yes Silver only
Pidgey Yes Yes No
Oddish No No Yes
Gloom No No Yes

When you get to the top of Route 5, jump down for wild Pokemon, and go into
the house where the Daycare was in Red/Blue. The old lady inside will give
you the Cleanse Tag, which lowers the chances of meeting a wild Pokemon when
it's attached. After that, head north to Cerulean City.

CERULEAN CITY

Items- None
Pokemon- None

The Gym would be a logical place to start, but it's empty except for a
chicken TR member with a weird accent. So, head east (with Cut) to Route 9.

ROUTE 9

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Raticate Yes Yes Yes
Mankey Yes Yes Yes Gold exclusive
Primeape Yes Yes Yes Gold exclusive
Spearow Yes Yes No
Fearow Yes Yes No

Route 9 is from Cerulean to the Pokemon Center outside of the Rock Tunnel
(which we'll deal with later.) Basically, beat around the trainers, and get
some Exp. When you see water, surf it to Route 10.

ROUTE 10

Items- Machine Part, TM 07 (Zap Cannon)
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Spearow Yes Yes No
Fearow Yes Yes No
Quagsire Yes No Yes
Raticate Yes Yes Yes
Voltorb Yes Yes Yes
Electabuzz Yes Yes Yes

There's a grass area outside of the Power Plant with Electabuzz in it. Be
sure to pick one up, as it's useful for breeding purposes. When you go into
the plant, talk to everyone inside to learn that a part was stolen.

Go back to Cerulean and head north to the bridge. The Rocket you ran into
earlier will be waiting with an L30 Golbat.

After the fight, the Rocket will reveal the location of the part. It's in
Cerulean Gym. To get it, go to the square of water in the middle. Go to the
upper-left part and search downwards to get the part. Return to the Power
Plant and give the manager the part to kick-start the power and receive TM
07 (Zap Cannon). This is the Electric equivalent of Dynamicpunch, but it
paralyzes instead of causing confusion.

After you get the power restarted, go back to Saffron and talk to the
Copycat Girl. Her house is right below the Train Station. She'll wonder
about a Poke Doll that someone gave her 3 years ago. To find it, go back
to Vermillion's Fan Club and talk to the fat guy. Return the doll to get
the Rail Pass! Now, you can easily transport between Saffron and Goldenrod
back in Johto.

The power's back on, but the Cerulean Gym is still empty. Try looking on
Route 24/25.

ROUTE 24/25

Items- Protein, Nugget, Everstone, Leaf Stone, Fire Stone, Water Stone,
Thunder Stone, Berserk Gene
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Bellsprout Yes Yes Yes
Weepinbell Yes Yes Yes
Abra Yes Yes Yes
Pidgey Yes Yes No
Pidgeotto Yes Yes No
Sunkern No Yes No
Venonat Yes No Yes
Venomoth No No Yes
Oddish No No Yes

The old Nugget Challenge is back, and under legitimate ownership. Beat the
first 7 trainers you see, and the 8th will give you a Nugget. Then, he'll
challenge you.

Shortly after that, you'll come to Bill's house, and you'll see Misty, head
over heels in love with someone. When you break up the smooch-fest, you'll
be able to fight for the Cascade Badge.

SIDE QUEST: In Bill's house is someone house-sitting, who's been reading
about Pokemon. He wants to see Lickitung, so bring him one to get an Ever-
Stone, which prevents evolution. After that, he'll want to see other
Pokemon, in riddle form. The answers are below.

"The one with leaves coming out of its head."-Oddish. You'll get a Leaf
Stone.
Either "The one with many tails" or "The one with big jaws." This varies
depending on your version, but it's either Vulpix or Growlithe. For this,
you get a Fire Stone.
"The one with the multi-colored core, that's shaped like a star."-Staryu.
Your reward is a Water Stone.
"The really popular one, before it evolves."-Baby Pokemon Pichu. Collect
a Thunder Stone for your efforts.

This is the only chance you get to collect these particular stones, and you
only get one (unless you use Mystery Gift.)

To get the Berserk Gene, go back to the water near the bridge to Route
24, and surf down to where the old Cerulean Cave/Unknown Dungeon was (for
those who haven't played previous versions, it's across from the top row
of houses in Cerulean City). Look around for the Berserk Gene, a one-use
hold item roughly equivalent to using Swagger on yourself.

CERULEAN CITY- PART 2

Items- None
Pokemon- None

Enter the Gym to see the Jr. Trainers hanging around. Beat the three of them
and talk to Misty to let the fun begin.
__________________________________________________________________________
GYM LEADER FIGHT
Misty
Pokemon:
~ Golduck L42
~ Quagsire L42
~ Lapras L44
~ Starmie L47

We've been slaying Water types all game, so you should know how Misty rolls.
Use Electric attacks on Golduck, Lapras, and Starmie. The only trouble spot
is Quagsire - it's immune to Electric being a Ground type, and the only
Grass move you likely have is Solarbeam on Houndoom (who may or may not be
ready for this fight). If it is, great. Sunny Day, Solarbeam, seeya. If
not, send out a Water-type and Surf it until it drops.

Rewards: $4,700, Cascade Badge
___________________________________________________________________________

After getting the Cascade Badge, go back toward the Power Plant, but enter
the Rock Tunnel instead. Bring a Flasher as well.

ROCK TUNNEL

Items- Iron, Revive, PP Up, TM 47 (Steel Wing), Elixir
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Geodude Yes Yes Yes
Machop Yes Yes Yes
Machoke Yes Yes Yes
Zubat Yes Yes Yes
Onix Yes Yes Yes
Kangaskhan Yes Yes Yes
Cubone Yes Yes Yes May hold Thick Club item
Marowak Yes Yes Yes May hold Thick Club item

Rock Tunnel looks a little different, and it actually has items in it.
Otherwise, it's the same dungeon with new Pokemon. This is your first
shot to catch Kangaskhan, Cubone, and Marowak - and every so often,
the Cubone or Marowak will have an item. If they do, it's the Thick Club
- an item only they can hold which doubles their Attack rating.

Go right to the ladder from the start, and take it down. When you go down,
go all the way to the left for the Iron, then double back and go up. Go
up, avoiding rocks, until you come to the next ladder. Take the ladder, and
then go down and right to another ladder. In the next room, go up to a
Revive, and left and down to get the PP Up. Go to the next ladder, and
snag the Elixir and Steel Wing TM, then go down to the exit. When outside,
just jump ledges to Lavender Town.

LAVENDER TOWN

Items- Expansion Card
Pokemon- None

First, go to the Radio Tower (it's where Pokemon Tower was in Red/Blue.)
Talk to the people to get Kanto's Radio Card, which has a Poke Flute
channel. You'll need that later. There's not much else here, so go west,
young trainer, to Route 8.

ROUTE 8

Items- Paralyzecure Berry
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Abra Yes Yes Yes
Kadabra Yes Yes Yes
Growlithe Yes Yes Yes Gold exclusive
Vulpix Yes Yes Yes Silver exclusive
Pidgeotto Yes Yes No
Haunter No No Yes
Noctowl No No Yes

You'll need Cut to get any of the Pokemon here. Just as in Yellow, Kadabra
caught here have the Kinesis move, which lowers accuracy. Get anything
you don't have, and beat some trainers around. The Underground Path is
closed, so cut through Saffron to Route 7.

ROUTE 7

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Spearow Yes Yes No
Rattata Yes Yes Yes
Growlithe Yes Yes Yes Gold exclusive
Vulpix Yes Yes Yes Silver exclusive
Raticate Yes Yes Yes
Houndour No No Yes
Murkrow No No Yes

Come here at night to catch some Dark-types (as mentioned in the Saffron
Gym). Houndour is Fire/Dark, and can learn the best Dark move, Crunch.
Murkrow is Dark/Flying, and can learn Faint Attack, which is the Dark
version of Swift - and not a whole lot else. You should have Houndour
already, so go into Saffron City.

CELADON CITY

Items- Leftovers, TM 03 (Curse), PP Up (thanks to Delong Yang)
Pokemon- None

When you enter Celadon City, start by going around the Pokemon Center to
the back entrance. If you do this at night, you'll get a scary (?) story
and TM 03, which is Curse. You know what it does to Ghosts, but in the
possession of anyone else, it raises Attack and Defense while cutting Speed.

Go to the bottom block of buildings, on the right side, and go in the second
building. Check the trash can for the Leftovers, which restore HP after
every turn.

The Department Store isn't selling anything big, except for maybe the TMs.
You can now buy Hidden Power (TM 10), Sunny Day (TM 11), Protect (TM 17,
exact same as Detect), Rain Dance (TM 18), and Sandstorm (TM 37). Find all
these on the 3rd floor.

Fortunatley, you don't HAVE to do any of that. Instead, Cut your way into
the Celadon Gym. Beat the 4 Grass-element trainers, and talk to Erika to
start a fight for the Rainbow Badge.
__________________________________________________________________________
GYM LEADER FIGHT
Erika
Pokemon:
~ Tangela L42
~ Jumpluff L41
~ Victreebel L46
~ Bellossom L46

Any Fire or Flying types will have a grand old time here. Tangela is
extremely weak to Special moves, so you can especially burninate it.
Jumpluff might be the only annoyance with its high Speed, but a good
Ice move can tear it a new one. Same with Victreebel and Bellossom.
If you need to level up Houndoom, this might be your best shot. Oh, and
you actually get a TM here unlike the rest of the leaders we've fought
to this point. Huzzah!

Rewards: $4,600, Rainbow Badge, TM 19 (Giga Drain)
___________________________________________________________________________

With Erika defeated, get out the Bicycle and move west to Cycling Road.

*NOTE* The PP Up is in the right side of town, hidden in the bushes.

CYCLING ROAD

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Fearow No Yes No
Grimer Yes Yes Yes
Muk Yes Yes Yes
Slugma Yes Yes Yes
Murkrow No No Yes

Muk + Slugma = HOT GOOEY ACTION :P

They're the newbies on Cycling Road, along with Grimer and Fearow if you
don't have it yet. Slugma is a pain because quite frankly, it's horrible -
and you have to level it up to 38 to get something that's not much better.
If you like the Poison-type, though, you can't go wrong with Muk.

At the bottom of the hill there's a few trainers to beat around, and also
the entrance to Fuschia City.

FUSCHIA CITY

Items- Burnt Berry
Pokemon- None

So you're going to Fuschia City, which means Safari Zone. Right? Well,
let's check with Lex Luthor...

"WRONG!!!"

Yep, they closed the Safari Zone - and after the 15,000th Tauros got
away from me in Red version, maybe there's a reason. Grab the Burnt
Berry off the bush as a consolation prize.

The fact that the Zone is closed makes this a very boring town. Routes 19-
21 are closed because the volcano that is Cinnabar Island blew its top one
day. However, the Gym is still running, and they're dedicated to Poison. All
the Jr. Trainers look like the new leader, Janine, but they're easy to find
and defeat. When you've fought 4 trainers, Janine is just a few feet away.
She'll fight you for the Soul Badge. (And for the record, she's Koga's
daughter.)
__________________________________________________________________________
GYM LEADER FIGHT
Janine*
Pokemon:
~ Crobat L36
~ Ariados L33
~ Weezing L36
~ Weezing L36
~ Venomoth L39

I never understood - considering when you get here in the game, you'd think
the Pokemon would be slightly higher levels. Considering how the Poison
type doesn't get any love in this generation anyway, it's not that
suprising though.

You've faced all these Pokemon before between Janine's daddy Koga and Team
Rocket so this should be quite easy. They can all be Psychiced down, or
you can torch the Bugs and Earthquake/Rock Slide the others.

* I'm aware that Fire Red/Leaf Green calls her "Charine". But this isn't
the 3rd generation, so I call her how I see her. Besides, "Janine" makes
more sense anyway.

Rewards: $3,900, Soul Badge, TM 06 (Toxic)
___________________________________________________________________________

This should put you at 13 badges - so rather than double back, let's go
East to clean out some trainers on Silence Bridge. You might know it as...

ROUTES 15-12

Items- PP Up, Nugget, Calcium, Super Rod
Pokemon (grass):
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Nidorina Yes Yes Yes
Nidorino Yes Yes Yes
Chansey Yes Yes Yes SO $*!#ing rare
Pidgeotto Yes Yes No
Hoppip Yes Yes No
Skiploom No Yes No Only on Route 14
Quagsire Yes Yes* Yes *in water, Morning and Evening in grass
Noctowl No No Yes
Tentacool Yes Yes Yes Surfing
Tentacruel Yes Yes Yes Surfing
Aerodactyl n/a n/a n/a Trade Chansey on Route 14

Pokemon (fishing):
=================================================
Species |Old Rod|Good Rod|Super Rod|Other Notes
=================================================
Magikarp Yes Yes Yes
Tentacool Yes Yes Yes
Qwilfish No No Yes

Since the Safari Zone closed, they had to relocate Chansey - and so they
did, to the Silence Bridge area. Of course, they kept its rarity the same,
so you'll be pulling your hair out trying to find one. To make matters
worse, you need two - and it's easier to catch two than to get one and
breed another. You need two because of the trade for Aerodactyl on Route
14 and if for some unknown reason, you actually WANT a Blissey...

There are about 20 trainers on the 4 routes combined, which means major exp.
for all your Pokemon. At the end of the routes is Lavender Town. Heal there,
and go back down to Route 11.

