Item Uses

Potion
single character recover 200 HP

High Potion
single character recover 1000 HP
99 to teach a summon care

X Potion
single character recover full HP
1 to add HP + 5% to an armor
30 to teach a summon carera

Mega Potion
all character recover 2000 HP
50 to teach a summon carega

Edel
single character recover 500 MP
1 to add MP + 5% to an armor

Edel Turbo
single character recover 1000 MP
30 to add magic booster to a weapon

Elixir
single character recover full HP MP
5 to add HP + 20% to an armor
5 to add MP + 20% to an armor
8 to teach a summon raise

Last Elixir
all character recover full HP MP
20 to add AP double to a weapon
1 to teach a summon araise

Phoenix Tail
single character recover from KO

Mega Phoenix
all character recover from KO
20 to add auto phoenix to an armor

Poison Cure
single character recover from poison
99 to add poison attack to a weapon
40 to add poison defense to an armor

Gold Needle
single character recover from stone
30 to add stone defense to an armor

Eye Medicine
single character recover from blind
60 to add blind/darkness attack to a weapon
40 to add blind/darkness defense to an armor

Yamabiko Grass
single character recover from silent
60 to add silent attack to a weapon
30 to add silent defense to an armor

Holy Water
single character recover from zombie and curse
70 to add zombie attack to a weapon
30 to add zombie defense to an armor
99 to teach a summon zombie attack

All Purpose Medicine
single character recover from all negative status
20 to add auto status recovery to an armor

Power Memory
single enemy drop Power Sphere after battle

Magic Memory
single enemy drop Magic Sphere after battle

Speed Memory
single enemy drop Speed Sphere after battle

Ability Memory
single enemy drop Ability Sphere after battle

Al Bhed Recovery Medicine
all character recover from poison, stone and silent plus 1000 HP

Healing Water
all character recover full HP during battle
4 to add knowledge of medicine to a weapon
5 to teach a summon prayer

Tetra Elemental
single character recover full HP plus 4 elemental guard during battle
12 to add complete curse defense to an armor

Bom Piece
single enemy minor flame damage
4 to add flame attack to a weapon
4 to add flame defense by half to an armor
1 to teach a summon fire
2 to teach a summon ba-fire

Bom Spirit
single enemy major flame damage
1 to add ba-fire when pinch to an armor
8 to add flame defense completely to an armor
2 to teach a summon fira

Flame Magic Stone
all enemy major flame damage
20 to add flame absorb to an armor
4 to teach a summon firaga

Electric Ball
single enemy minor thunder damage
4 to add thunder attack to a weapon
4 to add thunder defense by half to an armor
1 to teach a summon thunder
2 to teach a summon ba-thunder

Falling Thunder Ball
single enemy major thunder damage
1 to add ba-thunder when pinch to an armor
8 to add thunder defense completely to an armor
2 to teach a summon thundera

Thunder Magic Stone
all enemy major thunder damage
20 to add thunder absorb to an armor
4 to teach a summon thunderga

Fish Scale
single enemy minor water damage
4 to add water attack to a weapon
4 to add water defense by half to an armor
1 to teach a summon water
2 to teach a summon ba-water

Dragon Scale
single enemy moderate water damage
1 to add ba-water when pinch to an armor
8 to add water defense completely to an armor
2 to teach a summon watera

Water Magic Stone
all