ROUTE 11

Items- Berry
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Magnemite Yes Yes Yes
Drowzee Yes Yes Yes
Hypno Yes Yes Yes
Snorlax n/a n/a n/a Event battle

East Kanto's last gasp holds a single berry and relief for those who are too
lazy to level up a Drowzee (in an incredibly under-leveled Hypno). But
the main attraction here is another event battle - the Snorlax fight. You
know what to do with this one, though you may want to add a Thief Pokemon
in to steal Snorlax's attached Leftovers...

Once Snorlax buggers away, either in your Poke Ball or otherwise, you'll
open the door to Diglett's Cave.

DIGLETT'S CAVE

REQUIREMENTS: Cut (to get out)
Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Diglett Yes Yes Yes
Dugtrio Yes Yes Yes

Catch the moles and move through to Route 2. Very short and very sweet. Just
make sure you have Cut for the next part.

ROUTE 2

Items- Carbos, Nugget, Elixir, Max Potion, Poisoncureberry, Dire Hit
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Pikachu Yes Yes Yes
Pidgey Yes Yes No
Pidgeotto Yes Yes No
Hoothoot No No Yes
Noctowl No No Yes
Caterpie Yes Yes No Gold only
Metapod Yes Yes No Gold only
Butterfree Yes Yes No Gold only
Weedle Yes Yes No Silver only
Kakuna Yes Yes No Silver only
Beedrill Yes Yes No Silver only
Spinarak No No Yes Gold exclusive
Ariados No No Yes Gold exclusive
Ledyba Yes No No Silver exclusive
Ledian Yes No No Silver exclusive

I think I figured out why this game never got much love from Nintendo -
how the heck did they get away with leaving the rat to this late portion
of the game? And if you had trouble catching Pokemon before, imagine now
that the highest leveled Pokemon is L8? (Hint: At this point in the game,
simply throwing an Ultra Ball can get a catch a majority of the time).

To get all the items here, start with the Carbos in the upper-right corner
of the area. Go down to the house to get a Nugget, and Cut down a bush. Keep
going to get an Elixir, then cut down another bush to come out on the left
side. Go through what's left of Viridian Forest, and get the remaining
items in there. Go north to Pewter City.

PEWTER CITY

Items- Mint Berry, Ice Berry, Silver/Rainbow Wing (the one you didn't get in
Goldenrod)
Pokemon- None

The Berries are in the top-right corner of the map. The Wing is held by an
old man who's hanging out at the entrance to Route 3. Pick up the wing, grab
a Master Ball, and go for that second bird. (The way to get to them is back
in Johto, under the second set of Side Areas.)

After you get back, go to the old gym. There's still only one Jr. Trainer,
so beat him and get a piece of the Brock.
__________________________________________________________________________
GYM LEADER FIGHT
Brock
Pokemon:
~ Graveler L41
~ Rhyhorn L41
~ Omastar L42
~ Kabutops L42
~ Onix L44

Oh good lord, another unevolved Onix. It's like they're not even TRYING
anymore. If you're raising a Grass Pokemon (or a Solarbeam Houndoom), it
can solo this fight. If not, a Water-type with Thunderbolt (or just an
Electric type), or a Fighting type... basically, as long as you don't
use a party of Pokemon you caught on Route 2, you win.

Rewards: $4,200, Boulder Badge
___________________________________________________________________________

Collect the Boulder Badge, and head out. At this point, you can check out
Mt. Moon, or go to Viridian City. We'll be going to Mt. Moon first, by
Route 3.

ROUTE 3

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Spearow Yes Yes No
Rattata Yes Yes Yes
Jigglypuff Yes Yes Yes
Zubat No No Yes
Ekans Yes Yes Yes Silver only
Arbox Yes Yes Yes Silver only

Only 4 trainers to defeat this time. Snag Jigglypuff and Arbok (Silver only)
if you don't have them already and go into Mt. Moon. Just be healed before
entering.

MT. MOON

Items- Moon Stone (Monday nights, need Rock Smash)
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Paras Yes Yes Yes
Geodude Yes Yes Yes
Clefairy Yes Yes Yes
Zubat Yes Yes Yes
Sandshrew Yes Yes Yes Gold only
Sandslash Yes Yes Yes Gold only

As soon as you enter Mt. Moon, the Rival will make one last forced
appearence. (After this, he's fighting at Indigo Plateau on Monday and
Wednesday.)
____________________________________________________________________________
--------------
RIVAL BATTLE 5
--------------
Pokemon:
~ Sneasel L41
~ Alakazam L43
~ Magneton L41
~ Gengar L43
~ Golbat L42
You picked Chikorita:
~ Typhlosion L45
Cyndaquil:
~ Feraligatr L45
Totodile:
~ Meganium L45

The final (forced) battle with the Rival goes as you'd expect. Cream
Sneasel with a Fighting type, Magneton with Earthquake, etc. The only
problems may be the fact that he got Alakazam and Gengar this time, but
you should still have 7-8 levels on him and can go fast enough to leave
their guts splattered all over Mt. Moon.
___________________________________________________________________________

After he goes, catch Clefairy and leave by the top ladder. This will take
you to a small shop that sells large quantities of Lemonade, and the site of
the Clefairy's Moon Dance. After the dance, break the rock for a Moon Stone,
then go to the lower cave entrance. A quick hop to Route 4.

ROUTE 4

Items- HP Up
Pokemon- Same as Route 3

Just head east, beat the trainers, and go to Cerulean. Go through Saffron
to Diglett's Cave, and back to Route 2. This time, head south to Viridian
City.

VIRIDIAN CITY

Items- TM 42 (Dream Eater)
Pokemon- None

To get Dream Eater, go down to the Pokemon Center, and Surf the pond to a
sleeping guy. Talk to him for the TM.

The Viridian Gym is closed, but the One-on-One Trainer House is now open.
Once a day, you can fight the last person you used Mystery Gift with. It's
a great way to learn your friend's strengths and weaknesses. If you've not
used Mystery Gift, you'll fight this guy (who looks awfully familiar.)

Pokemon Trainer Cal
Pokemon- L50 Meganium, L50 Typhlosion, L50 Feraligatr

Use Fire on Meganium, Water on Typhlosion, and Electric/Grass on Feraligatr.

After finishing here, go south to Route 1.

ROUTE 1

Items- Bitter Berry
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Pidgey Yes Yes No
Sentret Yes Yes No
Furret Yes Yes No
Rattata Yes Yes Yes
Hoothoot No No Yes

Ah, memories... Catch Furret if you don't have one, then go down through
Pallet Town to Route 21.

ROUTE 21-19

Items- No
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Tangela Yes Yes Yes
Mr. Mime Yes Yes Yes
Tentacool Yes Yes Yes Surf
Tentacruel Yes Yes Yes Surf

Mr. Mime is the newb here. And yes, even though it's called "Mr. Mime",
you can still get a female. The thing is, its original name in Japan
is "Barriyado" or "Barriered", and of course, there's no gender assumption
there. Apparently someone wasn't thinking ahead to genders... I blame
Creatures, personally.

After catching Mr. Mime, surf south to what's left of Cinnabar Island. Talk
to Gary (the game calls him Blue for some reason), and he'll fly away. Surf
east until you come to the old Seafoam Islands, where it seems that Blaine
is hiding. Beat him.
__________________________________________________________________________
GYM LEADER FIGHT
Blaine
Pokemon:
~ Magcargo L45
~ Magmar L45
~ Rapidash L50

You will quickly learn just how badly Magcargo fails when you face it
here. It's Fire/Rock, and that makes it quad-weak to Water AND Ground.
Rapidash and Magmar are both pretty weak defensively, but they're also fast
so you might want to stick with the Water-types to ensure a quick win.

Rewards: $5,000, Volcano Badge
___________________________________________________________________________

After you get the Badge, surf east until you come to Fuschia. The rocks have
been cleared, and the world unlocked. But you haven't the time for
celebration, as you've got one badge to go before you can call yourself a
great trainer.

VIRIDIAN CITY PART TWO

Items- None
Pokemon- None

Go back to the Gym. Gary (Blue)'s the only one around. Get a balanced team
ready for the only hard trainer in Kanto.

Recommended level: L53
__________________________________________________________________________
GYM LEADER FIGHT
Blue
Pokemon:
~ Pidgeot L56
~ Alakazam L54
~ Rhydon L56
~ Exeggutor L58
~ Gyarados L58
~ Arcanine L58

And after all of these wimpy fights throughout Kanto, they have the gall
to throw a somewhat difficult fight at you. The bastards. If it seems like
I half-ass Kanto, it's because I'm only giving it as much attention as
it got from the developers.

Anyway, you're going to need to bring both barrels here. Lead with your
resident Electric-type and Thunderbolt or Thunderpunch Pidgeot out of the
sky. Throw your Houndoom out to beat down Alakazam and Exeggutor, and you
can blast Gyarados with Thunderbolt and Rhydon with Surf.

That just leaves Arcanine, who you can take out with Surf again - just
watch out for its Extremespeed and Fire Blasts. Surf's probably a two-shot
due to being at a level disadvantage, so good luck.

Rewards: $5,800, Earth Badge
___________________________________________________________________________

After Blue hands over the Earth Badge, return to Pallet and go to Oak's Lab.
He'll tell you that Ash (Red) is training in Mt. Silver. The good Prof. will
show you the way to get there, and it involves Route 22.

ROUTE 22

Items- None
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Rattata Yes Yes Yes
Ponyta Yes Yes Yes
Spearow Yes Yes No
Fearow Yes Yes No
Doduo Yes Yes No

The only thing you need to do is go into the building. When you go in, the
guards you passed on the way to Indigo Plateau will be gone, and you'll be
on Route 28.

ROUTE 28

Items- TM 47 (Steel Wing)
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Ponyta Yes Yes Yes
Rapidash Yes Yes Yes
Tangela Yes Yes Yes
Ursaring Yes Yes Yes Gold exclusive
Donphan Yes Yes Yes Silver exclusive
Doduo Yes Yes No
Dodrio Yes Yes No
Sneasel No No Yes

This is it. The final grass path of the game. Train well, and get any
Pokemon you don't have already. To get the second Steel Wing TM, go to the
Pokemon Center and cut down the bushes to find a house. The woman inside
will give it to you.

When you are ready, enter Mt. Silver, the final dungeon.

MT. SILVER

Items- X Accuracy, Escape Rope, Max Elixir, Full Restore, Max Revive
Pokemon:
================================================
Species |Morning|Afternoon|Evening|Other Notes
================================================
Onix Yes Yes Yes First room only
Graveler Yes Yes Yes First room only
Golbat Yes Yes Yes
Larvitar Yes Yes Yes
Ursaring Yes Yes Yes
Donphan Yes Yes Yes
Golduck Yes Yes Yes Second room only
Quagsire Yes Yes Yes Second room only
Misdreavus No No Yes Second room only

You don't need them, but Flash and Waterfall help here. Flash lets you see
in section 1, and Waterfall gets the last two items.

Follow JamesXXIV's path and you'll get into Section 2 without Flash:

6 steps up
3 steps right
6 steps up
9 steps left
6 steps up
5 steps right
3 steps down
7 steps down
4 steps up
2 steps left
5 steps up
6 steps left
6 steps up
5 steps right
3 steps down
3 steps right
5 steps up.

In Section 2, the main thing is to get experience and catch the new Pokemon
here. Larvitar's always at L20, so beware. If you raise it for a long, long
time, it becomes Tyranitar, the Rock/Dark Pokemon with some great moves. As
for the nocturnal Misdreavus, it's a Ghost with no Poison (YES!) but it
largely relies on stuff like Perish Song and Pain Split to annoy rather than
doing direct damange.

----------------------------------------------------------------------------
SPOTLIGHT: Preparation for Red

Last time we had a spotlight, it was for the Elite 4. Now, you're going to
have to take on someone who's lowest leveled Pokemon has 23 levels on the
champion's best, and you couldn't do any training in Kanto because the only
hard fight you had was in the last gym. What do you do?

You grind like crazy, that's what. Your best options are the area in front
of Mt. Silver, where there's a Pokemon Center within ten steps. Or you could
go cream the Elite 4 a couple dozen times. Either way, in order to preserve
your sanity I recommend being L65 - this provides levels good enough for
beating Red while keeping you from going crazy while grinding.

As for Pokemon... the same team that you used to beat down the Elite 4
should be fine, but I do recommend making a couple of changes. Houndoom is
obligatory, since he ripped Kanto apart on his own and can take the role of
two Pokemon. As for the other, and this is optional, I would swap Ampharos
out for a Jolteon or Electabuzz, as long as you have Thunderbolt on whatever
Electric you're using.

So it's Golem as the lead, then a backup of Lapras, Houndoom, Electabuzz,
Machamp, and Alakazam.

Heaven or hell... let's rock.
----------------------------------------------------------------------------
____________________________________________________________________________
-------------------
POKEMON TRAINER RED
-------------------
Pokemon:
~ Pikachu L81
~ Espeon L73
~ Snorlax L75
~ Venusaur L77
~ Charizard L77
~ Blastoise L77

Of course, Ash will lead with his rat. Earthquake the hell out of it.

Espeon and Venusaur will go down to Crunch/Flamethrower respectively. If
you want to hold off and heal your team, send it out against Espeon - it's
immune to Psychic and its other attack (Swift) will do piddling damage.

Snorlax can be incredibly frustrating - it has Amnesia, Rest, Snore, and
Body Slam for damage. You can stick out a Perish Trapping Misdreavus, but
it will switch out on the same turn you do... bring Machamp and hope for
a critical hit on Cross Chop instead.

Finally, blast Charizard with Surf and Blastoise with Thunderbolt, and
you'll win the game.

Reward: $7,700
___________________________________________________________________________

Ash, the eternal man of few words, disappears after you beat him. The
end credits roll, and now the only thing left to do is get all 251 Pokemon.
If you want to go again, simply beat the Elite 4 again and he'll come back.

5) Pokédex

Here we go. The biggest, most time-consuming part of any Pokemon FAQ. It's
also the section where most of the info is, so take notes.

Huge thanks to White Cat for the breeding info, and Articuno64 for the max
stats.

*NOTES*

Anything marked with a * means that there is some little note at the
bottom of the Pokemon's data (after Max Stats).

The numbers in brackets after the max stats indicate the overall ranking.
For example, (45) means that the stat listed is 45th out of 138 (the number
of final form Pokemon). Ties are indicated by a T before the number. (T20)
means that the stat is 20th, but there are other Pokemon with that score as
well.

R/B/Y TMs are only listed if the Pokemon can't learn the move any other way.
Example: Whirlwind is a R/B/Y TM, but I won't list it in the Pidgey family's
data because they learn it naturally.

All L50 stats given assume that the Pokemon was only raised by Rare Candies or
the Daycare. The actual L50 maxes are = (given stat) + 31

1-2-3: Bulbasaur/Ivysaur/Venusaur (Grass/Poison)
Location: Bulbasaur- Import from Red/Blue/Yellow
Ivysaur- Evolve Bulbasaur (L16), Import from R/B/Y
Venusaur- Evolve Venusaur (L32), Import from R/B/Y

Natural Moves:
Tackle (start)
Growl (L4 Bulbasaur)
Leech Seed (L7 Bulbasaur)
Vine Whip (L10 Bulbasaur)
Poison Powder (L15 Bulbasaur)
Sleep Powder (L15 Bulbasaur)
Razor Leaf (L20 Bulbasaur, L22 Ivysaur)
Sweet Scent (L25 Bulbasaur, L29 Ivysaur)
Growth (L32 Bulbasaur, L38 Ivysaur, L41 Venusaur)
Synthesis (L39 Bulbasaur, L47 Ivysaur, L53 Venusaur)
Solarbeam (L46 Bulbasaur, L56 Ivysaur, L65 Venusaur)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11),
Sweet Scent (12), Snore (13), Hyper Beam (15, Venusaur only) Protect (17),
Giga Drain (19), Endure (20), Frustration (21), Solar Beam (22), Return (27),
Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35, Defense Curl
(40), Rest (44), Attract (45), Cut (H1), Flash (H5)

RBY TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Rage, Mega
Drain, Mimic, Reflect, Bide, Substitute

Breed: Razor Wind, Petal Dance, Skull Bash, Light Screen, Safeguard, Charm,
Ancientpower (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 155 HP, 102 Attack, 103 Defense, 100 Speed, 120 Special
Attack, 120 Special Defense
L100: 363 HP (T54), 262 Attack (T71), 264 Defense (53), 258 Speed (T63),
298 Special Attack (T22), 298 Special Defense (T21)

4-5-6: Charmander/Charmeleon/Charizard (Fire, Fire, Fire/Flying)
Location: Charmander- Import from Red/Blue/Yellow
Charmeleon- Evolve Charmander (L16), Import from R/B/Y
Charizard- Evolve Charmeleon (L36), Import from R/B/Y

Natural Moves:
Scratch (start)
Growl (start)
Ember (L7 Charmander)
Smokescreen (L13 Charmander)
Rage (L20 Charmeleon)
Scary Face (L25 Charmander, L27 Charmeleon)
Flamethrower (L31 Charmander, L34 Charmeleon)
Wing Attack (L36 Charizard)
Slash (L37 Charmander, L41 Charmeleon, L44 Charizard)
Dragon Rage (L43 Charmander, L48 Charmeleon, L54 Charizard)
Fire Spin (L49 Charmander, L55 Charmeleon, L64 Charizard)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Roar (5, Charizard),
Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13),
Hyper Beam (15, Charizard), Protect (17), Endure (20), Frustration (21),
Iron Tail (23), Dragonbreath (24), Earthquake (26, Charizard), Return (27),
Dig (28), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk (35),
Sandstorm (37, Charizard), Fire Blast (38), Swift (39), Defense Curl (40),
Rest (44), Attract (45), Steel Wing (47, Charizard), Fire Punch (48),
Fury Cutter (49), Cut (H1), Fly (H2, Charizard), Strength (H4)

RBY TMs: Mega Punch, Swords Dance, Mega Kick, Body Slam, Take Down,
Double-Edge, Submission, Counter, Seismic Toss, Fissure (Charizard), Mimic,
Reflect, Bide, Skull Bash, Substitute

Breeding: Rock Slide, Beat Up, Ancientpower, Outrage, Bite, Belly Drum,
Crunch (Pokecenter)

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 153 HP, 104 Attack, 98 Defense, 120 Speed, 129 Special
Attack, 105 Special Defense
L100: 359 HP (T60), 266 Attack (T67), 254 Defense (T66), 298 Speed (T19),
316 Special Attack (T17), 268 Special Defense (T49)

7-8-9: Squirtle/Wartortle/Blastoise (Water)
Location: Squirtle- Import from Red/Blue/Yellow
Wartortle- Evolve Squirtle (L16), Import from R/B/Y
Blastoise- Evolve Wartortle (L36), Import from R/B/Y

Natural Moves:
Tackle (start)
Tail Whip (L4 Squirtle)
Bubble (L7 Squirtle)
Withdraw (L10 Squirtle)
Water Gun (L13 Squirtle)
Bite (L18 Squirtle, L19 Wartortle)
Rapid Spin (L23 Squirtle, L25 Wartortle)
Protect (L28 Squirtle, L31 Wartortle)
Rain Dance (L33 Squirtle, L37 Wartortle, L42 Blastoise)
Skull Bash (L40 Squirtle, L45 Wartortle, L55 Blastoise)
Hydro Pump (L47 Squirtle, L53 Wartortle, L68 Blastoise)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Roar (5,
Blastoise), Toxic (6), Rock Smash (8), Hidden Power (10), Snore (13),
Blizzard (14), Hyper Beam (15, Blastoise), Icy Wind (16), Protect (17),
Rain Dance (18), Endure (20), Frustration (21), Iron Tail (23), Earthquake
(26, Blastoise), Return (27), Dig (28), Mud-Slap (31), Double Team (32),
Ice Punch (33), Swagger (34), Sleep Talk (35), Defense Curl (40), Rest (44),
Attract (45), Surf (H3), Strength (H4), Whirlpool (H6), Waterfall (H7)

RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Bubblebeam, Ice Beam, Submission, Counter, Seismic Toss, Rage, Fissure
(Blastoise), Mimic, Reflect, Bide, Substitute

Breeding: Haze, Mirror Coat, Flail, Confusion, Foresight, Mist, Zap Cannon
(Pokecenter)

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 154 HP, 103 Attack, 120 Defense, 98 Speed, 105 Special
Attack, 125 Special Defense
L100: 361 HP (63), 264 Attack (T64), 298 Defense (T25), 254 Speed (T68),
268 Special Attack (T50), 308 Special Defense (T19)

10-11-12: Caterpie/Metapod/Butterfree (Bug, Bug, Bug/Flying)
Location: Caterpie- Route 30, 31, Ilex Forest, National Park, Bug-Catching
Contest, Route 2 (Gold), Bug-Catching Contest (Silver), Headbutt trees in
forest areas.
Metapod- Same as Caterpie, or evolve Caterpie (L7)
Butterfree- Bug-Catching Contest, Route 2 (Gold), evolve Metapod (L10),
Headbutt trees in forest areas.

Natural Moves:
Tackle (start)
String Shot (start)
Harden (start if Metapod caught wild, L7 if evolved to Metapod)
Confusion (L10 Butterfree)
Poison Powder (L13 Butterfree)
Stun Spore (L14 Butterfree)
Sleep Powder (L15 Butterfree)
Supersonic (L18 Butterfree)
Whirlwind (L23 Butterfree)
Gust (L28 Butterfree)
Psybeam (L34 Butterfree)
Safeguard (L40 Butterfree)

TM/HM: *Only Butterfree can use TMs and HMs*
Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12),
Snore (13), Hyper Beam (15), Protect (17), Giga Drain (19), Endure (20),
Frustration (21), Solarbeam (22), Return (27), Psychic (29), Double Team
(32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45),
Nightmare (50), Flash (H5)

R/B/Y TMs: Razor Wind, Take Down, Double-Edge, Rage, Mega Drain, Teleport,
Mimic, Reflect, Bide, Psywave, Substitute

Breeding: None

Crystal Move Tutor: None

Maximum Stats: L50: 135 HP, 65 Attack, 70 Defense, 90 Speed, 100 Special
Attack, 100 Special Defense
L100: 323 HP (T105), 188 Attack (T130), 198 Defense (T123), 238 Speed (T76),
258 Special Attack (T62), 258 Special Defense (T63)

13-14-15: Weedle/Kakuna/Beedrill (Bug/Poison)
Location: Weedle- Route 30, 31, Ilex Forest, National Park, Bug-Catching
Contest, Route 2 (Silver), Bug-Catching Contest (Gold), Headbutt trees in
forest areas.
Kakuna- Same as Weedle, or evolve Weedle (L7)
Beedrill- Bug-Catching Contest, Route 2 (Silver), evolve Kakuna (L10),
Headbutt forest area trees.

Natural Moves:
Poison Sting (start)
String Shot (start)
Harden (start if Kakuna caught wild, level 7 if evolved to Kakuna)
Fury Attack (L10 Beedrill)
Focus Energy (L15 Beedrill)
Twineedle (L20 Beedrill)
Rage (L25 Beedrill)
Pursuit (L30 Beedrill)
Pin Missile (L35 Beedrill)
Agility (L40 Beedrill)

TM/HM: *Only Beedrill can use TMs and HMs*
Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent (12),
Snore (13), Hyper Beam (15), Protect (17), Endure (20), Frustration (21),
Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb
(36), Swift (39), Rest (44), Attract (45), Fury Cutter (49), Cut (H1)

R/B/Y TMs: Swords' Dance, Take Down, Double-Edge, Rage, Mega Drain, Mimic,
Reflect, Bide, Skull Bash, Substitute

Breeding: None

Crystal Move Tutor: None

Maximum Stats: L50: 140 HP, 100 Attack, 60 Defense, 95 Speed, 65 Special
Attack, 100 Special Defense
L100: 333 HP (T85), 258 Attack (T76), 178 Defense (135), 248 Speed (T72),
188 Special Attack (T119), 258 Special Defense (T63)

16-17-18: Pidgey/Pidgeotto/Pidgeot (Normal/Flying)
Location: Pidgey- Route 29, Route 30, Route 31, Route 35, National Park,
Route 36, Route 37, Route 6, Route 5, Route 25, Route 2, Route 1
Pidgeotto- Evolve Pidgey (L18), Route 36, Route 37, Route 43, Route 25,
Route 8, Route 12, Route 13, Route 14, Route 15, Route 2
Pidgeot- Evolve Pidgeotto (L36)

Natural Moves:
Tackle (start)
Sand-Attack (L5 Pidgey)
Gust (L9 Pidgey)
Quick Attack (L15 Pidgey)
Whirwind (L23 Pidgeotto)
Wing Attack (L29 Pidgey, L33 Pidgeotto)
Agility (L37 Pidgey, L43 Pidgeotto, L46 Pidgeot)
Mirror Move (L47 Pidgey, L55 Pidgeotto, L61 Pidgeot)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13),
Hyper Beam (15, Pidgeot), Protect (17), Endure (20), Frustration (21),
Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk
(35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel
Wing (47), Fly (H2)

R/B/Y TMs: Razor Wind, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide,
Sky Attack, Substitute

Breeding: Pursuit, Faint Attack, Foresight, Steel Wing

Crystal Move Tutor: None

Maximum Stats: L50: 158 HP, 100 Attack, 95 Defense, 111 Speed, 90 Special
Attack, 90 Special Defense
L100: 369 HP (52), 258 Attack (T76), 248 Defense (T70), 280 Speed (T39),
238 Special Attack (T78), 238 Special Defense (T91)

19-20: Rattata/Raticate (Normal)
Location: Rattata- Route 29, Route 30, Route 31, Sprout Tower, Route 32,
Union Cave, Route 33, Route 34, Burned Tower, Route 38, Route 39, Route 46,
Mt. Mortar, Tin Tower, Route 9, Route 7, Route 11, Route 3, Route 4, Route
1, Route 22
Raticate- Evolve Rattata (L20), Burned Tower (1st floor), Route 38, Route
39, Mt. Mortar, Route 26/27, Route 9, Route 10, Route 7

Natural Moves:
Tackle (start)
Tail Whip (start)
Quick Attack (L7 Rattata)
Hyper Fang (L13 Rattata)
Focus Energy (L20 Rattata)
Scary Face (L20 Raticate)
Pursuit (L27 Rattata, L30 Raticate)
Super Fang (L34 Rattata, L40 Raticate)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Rock Smash (8), Hidden Power
(10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, Raticate),
Icy Wind (16), Protect (17), Endure (20), Frustration (21), Iron Tail (23),
Thunder (25), Return (27), Dig (28), Shadow Ball (30), Mud-Slap (31),
Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl
(40), Rest (44), Attract (45), Thief (46), Cut (H1, Raticate), Strength
(H4, Raticate)

R/B/Y TMs: Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Ice
Beam, Rage, Thunderbolt, Mimic, Reflect, Bide, Skull Bash, Substitute

Breeding: Reversal, Bite, Flame Wheel, Fury Swipes, Screech, Counter

Crystal Move Tutor: Ice Beam, Thunderbolt (Raticate)

Maximum Stats: L50: 130 HP, 101 Attack, 80 Defense, 117 Speed, 70 Special
Attack, 90 Special Defense
L100: 313 HP (T117), 260 Attack (75), 218 Defense (T103), 292 Speed (31),
198 Special Attack (T113), 238 Special Defense (T90)

21-22: Spearow/Fearow (Normal/Flying)
Location: Spearow- Route 33, Route 42, Route 46, Route 9, Route 10, Route
3, Route 4, Route 22, Route 7, Headbutt mountain area trees.
Fearow- Route 9, Route 10, Route 16, Route 17, Route 18, Route 22, evolve
Spearow (L20)

Natural Moves:
Peck (start)
Growl (start)
Leer (L7 Spearow)
Fury Attack (L14 Spearow)
Pursuit (L25 Spearow, L26 Fearow)
Mirror Move (L31 Spearow, L32 Fearow)
Drill Peck (L37 Spearow, L40 Fearow)
Agility (L43 Spearow, L47 Fearow)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13),
Hyper Beam (15, Fearow), Protect (17), Endure (20), Frustration (21),
Return (27), Mud-Slap (31), Double Team (32), Swagger (34), Sleep Talk
(35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel
Wing (47), Fly (H2)

R/B/Y TMs: Razor Wind, Whirlwind, Take Down, Double-Edge, Rage, Mimic,
Double Team, Reflect, Bide, Sky Attack, Substitute

Breeding: Scary Face, Faint Attack, Quick Attack, Tri Attack, False Swipe,
Sonicboom (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 140 HP, 110 Attack, 85 Defense, 120 Speed, 81 Special
Attack, 81 Special Defense
L100: 333 HP (T85), 278 Attack (T50), 228 Defense (T93), 298 Speed (T19),
220 Special Attack (93), 220 Special Defense (115)

23-24: Ekans/Arbok (Poison)
Location: Ekans- Route 32, Route 33, Route 3, Route 4 (Silver), Game Corner
(Gold)
Arbok- Route 26, Route 27, Route 3, Route 4 (Silver), evolve Ekans (L22)

Natural Moves:
Wrap (start)
Leer (start)
Poison Sting (L9 Ekans)
Bite (L15 Ekans)
Glare (L23 Ekans, L25 Arbok)
Screech (L29 Ekans, L33 Arbok)
Acid (L37 Ekans, L43 Arbok)
Haze (L43 Ekans, L51 Arbok)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day
(11), Snore (13), Hyper Beam (15), Protect (17), Giga Drain (19), Endure
(20), Frustration (21), Earthquake (26), Return (27), Dig (28), Double Team
(32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract
(45), Thief (46), Strength (H4)

R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Fissure,
Mimic, Bide, Skull Bash, Rock Slide, Substitute

Breeding: Pursuit, Beat Up, Slam, Spite, Crunch (Crystal)

Crystal Move Tutor: None

Maximum Stats: L50: 135 HP, 105 Attack, 89 Defense, 100 Speed, 85 Special
Attack, 99 Special Defense
L100: 323 HP (T105), 268 Attack (T59), 236 Defense (92), 258 Speed (T63),
228 Special Attack (T82), 256 Special Defense (80)

172-25-26: Pichu/Pikachu/Raichu (Electric)
Location: Pichu- Breed Pikachu/Raichu
Pikachu- Evolve Pichu (happy), Route 2
Raichu- Evolve Pikachu (Thunder Stone)

Natural Moves:
Thundershock (start)
Charm (Pichu starts with this)
Growl (Pikachu starts with this)
Tail Whip (L6 Pichu/Pikachu)
Thunder Wave (L8 Pichu/Pikachu)
Sweet Kiss (L11 Pichu)
Quick Attack (L11 Pikachu)
Double Team (L15 Pikachu)
Slam (L20 Pikachu)
Thunderbolt (L26 Pikachu)
Agility (L33 Pikachu)
Thunder (L41 Pikachu)
Light Screen (L50 Pikachu)

TM/HM: Dynamicpunch (1, not Pichu), Headbutt (2), Curse (3), Rollout (4),
Toxic (6), Zap Cannon (7), Hidden Power (10), Snore (13), Hyper Beam (15,
Raichu), Protect (17), Rain Dance (18), Endure (20), Frustration (21),
Iron Tail (23), Thunder (25), Return (27), Mud-Slap (31), Double Team (32),
Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40), Thunderpunch
(41, not Pichu), Detect (43), Rest (44), Attract (45), Strength (H4, not
Pichu), Flash (H5)

R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Pay
Day, Submission, Seismic Toss, Rage, Mimic, Reflect, Bide, Skull Bash,
Substitute, Surf (import Surfing Pikachu/Raichu)

Breeding: Present, Reversal, Bide, Doubleslap, Encore, Dizzy Punch (Crystal),
Petal Dance (Pokecenter), Sing (Pokeceter), Scary Face (Pokecenter),

27-28: Sandshrew/Sandslash (Ground)
Location: Sandshrew: Union Cave, Mt. Moon, (Gold), Game Corner (Silver)
Sandslash: Evolve Sandshrew (L22), Route 26, Route 27, Mt. Moon (Gold)

Natural Moves:
Scratch (start)
Defense Curl (L6 Sandshrew)
Sand-Attack (L11 Sandshrew)
Poison Sting (L7 Sandshrew/Sandslash)
Slash (L23 Sandshrew, L24 Sandslash)
Swift (L30 Sandshrew, L33 Sandslash)
Fury Swipes (L37 Sandshrew, L42 Sandslash)
Sandstorm (L45 Sandshrew, L52 Sandslash)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Toxic (6),
Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam
(15, Sandslash), Protect (17), Endure (20), Frustration (21), Iron Tail
(23), Earthquake (26), Return (27), Dig (28), Mud-Slap (31), Double Team
(32), Swagger (34), Sleep Talk (35), Sandstorm (37), Swift (39), Defense
Curl (40), Detect (43), Rest (44), Attract (45), Thief (46), Fury Cutter
(49), Cut (H1), Strength (H4)

R/B/Y TMs: Swords' Dance, Body Slam, Take Down, Double-Edge, Submission,
Seismic Toss, Rage, Fissure, Mimic, Bide, Skull Bash, Rock Slide,
Substitute

Breeding: Rapid Spin, Counter, Flail, Safeguard, Metal Claw (Crystal)

Crystal Move Tutor: None

Maximum Stats: L50: 150 HP, 120 Attack, 130 Defense, 85 Speed, 65 Special
Attack, 75 Special Defense
L100: 353 HP (T66), 298 Attack (T30), 318 Defense (T17), 228 Speed (T90),
188 Special Attack (T119), 208 Special Defense (T124)

29-30-31: NidoranF/Nidorina/Nidoqueen (Poison, Poison, Poison/Ground)
Location: NidoranF: Route 35, Route 36
Nidorina: Route 12, Route 13, Route 14, Route 15, evolve NidoranF (L16)
Nidoqueen: Evolve Nidorina (Moon Stone)

Natural Moves:
Tackle (start)
Growl (start)
Scratch (L8 NidoranF)
Double Kick (L12 NidoranF)
Poison Sting (L17 NidoranF, L19 Nidorina)
Body Slam (L23 Nidoqueen)
Tail Whip (L23 NidoranF, L27 Nidorina)
Bite (L30 NidoranF, L36 Nidorina)
Fury Swipes (L38 NidoranF, L46 Nidorina)

TM/HM: Dynamicpunch (1, Nidoqueen), Headbutt (2), Curse (3), Rollout (4,
Nidoqueen), Roar (5, Nidoqueen), Toxic (6), Rock Smash (8, not NidoranF)
Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam
(15, Nidoqueen), Icy Wind (16, Nidoqueen), Protect (17), Rain Dance (18),
Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Earthquake
(26, Nidoqueen), Return (27), Shadow Ball (30, Nidoqueen), Mud-Slap (31),
Double Team (32), Ice Punch (33, Nidoqueen), Swagger (34), Sleep Talk (35),
Sandstorm (37, Nidoqueen), Fire Blast (38, Nidoqueen), Defense Curl (40),
Thunderpunch (41, Nidoqueen), Detect (43), Rest (44), Attract (45), Thief
(46), Fire Punch (48, Nidoqueen), Fury Cutter (49, Nidoqueen), Surf (H3,
Nidoqueen), Strength (H4, not NidoranF)

RBY TMs: Mega Punch (Nidoqueen), Mega Kick (Nidoqueen), Horn Drill (not
NidoranF), Double-Edge, Bubblebeam (not NidoranF), Water Gun (not
NidoranF), Ice Beam (not NidoranF), Pay Day (Nidoqueen), Submission
(Nidoqueen), Seismic Toss (Nidoqueen), Rage, Thunderbolt, Fissure
(Nidoqueen), Mimic, Reflect, Bide, Skull Bash, Rock Slide (Nidoqueen),
Substitute

Breeding: Take Down, Beat Up, Supersonic, Focus Energy, Charm, Counter,
Disable, Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter), Moonlight
(Pokecenter)

Crystal Move Tutor: Thunderbolt, Ice Beam (not NidoranF), Flamethrower
(Nidoqueen)

Maximum Stats: L50: 165 HP, 102 Attack, 107 Defense, 96 Speed, 95 Special
Attack, 105 Special Defense
L100: 383 HP (T32), 262 Attack (T71), 272 Defense (43), 250 Speed (T70),
248 Special Attack (T72), 268 Special Defense (T49)

32-33-34: NidoranM/Nidorino/Nidoking (Poison, Poison, Poison/Ground)
Location: NidoranM: Route 35, Route 36
Nidorino: Route 12, ROute 13, Route 14, Route 15, evolve NidoranM (L16)
Nidoking: Evolve Nidorino (Moon Stone)

Natural Moves:
Tackle (start)
Leer (start)
Horn Attack (L8 NidoranM)
Double Kick (L12 NidoranM)
Poison Sting (L17 NidoranM, L19 Nidorino)
Thrash (L23 Nidoking)
Focus Energy (L23 NidoranM, L27 Nidorino)
Fury Attack (L30 NidoranM, L36 Nidorino)
Horn Drill (L38 NidoranM, L46 Nidorino)

TM/HM: Dynamicpunch (1, Nidoking), Headbutt (2), Curse (3), Rollout (4,
Nidoking), Roar (5, Nidoking), Toxic (6), Rock Smash (8, not NidoranM)
Hidden Power (10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam
(15, Nidoking), Icy Wind (16, Nidoking), Protect (17), Rain Dance (18),
Endure (20), Frustration (21), Iron Tail (23), Thunder (25), Earthquake
(26, Nidoking), Return (27), Shadow Ball (30, Nidoking), Mud-Slap (31),
Double Team (32), Ice Punch (33, Nidoking), Swagger (34), Sleep Talk (35),
Sandstorm (37, Nidoking), Fire Blast (38, Nidoking), Defense Curl (40),
Thunderpunch (41, Nidoking), Detect (43), Rest (44), Attract (45), Thief
(46), Fire Punch (48, Nidoking), Fury Cutter (49, Nidoking), Surf (H3,
Nidoking), Strength (H4, not NidoranM)

RBY TMs: Mega Punch (Nidoking), Mega Kick (Nidoking), Body Slam, Double-
Edge, Bubblebeam (not NidoranM), Water Gun (not NidoranM), Ice Beam (not
NidoranM), Pay Day (Nidoking), Submission (Nidoking), Seismic Toss
(Nidoking), Rage, Thunderbolt, Fissure (Nidoking), Mimic, Reflect, Bide,
Skull Bash, Rock Slide (Nidoking), Substitute

Breeding: Confusion, Amnesia, Beat Up, Disable, Counter, Supersonic, Take
Down, Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter), Morning Sun
(Pokecenter)

Crystal Move Tutor: Thunderbolt, Ice Beam (not NidoranM), Flamethrower
(Nidoking)

Maximum Stats: L50: 156 HP, 112 Attack, 97 Defense, 105 Speed, 105 Special
Attack, 95 Special Defense
L100: 365 HP (53), 282 Attack (T48), 252 Defense (69), 268 Speed (T48),
268 Special Attack (T50), 248 Special Defense (T82)

173-35-36: Cleffa/Clefairy/Clefable (Normal)
Location: Cleffa: Breed Clefairy/Clefable
Clefairy: Mt. Moon, evolve Cleffa (happy)
Clefable: Evolve Clefairy (Moon Stone)

Natural Moves:
Pound (start)
Charm (Cleffa starts with this)
Growl (Clefairy starts with this)
Encore (L4 Cleffa/Clefairy)
Sing (L8 Cleffa/Clefairy)
Sweet Kiss (L13 Cleffa)
Doubleslap (L13 Clefairy)
Minimize (L19 Clefairy)
Defense Curl (L26 Clefairy)
Metronome (L34 Clefairy)
Moonlight (L43 Clefairy)
Light Screen (L53 Clefairy)

TM/HM: Dynamicpunch (1, not Cleffa) Headbutt (2), Curse (3), Rollout (4),
Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day (11),
Snore (13), Blizzard (14), Hyper Beam (15, Clefable), Icy Wind (16, Cleffa)
Protect (17), Rain Dance (18), Endure (20), Return (21), Solarbeam (22),
Iron Tail (23), Thunder (25, not Cleffa), Return (27), Psychic (29), Shadow
Ball (30), Mud-Slap (31), Double Team (32), Ice Punch (33, not Cleffa),
Swagger (34), Sleep Talk (35), Fire Blast (38), Defense Curl (40), Thunder
Punch (41, not Cleffa), Dream Eater (42), Detect (43), Rest (44), Attract
(45), Fire Punch (48, not Cleffa), Nightmare (50), Strength (H4, not
Cleffa), Flash (H5)

R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Bubblebeam, Water Gun, Ice Beam, Submission, Counter, Seismic Toss, Rage,
Thunderbolt, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave,
Psywave, Tri Attack, Substitute

Breeding: Amnesia, Splash, Metronome, Belly Drum, Present, Mimic, Dizzy
Punch (Crystal), Petal Dance (Pokecenter), Swift (Pokecenter), Scary Face
(Pokecenter)

Crystal Move Tutor: Thunderbolt, Ice Beam, Flamethrower

Maximum Stats: L50: 170 HP, 90 Attack, 93 Defense, 80 Speed, 105 Special
Attack, 110 Special Defense
L100: 393 HP (23), 238 Attack (T99), 244 Defense (82), 218 Speed (T96),
268 Special Attack (T50), 278 Special Defense (T43)

37-38: Vulpix/Ninetales (Fire)
Location: Vulpix: Route 36, Route 37, Route 8, Route 7 (Silver only)
Ninetales: Evolve Vulpix (Fire Stone)

Natural Moves:
Ember (start)
Tail Whip (start)
Quick Attack (L7 Vulpix)
Roar (L13 Vulpix)
Confuse Ray (L19 Vulpix)
Safeguard (L25 Vulpix)
Flamethrower (L31 Vulpix)
Fire Spin (L37 Vulpix)

TM/HM: Headbutt (2), Curse (3), Roar (5, Ninetales), Toxic (6), Hidden Power
(10), Sunny Day (11), Snore (13), Hyper Beam (15, Ninetales), Protect (17)
Endure (20), Frustration (21), Iron Tail (23), Return (27), Dig (28),
Double Team (32), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift
(39), Rest (44), Attract (45)

RBY TMs: Body Slam, Take Down, Double-Edge, Rage, Mimic, Reflect, Bide,
Skull Bash, Substitute

Breeding: Hypnosis, Faint Attack, Flail, Disable, Spite

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 148 HP, 96 Attack, 95 Defense, 120 Speed, 101 Special
Attack, 120 Special Defense
L100: 349 HP (T47), 250 Attack (T86), 248 Defense (T70), 298 Speed (T19),
260 Special Attack (61), 298 Special Defense (T21)

174-39-40: Igglybuff/Jigglypuff/Wigglytuff (Normal)
Location: Igglybuff: Breed Jigglypuff/Wigglytuff
Jigglypuff: Route 46, Route 3, Route 4, evolve Igglybuff (happy)
Wigglytuff: Evolve Jigglypuff (Moon Stone)

Natural Moves:
Sing (start)
Charm (Igglybuff starts with this)
Defense Curl (L4 Igglybuff/Jigglypuff)
Pound (L9 Igglybuff/Jigglypuff)
Sweet Kiss (L14 Igglybuff)
Disable (L14 Jigglypuff)
Rollout (L19 Jigglypuff)
Doubleslap (L24 Jigglypuff)
Rest (L29 Jigglypuff)
Body Slam (L34 Jigglypuff)
Double-Edge (L39 Jigglypuff)

TM/HM: Dynamicpunch (1, not Igglybuff), Headbutt (2), Curse (3), Rollout
(4), Toxic (6), Zap Cannon (7), Psych Up (9), Hidden Power (10), Sunny Day
(11), Snore (13), Blizzard (14, not Igglybuff), Hyper Beam (15,
Wigglytuff), Icy Wind (16, Igglybuff) Protect (17), Rain Dance (18), Endure
(20), Frustration (21), Solarbeam (22), Thunder (25, not Igglybuff), Return
(27), Psychic (29), Shadow Ball (30), Mud-Slap (31), Double Team (32), Ice
Punch (33, not Igglybuff), Swagger (34), Sleep Talk (35), Fire Blast (38),
Defense Curl (40), Thunderpunch (41, not Igglybuff), Dream Eater (42),
Detect (43), Rest (44), Attract (45), Fire Punch (48, not Igglybuff),
Nightmare (50), Strength (H4, not Igglybuff), Flash (H5)

R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Bubblebeam, Water Gun, Ice Beam, Submission, Counter, Seismic Toss, Rage,
Thunderbolt, Teleport, Mimic, Reflect, Bide, Skull Bash, Thunder Wave,
Psywave, Tri Attack, Substitute

Breeding: Perish Song, Faint Attack, Present, Dizzy Punch (Crystal),
Petal Dance (Pokecenter), Mimic (Pokecenter), Scary Face (Pokecenter)

Crystal Move Tutor: Thunderbolt, Ice Beam, Flamethrower

Maximum Stats: L50: 215 HP, 90 Attack, 65 Defense, 65 Speed, 95 Special
Attack, 70 Special Defense
L100: 483 HP (4), 238 Attack (T99), 188 Defense (T130), 188 Speed (T116),
248 Special Attack (T72), 198 Special Defense (T128)

41-42-169: Zubat/Golbat/Crobat (Poison/Flying)
Location: Zubat: Union Cave, Route 33, Slowpoke Well, Ilex Forest, Burned
Tower, Route 42, Ice Path, Mt. Mortar, Dark Cave, Whirl Islands, Rock
Tunnel, Route 3, Route 4, Mt. Moon
Golbat: Slowpoke Well, Ice Cave, Dark Cave, Mt. Mortar, Victory Road,
Whirl Islands, Mt. Silver, evolve Zubat (L22)
Crobat: Evolve Golbat (happy)

Natural Moves:
Leech Life (start)
Supersonic (L6 Zubat)
Bite (L12 Zubat)
Confuse Ray (L19 Zubat)
Wing Attack (L27 Zubat, L30 Golbat/Crobat)
Mean Look (L36 Zubat, L42 Golbat/Crobat)
Haze (L46 Zubat, L55 Golbat/Crobat)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13),
Hyper Beam (15, not Zubat), Protect (17), Giga Drain (19), Endure (20),
Frustration (21), Return (27), Double Team (32), Swagger (34), Sleep Talk
(35), Swift (39), Detect (43), Rest (44), Attract (45), Thief (46), Steel
Wing (47), Fly (H2, Crobat)

R/B/Y TMs: Razor Wind, Whirlwind, Take Down, Double-Edge, Rage, Mega Drain,
Mimic, Bide, Substitute (Screech)

Breeding: Pursuit, Whirlwind, Gust, Faint Attack, Quick Attack, Flail
(Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 160 HP, 110 Attack, 100 Defense, 150 Speed, 90 Special
Attack, 100 Special Defense
L100: 373 HP (T47), 278 Attack (T50), 258 Defense (T54), 358 Speed (T2),
238 Special Attack (T78), 258 Special Defense (T63)

43-44-45/186: Oddish/Gloom/Vileplume/Bellossom (Grass/Poison, Grass/Poison,
Grass/Poison, Grass)
Location: Oddish: Ilex Forest, Route 6, Route 5, Route 24, Route 25
Gloom: Route 5, evolve Oddish (L22)
Vileplume: Evolve Gloom (Leaf Stone)
Bellossom: Evolve Gloom (Sun Stone)

Natural Moves:
Absorb (start)
Sweet Scent (L7 Oddish)
Poison Powder (L14 Oddish)
Stun Spore (L16 Oddish)
Sleep Powder (L18 Oddish)
Acid (L23 Oddish, L24 Gloom)
Moonlight (L32 Oddish, L35 Gloom)
Petal Dance (L39 Oddish, L44 Gloom)
Solarbeam (L55 Bellossom)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent
(12), Snore (13), Hyper Beam (15, Vileplume/Bellossom), Protect (17),
Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22), Return (27),
Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44),
Attract (45), Cut (H1), Flash (H5)

R/B/Y TMs: Body Slam (Vileplume), Take Down, Double-Edge, Rage, Mega Drain,
Mimic, Reflect, Bide, Substitute

Breeding: Flail, Razor Leaf, Synthesis, Swords' Dance, Charm, Leech Seed
(Pokecenter)

Crystal Move Tutor: None

Maximum Stats (Vileplume): L50: 150 HP, 100 Attack, 105 Defense, 70 Speed,
120 Special Attack, 110 Special Defense
L100: 353 HP (T66), 258 Attack (T76), 268 Defense (T44), 198 Speed (T108),
298 Special Attack (T22), 278 Special Defense (T43)
(Bellossom): L50: 150 HP, 100 Attack, 105 Defense, 70 Speed, 110 Special
Attack, 120 Special Defense
L100: 353 HP (T66), 258 Attack (T76), 268 Defense (T44), 198 Speed (T108),
278 Special Attack (T42), 298 Special Defense (T21)

46-47: Paras/Parasect (Bug/Grass)
Location: Paras: Ilex Forest, Mt. Moon
Parasect: Evolve Paras (L24)

Natural Moves:
Scratch (start)
Stun Spore (L7 Paras)
Poison Powder (L13 Paras)
Leech Life (L19 Paras)
Spore (L25 Paras, L28 Parasect)
Slash (L31 Paras, L37 Parasect)
Growth (L37 Paras, L46 Parasect)
Giga Drain (L43 Paras, L55 Parasect)

TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day
(11), Sweet Scent (12), Snore (13), Hyper Beam (15, Parasect), Protect
(17), Giga Drain (19), Endure (20), Frustration (21), Solarbeam (22),
Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35),
Sludge Bomb (36), Rest (44), Attract (45), Thief (46), Fury Cutter (49),
Cut (H1), Flash (H5)

R/B/Y TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Rage, Mega
Drain, Mimic, Reflect, Bide, Skull Bash, Substitute

Breeding: Psybeam, False Swipe, Light Screen, Flail, Counter, Screech,
Pursuit, Sweet Scent, Synthesis (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 135 HP, 115 Attack, 100 Defense, 50 Speed, 80 Special
Attack, 100 Special Defense
L100: 323 HP (T105), 288 Attack (T38), 258 Defense (T54), 158 Speed (T129),
218 Special Attack (T94), 258 Special Defense (T63)

48-49: Venonat/Venomoth (Bug/Poison)
Location: Venonat: Route 43, Route 24, Route 25
Venomoth: Route 24, Route 25, evolve Venonat (L31)

Natural Moves:
Tackle (start)
Disable (start)
Foresight (start)
Supersonic (L9 Venonat)
Confusion (L17 Venonat)
Poison Powder (L20 Venonat)
Leech Life (L25 Venonat)
Stun Spore (L28 Venonat)
Gust (L31 Venomoth)
Psybeam (L33 Venonat, L36 Venomoth)
Sleep Powder (L36 Venonat, L42 Venomoth)
Psychic (L41 Venonat, L52 Venomoth)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent
(12), Snore (13), Hyper Beam (15, Venomoth), Protect (17), Giga Drain (19),
Endure (20), Frustration (21), Solarbeam (22), Return (27), Psychic (29),
Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Swift
(39), Rest (44), Attract (45), Thief (46), Flash (H5)

RBY TMs: Razor Wind (Yellow), Whirlwind (Yellow), Take Down, Double-Edge,
Rage, Mega Drain, Teleport (Yellow), Mimic, Reflect, Bide, Psywave,
Substitute

Breeding: Baton Pass, Screech, Giga Drain

Crystal Move Tutor: None

Maximum Stats: L50: 145 HP, 85 Attack, 80 Defense, 110 Speed, 110 Special
Attack, 95 Special Defense
L100: 343 HP (T79), 228 Attack (T106), 218 Defense (T103), 278 Speed (T41),
278 Special Attack (T42), 248 Special Defense (T82)

50-51: Diglett/Dugtrio (Ground)
Location: Diglett: Diglett's Cave
Dugtrio: Diglett's Cave, evolve Diglett (L26)

Natural Moves:
Scratch (start)
Tri-Attack (Crystal: capture a Dugtrio and it will have this)
Growl (L5 Diglett)
Magnitude (L9 Diglett)
Dig (L17 Diglett)
Sand-Attack (L25 Diglett)
Slash (L33 Diglett, L37 Dugtrio)
Earthquake (L41 Diglett, L49 Dugtrio)
Fissure (L49 Diglett, L61 Dugtrio)

TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Sunny Day
(11), Snore (13), Hyper Beam (15, Dugtrio), Protect (17), Endure (20),
Frustration (21), Earthquake (26), Return (27), Dig (28), Mud-Slap (31),
Double Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44),
Attract (45), Thief (46), Cut (H1)

RBY TMs: Body Slam, Take Down, Double-Edge, Rage, Mimic, Bide, Rock Slide,
Substitute

Breeding: Screech, Pursuit, Ancientpower, Faint Attack, Beat Up

Crystal Move Tutor: None

Maximum Stats: L50: 110 HP, 100 Attack, 70 Defense, 140 Speed, 70 Special
Attack, 90 Special Defense
L100: 273 HP (137), 258 Attack (T76), 198 Defense (T123), 338 Speed (T6),
198 Special Attack (T113), 238 Special Defense (T91)

52-53: Meowth/Persian (Normal)
Location: Meowth: Route 38, Route 39, Route 5, Route 6, Route 7, Route 8
(Silver only)
Persian: Route 7 (Silver only), evolve Meowth (L28)

Natural Moves:
Scratch (start)
Growl (start)
Bite (L11 Meowth)
Pay Day (L20 Meowth)
Faint Attack (L28 Meowth, L29 Persian)
Screech (L35 Meowth, L38 Persian)
Fury Swipes (L41 Meowth, L46 Persian)
Slash (L46 Meowth, L53 Persian)

TM/HM: Headbutt (2), Curse (3), Roar (5, Persian) Toxic (6), Zap Cannon (7),
Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15,
Persian), Icy Wind (16), Protect (17), Endure (20), Frustration (21), Iron
Tail (23), Thunder (25), Return (27), Shadow Ball (30), Mud-Slap (31),
Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl
(40), Dream Eater (42), Detect (43), Rest (44), Attract (45), Thief (46),
Nightmare (50)

RBY TMs: Body Slam, Take Down, Double-Edge, Bubblebeam, Water Gun, Rage,
Thunderbolt, Mimic, Bide, Skull Bash, Substitute

Breeding: Amnesia, Spite, Hypnosis, Charm

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 140 HP, 90 Attack, 80 Defense, 135 Speed, 85 Special
Attack, 85 Special Defense
L100: 333 HP (T85), 238 Attack (T99), 218 Defense (T103), 328 Speed (T8),
228 Special Attack (T82), 228 Special Defense (T104)

54-55: Psyduck/Golduck (Water)
Location: Psyduck: Surf Route 35, Ilex Forest, Route 6
Golduck: Surf Route 35, Ilex Forest, Route 6, Mt. Silver, evolve Psyduck
(L33)

Natural Moves:
Scratch (start)
Tail Whip (L5 Psyduck)
Disable (L10 Psyduck)
Confusion (L16 Psyduck)
Screech (L23 Psyduck)
Psych Up (L31 Psyduck)
Fury Swipes (L40 Psyduck, L44 Golduck)
Hydro Pump (L50 Psyduck, L58 Golduck)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash
(8), Psych Up (9), Hidden Power (10), Snore (13), Blizzard (14), Hyper Beam
(15, Golduck), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20),
Frustration (21), Iron Tail (23), Return (27), Dig (28), Mud-Slap (31),
Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35), Swift (39),
Rest (44), Attract (45), Fury Cutter (49, Golduck), Surf (H3), Strength (H4),
Flash (H5), Whirlpool (H6), Waterfall (H7)

RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Bubblebeam, Water Gun, Pay Day, Submission, Counter, Seismic Toss, Rage,
Mimic, Bide, Skull Bash, Substitute, Amnesia (not a TM, Amnesia Psyduck can
be imported).

Breeding: Psychic, Ice Beam, Psybeam, Light Screen, Foresight, Hypnosis,
Future Sight, Cross Chop (Crystal), Petal Dance (Pokecenter), Tri Attack
(Pokecenter)

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 155 HP, 102 Attack, 98 Defense, 105 Speed, 115 Special
Attack, 100 Special Defense
L100: 363 HP (T54), 262 Attack (T61), 254 Defense (T66), 268 Speed (T48),
288 Special Attack (T35), 258 Special Defense (T63)

56-57: Mankey/Primeape (Fighting)
Location: Mankey: Route 42, Route 9 (Gold only)
Primeape: Route 9 (Gold only), evolve Mankey (L28)

Natural Moves:
Scratch (start)
Leer (start)
Low Kick (L9 Mankey)
Karate Chop (L15 Mankey)
Fury Swipes (L21 Mankey)
Focus Energy (L27 Mankey)
Rage (L28 Primeape)
Seismic Toss (L33 Mankey, L36 Primeape)
Cross Chop (L39 Mankey, L45 Primeape)
Screech (L45 Mankey, L54 Primeape)
Thrash (L51 Mankey, L63 Primeape)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash
(8), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam
(15, Primeape), Protect (17), Endure (20), Frustration (21), Iron Tail (23),
Thunder (25), Return (27), Dig (28), Mud-Slap (31), Double Team (32), Ice
Punch (33), Swagger (34), Sleep Talk (35), Swift (39), Defense Curl (40),
Thunderpunch (41), Detect (43), Rest (44), Attract (45), Thief (46),
Fire Punch (48), Strength (H4)

RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Pay Day,
Submission, Rage, Thunderbolt, Mimic, Bide, Metronome, Skull Bash,
Substitute

Breeding: Rock Slide, Reversal, Foresight, Counter, Meditate, Beat Up

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 140 HP, 125 Attack, 80 Defense, 115 Speed, 80 Special
Attack, 90 Special Defense
L100: 333 HP (T85), 308 Attack (T23), 218 Defense (T103), 288 Speed (T32),
218 Special Attack (T94), 238 Special Defense (T91)

58-59: Growlithe/Arcanine (Fire)
Location: Growlithe: Route 36, Route 37, Route 8, Route 7 (Gold only)
Arcanine: Evolve Growlithe (Fire Stone)

Natural Moves:
Bite (start)
Roar (start)
Ember (L9 Growlithe)
Leer (L18 Growlithe)
Take Down (L26 Growlithe)
Flame Wheel (L34 Growlithe)
Agility (L42 Growlithe)
Flamethrower (L50 Growlithe)
Extremespeed (L50 Arcanine)

TM/HM: Headbutt (2), Curse (3), Roar (5), Toxic (6), Rock Smash (8), Hidden
Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Arcanine), Protect
(17), Endure (20), Frustration (21), Iron Tail (23), Dragonbreath (24),
Return (27), Dig (28), Double Team (32), Swagger (34), Sleep Talk (35),
Fire Blast (38), Swift (39), Rest (44), Attract (45)

RBY TMs: Double-Edge, Rage, Dragon Rage, Teleport (Arcanine), Mimic, Reflect,
Bide, Skull Bash, Substitute

Breeding: Crunch, Body Slam, Safeguard, Thrash, Fire Spin

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 165 HP, 130 Attack, 100 Defense, 115 Speed, 120 Special
Attack, 100 Special Defense
L100: 383 HP (T32), 318 Attack (T18), 258 Defense (T54), 288 Speed (T32),
298 Special Attack (T22), 258 Special Defense (T63)

60-61-62/186: Poliwag/Poliwhirl/Poliwrath/Politoed (Water, Water, Water/
Fighting, Water)
Location: Poliwag: Route 30, Route 31, Ecruteak City, Viridian City, Route
22, Route 28, Mt. Silver, Ilex Forest (Fish), Route 44 (Fish), Route 28
(Fish)
Poliwhirl: Same as Poliwag, evolve Poliwag (L25)
Poliwrath: Evolve Poliwhirl (Water Stone)
Politoed: Evolve Poliwhirl (trade with King's Rock attached)

Natural Moves:
Bubble (start)
Hypnosis (L7 Poliwag)
Water Gun (L13 Poliwag)
Doubleslap (L19 Poliwag)
Rain Dance (L25 Poliwag)
Body Slam (L31 Poliwag, L35 Poliwrath)
Belly Drum (L37 Poliwag, L43 Poliwhirl)
Hydro Pump (L43 Poliwag, L51 Poliwhirl)
Submission (L35 Poliwrath)
Perish Song (L35 Politoed)
Mind Reader (L51 Poliwrath)
Swagger (L51 Politoed)

TM/HM: Dynamicpunch (1, Poliwrath/Politoed), Headbutt (2), Curse (3), Roar
(5, Poliwrath), Toxic (6), Rock Smash (8, not Poliwag), Hidden Power (10),
Snore (13), Blizzard (14), Hyper Beam (15, Poliwrath/Politoed), Icy Wind
(16), Protect (17), Rain Dance (18), Endure (20), Frustration (21),
Earthquake (26, Poliwrath/Politoed), Return (27), Psychic (29), Shadow Ball
(30, Poliwrath), Mud-Slap (31, not Poliwag), Double Team (32), Ice Punch
(33, not Poliwag), Swagger (34), Sleep Talk (35), Defense Curl (40), Detect
(43, not Poliwag), Rest (44), Attract (45), Thief (46), Surf (H3), Strength
(H4, not Poliwag), Whirlpool (H6), Waterfall (H7)

R/B/Y TMs: Mega Punch (not Poliwag), Mega Kick (not Poliwag), Body Slam,
Take Down, Double-Edge, Ice Beam, Submission (Poliwhirl), Seismic Toss (not
Poliwag), Rage, Earthquake (Poliwhirl), Fissure (Poliwhirl), Mimic, Bide,
Metronome (not Poliwag), Skull Bash, Psywave, Substitute, Strength
(Poliwhirl)

Breeding: Haze, Mind Reader, Bubblebeam, Mist, Splash, Growth (Pokecenter),
Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter)

Crystal Move Tutor: Ice Beam

Maximum Stats (Poliwrath): L50: 165 HP, 105 Attack, 115 Defense, 90 Speed,
90 Special Attack, 110 Special Defense
L100: 383 HP (T32), 268 Attack (T59), 288 Defense (T33), 238 Speed (T76),
238 Special Attack (T78), 278 Special Defense (T43)
(Politoed): L50: 165 HP, 95 Attack, 95 Defense, 90 Speed, 110 Special
Attack, 120 Special Defense
L100: 383 HP (T32), 248 Attack (T88), 248 Defense (T70), 238 Speed (T76),
278 Special Attack (T42), 298 Special Defense (T21)

63-64-65: Abra/Kadabra/Alakazam (Psychic)
Location: Abra: Route 34, Goldenrod Game Corner, Route 35, Route 6, Route
5, Route 24, Route 25, Route 8
Kadabra: Route 8, evolve Abra (L16)
Alakazam: Trade Kadabra (no item required)

Natural Moves:
Teleport (start)
Confusion (L16 Kadabra)
Kinesis (Kadabra caught wild start with this)
Disable (L18 Kadabra/Alakazam)
Psybeam (L21 Kadabra/Alakazam)
Recover (L26 Kadabra/Alakazam)
Future Sight (L31 Kadabra/Alakazam)
Psychic (L38 Kadabra/Alakazam)
Reflect (L45 Kadabra/Alakazam)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Zap Cannon
(7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper
Beam (15, Alakazam), Protect (17), Rain Dance (18), Endure (20),
Frustration (21), Return (27), Dig (28, not Abra), Psychic (29), Shadow
Ball (30), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk (35),
Thunderpunch (41), Dream Eater (42), Rest (44), Attract (45), Thief (46),
Fire Punch (48), Nightmare (50), Flash (H5)

R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Submission, Counter, Seismic Toss, Rage, Mimic, Bide, Metronome, Skull Bash,
Thunder Wave, Psywave, Tri Attack, Substitute

Breeding: Barrier, Light Screen, Encore, Foresight (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 130 HP, 70 Attack, 65 Defense, 140 Speed, 155 Special
Attack, 105 Special Defense
L100: 313 HP (T117), 198 Attack (T123), 188 Defense (T130), 338 Speed (T6),
368 Special Attack (T2), 268 Special Defense (T49)

66-67-68: Machop/Machoke/Machamp (Fighting)
Location: Machop: Trade (Goldenrod Dept. Store), Mt. Mortar, Rock Tunnel
Machoke: Mt. Mortar, Rock Tunnel, evolve Machop (L28)
Machamp: Trade Machoke (no item required)

Natural Moves:
Low Kick (start)
Leer (start)
Focus Energy (L7 Machop)
Karate Chop (L13 Machop)
Seismic Toss (L19 Machop)
Foresight (L25 Machop)
Vital Throw (L31 Machop, L34 Machoke/Machamp)
Cross Chop (L37 Machop, L43 Machoke/Machamp)
Scary Face (L43 Machop, L52 Machoke/Machamp)
Submission (L49 Machop, L61 Machoke/Machamp)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Rock Smash
(8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Machamp),
Protect (17), Endure (20), Frustration (21), Earthquake (26), Return (27),
Dig (28), Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34),
Sleep Talk (35), Fire Blast (38), Thunderpunch (41), Detect (43), Rest (44),
Attract (45), Thief (46), Fire Punch (48), Strength (H4)

RBY TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge, Counter,
Rage, Fissure, Mimic, Bide, Metronome, Skull Bash, Rock Slide, Substitute

Breeding: Light Screen, Rolling Kick, Meditate, Encore, Thrash (Pokecenter),
False Swipe (Pokecenter)

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 165 HP, 150 Attack, 100 Defense, 75 Speed, 85 Special
Attack, 105 Special Defense
L100: 383 HP (T32), 358 Attack (T3), 258 Defense (T54), 208 Speed (T102),
228 Special Attack (T82), 268 Special Defense (T49)

69-70-71: Bellsprout/Weepinbell/Victreebel (Grass/Poison)
Location: Bellsprout: Route 31, Route 32, Route 44, Route 6, Route 5, Route
24, Route 25
Weepinbell: Route 44, Route 24, Route 25, evolve Bellsprout (L21)
Victreebel: Evolve Weepinbell (Leaf Stone)

Natural Moves:
Vine Whip (start)
Growth (L6 Bellsprout)
Wrap (L11 Bellsprout)
Sleep Powder (L15 Bellsprout)
Poison Powder (L17 Bellsprout)
Stun Spore (L19 Bellsprout)
Acid (L23 Bellsprout, L24 Weepinbell)
Sweet Scent (L30 Bellsprout, L33 Weepinbell)
Razor Leaf (L37 Bellsprout, L42 Weepinbell)
Slam (L45 Bellsprout, L54 Weepinbell)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Sweet Scent
(12), Snore (13), Hyper Beam (15, Victreebel), Protect (17), Giga Drain
(19), Endure (20), Frustration (21), Solar Beam (22), Return (27), Double
Team (32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44),
Attract (45), Cut (H1), Flash (H5)

R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Mega Drain, Mimic,
Bide, Substitute

Breeding: Synthesis, Swords' Dance, Reflect, Leech Life, Encore,
Sweet Kiss (Pokecenter), Lovely Kiss (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 155 HP, 125 Attack, 85 Defense, 90 Speed, 120 Special
Attack, 80 Special Defense
L100: 363 HP (T54), 308 Attack (T23), 228 Defense (T93), 238 Speed (T76),
298 Special Attack (T22), 218 Special Defense (T116)

72-73: Tentacool/Tentacruel (Water/Poison)
Location: Tentacool: New Bark Town, Cherrygrove City, Route 32, Union Cave,
Route 34, Olivine City, Route 40, Route 41, Whirl Islands, Cianwood City,
Pallet Town, Vermilion City, Cinnibar Island, Route 12, Route 13, Route 19,
Route 20, Route 21, Route 26, Route 27
Tentacruel: Same as Tentacool, evolve Tentacool (L30)

Natural Moves:
Poison Sting (start)
Supersonic (L6 Tentacool)
Constrict (L12 Tentacool)
Acid (L19 Tentacool)
Bubblebeam (L25 Tentacool)
Wrap (L30 Tentacool)
Barrier (L36 Tentacool, L38 Tentacruel)
Screech (L43 Tentacool, L47 Tentacruel)
Hydro Pump (L49 Tentacool, L55 Tentacruel)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Snore (13), Blizzard (14),
Hyper Beam (15, Tentacruel), Icy Wind (16), Protect (17), Rain Dance (18),
Giga Drain (19), Endure (20), Frustration (21), Return (27), Double Team
(32), Swagger (34), Sleep Talk (35), Sludge Bomb (36), Rest (44), Attract
(45), Cut (H1), Surf (H3), Whirlpool (H6)

RBY TMs: Swords Dance, Take Down, Double-Edge, Water Gun, Ice Beam, Rage,
Mega Drain, Mimic, Reflect, Bide, Skull Bash, Substitute

Breeding: Haze, Mirror Coat, Aurora Beam, Rapid Spin, Safeguard, Confuse
Ray (Pokecenter),

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 155 HP, 90 Attack, 85 Defense, 120 Speed, 100 Special
Attack, 140 Special Defense
L100: 363 HP (T54), 238 Attack (T99), 228 Defense (T93), 298 Speed (T19),
258 Special Attack (T52), 338 Special Defense (8)

74-75-76: Geodude/Graveler/Golem (Rock/Ground)
Location: Geodude: Union Cave, Team Rocket Base (Mahogany), Route 45, Route
46, Mt. Mortar, Dark Cave, Rock Tunnel, Mt. Moon
Graveler: Route 45, Mt. Mortar, Dark Cave, Victory Road, Rock Tunnel,
Mt. Silver, evolve Geodude (L25)
Golem: Trade Graveler (no item required)

Natural Moves:
Tackle (start)
Defense Curl (L6 Geodude)
Rock Throw (L11 Geodude)
Magnitude (L16 Geodude)
Selfdestruct (L21 Geodude)
Harden (L26 Geodude, L27 Graveler/Golem)
Rollout (L31 Geodude, L34 Graveler/Golem)
Earthquake (L36 Geodude, L41 Graveler/Golem)
Explosion (L41 Geodude, L48 Graveler/Golem)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Rollout (4), Toxic (6),
Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam
(15, Golem), Protect (17), Endure (20), Frustration (21), Earthquake (26),
Return (27), Dig (28), Mud-Slap (31), Double Team (32), Swagger (34),
Sleep Talk (35), Sandstorm (37), Fire Blast (38), Defense Curl (40), Rest
(44), Attract (45), Fire Punch (48), Strength (H4)

R/B/Y TMs: Mega Punch, Mega Kick (Golem), Body Slam, Take Down, Double-
Edge, Submission, Counter, Seismic Toss, Rage, Fissure, Mimic, Bide,
Metronome, Rock Slide, Substitute

Breeding: Rock Slide, Mega Punch, Rapid Spin (Pokecenter)

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 155 HP, 130 Attack, 150 Defense, 65 Speed, 75 Special
Attack, 85 Special Defense
L100: 363 HP (T54), 318 Attack (T18), 358 Defense (T6), 188 Speed (T116)
208 Special Attack (T106), 228 Special Defense (T104)

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 135 HP, 110 Attack, 75 Defense, 120 Speed, 110 Special
Attack, 100 Special Defense
L100: 323 HP (T105), 278 Attack (T50), 208 Defense (T117), 298 Speed (T19),
278 Special Attack (T42), 258 Special Defense (T63)

77-78: Ponyta/Rapidash (Fire)
Location: Ponyta: Route 27, Route 26, Route 22, Route 28
Rapidash: Route 28, evolve Ponyta (L40)

Natural Moves:
Tackle (start)
Growl (L4 Ponyta)
Tail Whip (L8 Ponyta)
Ember (L13 Ponyta)
Stomp (L19 Ponyta)
Fire Spin (L26 Ponyta)
Take Down (L34 Ponyta)
Fury Attack (L40 Rapidash)
Agility (L43 Ponyta, L47 Rapidash)
Fire Blast (L53 Ponyta, L61 Rapidash)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Sunny Day
(11), Snore (13), Hyper Beam (15, Rapidash), Protect (17), Endure (20),
Frustration (21), Iron Tail (23), Return (27), Double Team (32), Swagger
(34), Sleep Talk (35), Fire Blast (38), Swift (39), Rest (44), Attract (45)

RBY TMs: Horn Drill, Body Slam, Double-Edge, Rage, Mimic, Reflect, Bide,
Skull Bash, Substitute

Breeding: Thrash, Charm, Flame Wheel, Hypnosis, Quick Attack, Double Kick,
Low Kick (Pokecenter)

Crystal Move Tutor: Flamethrower

Maximum Stats: L50: 140 HP, 120 Attack, 90 Defense, 125 Speed, 100 Special
Attack, 100 Special Defense
L100: 333 HP (T85), 298 Attack (T30), 238 Defense (T83), 308 Speed (T17),
258 Special Attack (T62), 258 Special Defense (T63)

79-80/199: Slowpoke/Slowbro/Slowking (Water/Psychic)
Location: Slowpoke: Slowpoke Well, Route 26/27 (Waterfall area)
Slowbro: Slowpoke Well, evolve Slowpoke (L37)
Slowking: Evolve Slowpoke (trade with King's Rock attached)

Natural Moves:
Curse (start)
Tackle (start)
Growl (L6 Slowpoke)
Water Gun (L15 Slowpoke)
Confusion (L20 Slowpoke)
Disable (L29 Slowpoke)
Headbutt (L34 Slowpoke)
Withdraw (L37 Slowbro)
Swagger (L43 Slowking)
Amnesia (L43 Slowpoke, L46 Slowbro)
Psychic (L48 Slowpoke/Slowking, L54 Slowbro)

TM/HM: Dynamicpunch (1, not Slowpoke), Headbutt (2), Curse (3), Toxic (6),
Zap Cannon (7), Rock Smash (8, not Slowpoke), Psych Up (9), Hidden Power
(10), Sunny Day (11), Snore (13), Blizzard (14), Hyper Beam (15, not
Slowpoke), Icy Wind (16), Protect (17), Rain Dance (18), Endure (20),
Frustration (21), Iron Tail (23), Earthquake (26), Return (27), Dig (28),
Psychic (29), Shadow Ball (30), Mud-Slap (31), Double Team (32), Ice Punch
(33, not Slowpoke), Swagger (34), Sleep Talk (35), Fire Blast (38), Swift
(39), Dream Eater (42), Rest (44), Attract (45), Fury Cutter (49, not
Slowpoke), Nightmare (50), Surf (H3), Strength (H4), Flash (H5), Whirlpool
(H6, Slowking)

R/B/Y TMs: Mega Punch (Slowbro), Mega Kick (Slowbro), Body Slam, Take Down,
Double-Edge, Bubblebeam, Ice Beam, Pay Day, Submission (Slowbro), Counter
(Slowbro), Seismic Toss (Slowbro), Rage, Fissure, Teleport, Mimic, Reflect,
Bide, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute

Breeding: Belly Drum, Stomp, Safeguard, Future Sight

Crystal Move Tutor: Ice Beam, Flamethrower

Maximum Stats (Slowbro): L50: 170 HP, 95 Attack, 130 Defense, 50 Speed,
120 Special Attack, 100 Special Defense
L100: 393 HP (T23), 248 Attack (T88), 318 Defense (T17), 158 Speed (T129),
298 Special Attack (T22), 258 Special Defense (T63)
(Slowking): L50: 170 HP, 95 Attack, 100 Defense, 50 Speed, 120 Special
Attack, 130 Special Defense
L100: 393 HP (T23), 248 Attack (T88), 258 Defense (T54), 158 Speed (T129)
298 Special Attack (T22), 318 Special Defense (T12)

81-82: Magnemite/Magneton (Electric/Steel)
Location: Magnemite: Route 38, Route 39, Route 6, Route 11
Magneton: Evolve Magnemite (L30)

Natural Moves:
Tackle (start)
Thundershock (L6 Magnemite)
Supersonic (L11 Magnemite)
Sonicboom (L16 Magnemite)
Thunder Wave (L21 Magnemite)
Lock-On (L27 Magnemite)
Swift (L33 Magnemite, L35 Magneton)
Tri Attack (Crystal: L35 Magneton)
Screech (L39 Magnemite, L43 Magneton)
Zap Cannon (L45 Magnemite, L53 Magneton)

TM/HM: Curse (3), Rollout (4), Toxic (6), Zap Cannon (7), Hidden Power
(10), Snore (13), Hyper Beam (15, Magneton), Icy Wind (16, Magneton),
Protect (17), Rain Dance (18), Endure (20), Frustration (21), Thunder (25),
Return (27), Double Team (32), Swagger (34), Sleep Talk (35), Swift (39),
Rest (44), Flash (H5)

RBY TMs: Take Down, Double-Edge, Rage, Thunderbolt, Teleport, Mimic,
Reflect, Bide, Substitute

Breeding: Agility (Pokecenter)

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 125 HP, 80 Attack, 115 Defense, 90 Speed, 140 Special
Attack, 90 Special Defense
L100: 303 HP (T127), 218 Attack (T114), 288 Defense (T33), 238 Speed (T76),
338 Special Attack (T8), 238 Special Defense (T91)

83: Farfetch'd (Normal/Flying)
Location: Route 38, Route 39

Natural Moves:
Peck (start)
Sand-Attack (L7 Farfetch'd)
Leer (L13 Farfetch'd)
Fury Attack (L19 Farfetch'd)
Swords' Dance (L25 Farfetch'd)
Agility (L31 Farfetch'd)
Slash (L37 Farfetch'd)
False Swipe (L44 Farfetch'd)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Psych Up (9), Hidden Power (10),
Sunny Day (11), Snore (13), Protect (17), Endure (20), Frustration (21),
Iron Tail (23), Return (27), Mud-Slap (31), Double Team (32), Swagger (34),
Sleep Talk (35), Swift (39), Detect (43), Rest (44), Attract (45), Thief
(46), Steel Wing (47), Cut (H1), Fly (H2)

RBY TMs: Razor Wind, Whirlwind, Body Slam, Take Down, Double-Edge, Rage,
Mimic, Reflect, Bide, Skull Bash, Substitute

Breeding: Mirror Move, Gust, Steel Wing (Gold/Silver only), Foresight,
Flail, Quick Attack, Fury Cutter (Pokecenter)

Crystal Move Tutor: None

Other: Baton Pass (Pokemon Stadium 2)

Maximum Stats: L50: 127 HP, 85 Attack, 75 Defense, 80 Speed, 78 Special
Attack, 82 Special Defense
L100: 307 HP (126), 228 Attack (T106), 208 Defense (T117), 218 Speed (T96),
214 Special Attack (105), 222 Special Defense (114)

84-85: Doduo/Dodrio (Normal/Flying)
Location: Doduo: Route 26, Route 27, Route 22, Route 28
Dodrio: Route 26, Route 28, evolve Doduo (L31)

Natural Moves:
Peck (start)
Growl (start)
Pursuit (L9 Doduo)
Fury Attack (L13 Doduo)
Tri Attack (L21 Doduo)
Rage (L25 Doduo)
Drill Peck (L33 Doduo, L38 Dodrio)
Agility (L37 Doduo, L47 Dodrio)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Sunny Day (11), Snore (13),
Hyper Beam (15, Dodrio), Protect (17), Endure (20), Frustration (21),
Solarbeam (22, Dodrio), Return (27), Mud-Slap (31), Double Team (32),
Swagger (34), Sleep Talk (35), Swift (39), Rest (44), Attract (45), Thief
(46), Steel Wing (47), Fly (H2)

RBY TMs: Whirlwind, Body Slam, Take Down, Double-Edge, Rage, Mimic, Reflect,
Bide, Skull Bash, Sky Attack, Substitute

Breeding: Haze, Supersonic, Flail, Faint Attack, Quick Attack, Low Kick
(Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 135 HP, 130 Attack, 90 Defense, 120 Speed, 80 Special
Attack, 80 Special Defense
L100: 323 HP (T105), 318 Attack (T18), 238 Defense (T83), 298 Speed (T19),
218 Special Attack (T94), 218 Special Defense (T116)

86-87: Seel/Dewgong (Water, Water/Ice)
Location: Seel: Whirl Islands
Dewgong: Evolve Seel (L34)

Natural Moves:
Headbutt (start)
Growl (start)
Aurora Beam (L16 Seel)
Rest (L21 Seel)
Take Down (L32 Seel)
Ice Beam (L37 Seel, L43 Dewgong)
Safeguard (L48 Seel, L60 Dewgong)

TM/HM: Headbutt (2), Curse (3), Toxic (6), Hidden Power (10), Snore (13),
Blizzard (14), Hyper Beam (15, Dewgong), Icy Wind (16), Protect (17), Rain
Dance (18), Endure (20), Frustration (21), Return (27), Double Team (32),
Swagger (34), Sleep Talk (35), Rest (44), Attract (45), Surf (H3), Whirlpool
(H6), Waterfall (H7)

RBY TMs: Horn Drill, Body Slam, Double-Edge, Bubblebeam, Water Gun,
Pay Day, Rage, Mimic, Bide, Skull Bash, Substitute

Breeding: Perish Song, Lick, Slam, Peck, Disable, Encore, Flail (Pokecenter)

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 165 HP, 90 Attack, 100 Defense, 90 Speed, 90 Special
Attack, 115 Special Defense
L100: 383 HP (T32), 238 Attack (T99), 258 Defense (T54), 238 Speed (T76),
238 Special Attack (T78), 288 Special Defense (T34)

88-89: Grimer/Muk (Poison)
Location: Grimer: Route 16, Route 17, Route 18, Celadon City
Muk: Route 16, Route 17, Route 18, Celadon City, evolve Grimer (L38)

Natural Moves:
Poison Gas (start)
Pound (start)
Harden (L5 Grimer, L33 Muk)
Disable (L10 Grimer, L37 Muk)
Sludge (L16 Grimer, L45 Muk)
Minimize (L21 Grimer)
Screech (L31 Grimer)
Acid Armor (L40 Grimer, L45 Muk)
Sludge Bomb (L50 Grimer, L60 Muk)

TM/HM: Dynamicpunch (1), Curse (3), Toxic (6), Zap Cannon (7), Hidden
Power (10), Sunny Day (11), Snore (13), Hyper Beam (15, Muk), Protect (17),
Giga Drain (19), Endure (20), Frustration (21), Thunder (25), Return (27),
Mud-Slap (31), Double Team (32), Ice Punch (33), Swagger (34), Sleep Talk
(35), Sludge Bomb (36), Fire Blast (38), Thunderpunch (41), Rest (44),
Attract (45), Thief (46), Fire Punch (48)

RBY TMs: Body Slam, Rage, Mega Drain, Thunderbolt, Mimic, Bide,
Selfdestruct, Explosion, Substitute

Breeding: Haze, Mean Look, Lick, Pursuit

Crystal Move Tutor: Thunderbolt, Flamethrower

Maximum Stats: L50: 180 HP, 125 Attack, 95 Defense, 70 Speed, 85 Special
Attack, 120 Special Defense
L100: 413 HP (T12), 308 Attack (T23), 248 Defense (T70), 198 Speed (T108),
228 Special Attack (T82), 298 Special Defense (T21)

90-91: Shellder/Cloyster (Water, Water/Ice)
Location: Shellder: Olivine Docks, Vermillion Docks, Route 19, Route 20,
Route 21 (Good Rod needed)
Cloyster: Evolve Shellder (Water Stone)

Natural Moves:
Tackle (start)
Withdraw (start)
Supersonic (L9 Shellder)
Aurora Beam (L17 Shellder)
Protect (L25 Shellder)
Leer (L33 Shellder)
Spikes (Crystal: L33 Cloyster)
Clamp (L41 Shellder)
Spike Cannon (L41 Cloyster)
Ice Beam (L49 Shellder)

TM/HM: Curse (3), Toxic (6), Hidden Power (10), Snore (13), Blizzard (14),
Hyper Beam (15, Cloyster), Icy Wind (16), Protect (17), Rain Dance (18),
Endure (20), Frustration (21), Return (27), Double Team (32), Swagger (34),
Sleep Talk (35), Swift (39), Rest (44), Attract (45), Surf (H3), Whirlpool
(H6)

RBY TMs: Double-Edge, Bubblebeam, Water Gun, Rage, Teleport, Mimic,
Reflect, Bide, Selfdestruct, Explosion, Tri Attack, Substitute

Breeding: Barrier, Rapid Spin, Bubblebeam, Screech, Take Down

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 125 HP, 115 Attack, 200 Defense, 90 Speed, 105 Special
Attack, 65 Special Defense
L100: 303 HP (T127), 288 Attack (T38), 458 Defense (3), 238 Speed (T76),
268 Special Attack (T50), 188 Special Defense (T132)

92-93-94: Gastly/Haunter/Gengar (Ghost/Poison)
Location: Gastly: Sprout Tower, Tin Tower
Haunter: Route 8, evolve Gastly (L25)
Gengar: Trade Haunter (no item required)

Natural Moves:
Hypnosis (start)
Lick (start)
Spite (L8 Gastly)
Mean Look (L13 Gastly)
Curse (L16 Gastly)
Night Shade (L21 Gastly)
Confuse Ray (L28 Gastly, L31 Haunter/Gengar)
Dream Eater (L33 Gastly, L39 Haunter/Gengar)
Destiny Bond (L36 Gastly, L48 Haunter/Gengar)

TM/HM: Dynamicpunch (1, Gengar), Headbutt (2, Gengar), Curse (3), Toxic
(6), Zap Cannon (7), Rock Smash (8, Gengar), Psych Up (9), Hidden Power
(10), Sunny Day (11), Snore (13), Hyper Beam (15, Gengar), Protect (17),
Rain Dance (18), Giga Drain (19), Endure (20), Frustration (21), Thunder
(25), Return (27), Psychic (29), Shadow Ball (30), Double Team (32), Ice
Punch (33, Gengar), Swagger (34), Sleep Talk (35), Thunderpunch (41,
Gengar), Dream Eater (42), Rest (44), Attract (45), Thief (46), Fire Punch
(48, Gengar), Nightmare (50), Strength (H4, Gengar)

R/B/Y TMs: Mega Punch (Gengar), Mega Kick (Gengar), Body Slam (Gengar),
Take Down (Gengar), Double-Edge (Gengar), Submission (Gengar), Counter
(Gengar), Seismic Toss (Gengar), Rage, Mega Drain, Thunderbolt, Mimic,
Bide, Metronome (Gengar), Selfdestruct, Skull Bash (Gengar), Explosion
(Gengar), Substitute

Breeding: Haze, Perish Song, Psywave

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 135 HP, 85 Attack, 80 Defense, 130 Speed, 150 Special
Attack, 95 Special Defense
L100: 323 HP (T105), 228 Attack (T106), 218 Defense (T103), 318 Speed (T12),
358 Special Attack (T3), 248 Special Defense (T82)

95-208: Onix/Steelix (Rock/Ground, Steel/Ground)
Location: Onix: Union Cave, Victory Road, Rock Tunnel, Mt. Silver
Steelix: Evolve Onix (trade with Metal Coat attached)

Natural Moves:
Tackle (start)
Screech (start)
Bind (L10 Onix/Steelix)
Rock Throw (L14 Onix/Steelix)
Harden (L23 Steelix)
Rage (L27 Onix/Steelix)
Sandstorm (L36 Onix/Steelix)
Slam (L40 Onix/Steelix)
Crunch (L49 Steelix)

TM/HM: Headbutt (2), Curse (3), Rollout (4, Steelix) Roar (5), Toxic (6),
Rock Smash (8), Hidden Power (10), Sunny Day (11), Snore (13), Hyper Beam
(15, Steelix), Protect (17), Endure (20), Frustration (21), Iron Tail (23),
Dragonbreath (24), Earthquake (26), Return (27), Dig (28), Mud-Slap (31),
Double Team (32), Swagger (34), Sandstorm (37), Defense Curl (40, Steelix),
Rest (44), Attract (45), Cut (H1, Steelix), Strength (H4)

R/B/Y TMs: Body Slam, Take Down, Double-Edge, Rage, Fissure, Mimic, Bide,
Selfdestruct, Skull Bash, Explosion, Substitute

Breeding: Rock Slide, Flail, Sharpen (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 150 HP, 105 Attack, 220 Defense, 50 Speed, 75 Special
Attack, 85 Special Defense
L100: 353 HP (T66), 268 Attack (T58), 498 Defense (2), 158 Speed (T129),
208 Special Attack (T106), 228 Special Defense (T104)

96-97: Drowzee/Hypno (Psychic)
Location: Drowzee: Route 34, Route 35, Route 11
Hypno: Route 11, evolve Drowzee (L28)

Natural Moves:
Ponud (start)
Hypnosis (start)
Disable (L10 Drowzee)
Confusion (L18 Drowzee)
Headbutt (L25 Drowzee)
Poison Gas (L31 Drowzee, L33 Hypno)
Meditate (L36 Drowzee, L40 Hypno)
Psychic (L40 Drowzee, L49 Hypno)
Psych Up (L43 Drowzee, L55 Hypno)
Future Sight (L45 Drowzee, L60 Hypno)

TM/HM: Dynamicpunch (1), Headbutt (2), Curse (3), Toxic (6), Zap Cannon
(7), Psych Up (9), Hidden Power (10), Sunny Day (11), Snore (13), Hyper
Beam (15, Hypno), Protect (17), Rain Dance (18), Endure (20), Frustration
(21), Return (27), Psychic (29), Shadow Ball (30), Double Team (32), Ice
Punch (33), Swagger (34), Sleep Talk (35), Thunderpunch (41), Dream Eater
(42), Rest (44), Attract (45), Fire Punch (48), Nightmare (50), Flash (H5)

R/B/Y TMs: Mega Punch, Mega Kick, Body Slam, Take Down, Double-Edge,
Submission, Counter, Seismic Toss, Rage, Teleport, Mimic, Reflect, Bide,
Metronome, Skull Bash, Thunder Wave, Psywave, Tri Attack, Substitute

Breeding: Barrier, Light Screen, Amnesia (Pokecenter)

Crystal Move Tutor: None

Maximum Stats: L50: 160 HP, 93 Attack, 90 Defense, 87 Speed, 93 Special
Attack, 135 Special Defense
L100: 373 HP (T47), 244 Attack (97), 238 Defense (T83), 232 Speed (T88),
244 Special Attack (T76), 328 Special Defense (T10)

98-99: Krabby/Kingler (Water)
Location: Krabby: Route 34 (fish), Olivine City (fish), Route 40 (Rock
Smash, Fish), Route 41 (fish), Whirl Islands
Kingler: Route 34 (fish, Super Rod), Olivine City (fish, Super Rod), Route
40 (fish), Route 41 (fish), evolve Krabby (L28)

Natural Moves:
Bubble (start)
Leer (start)
Vicegrip (L12 Krabby)
Harden (L16 Krabby)
Stomp (L23 Krabby)
Guillotine (L27 Krabby)
Protect (L34 Krabby, L38 Kingler)
Crabhammer (L38 Krabby, L49 Kingler)

TM/HM: Curse (3), Toxic (6), Rock Smash (8), Hidden Power (10), Snore (13),
Blizzard (14), Hyper Beam (15, Kingler), Icy Wind (16), Protect (17), Rain
Dance (18), Endure (20), Frustration (21), Return (27), Mud-Slap (31),
Double Team (32), Swagger (34), Sleep Talk (35), Rest (44), Attract (45),
Thief (46), Fury Cutter (49), Cut (H1), Surf (H3), Strength (H4), Whirlpool
(H6)

RBY TMs: Swords Dance, Body Slam, Take Down, Double-Edge, Bubblebeam, Water
Gun, Ice Beam, Rage, Mimic, Bide, Substitute

Breeding: Haze, Amnesia, Dig, Flail, Slam, Metal Claw (Pokecenter)

Crystal Move Tutor: Ice Beam

Maximum Stats: L50: 130 HP, 150 Attack, 135 Defense, 95 Speed, 70 Special
Attack, 70 Special Defense
L100: 313 HP (T117), 358 Attack (T3), 328 Defense (T13), 248 Speed (T72),
198 Special Attack (T113), 198 Special Defense (T128)

100-101: Voltorb/Electrode (Electric)
Location: Voltorb: Team Rocket Base- Mahogany, Route 10
Electrode: Team Rocket Base- Mahogany, evolve Voltorb (L30)

Natural Moves:
Tackle (start)
Screech (L9 Voltorb)
Sonicboom (L17 Voltorb)
Selfdestruct (L23 Voltorb)
Rollout (L29 Voltorb)
Light Screen (L33 Voltorb, L34 Electrode)
Swift (L37 Voltorb, L40 Electrode)
Explosion (L39 Voltorb, L44 Electrode)
Mirror Coat (L41 Voltorb, L48 Electrode)

TM/HM: Headbutt (2), Curse (3), Rollout (4), Toxic (6), Zap Cannon (7),
Hidden Power (10), Snore (13), Hyper Beam (15, Electrode), Protect (17),
Rain Dance (18), Endure (20), Frustration (21), Thunder (25), Return (27),
Double Team (32), Swagger (34), Sleep Talk (35), Swift (39), Rest (44),
Flash (H5)

RBY TMs: Take Down, Rage, Thunderbolt, Teleport, Mimic, Reflect, Bide,
Skull Bash, Thunder Wave, Substitute

Breeding: Agility (Pokecenter)

Crystal Move Tutor: Thunderbolt

Maximum Stats: L50: 135 HP, 70 Attack, 90 Defense, 160 Speed, 100 Special
Attack,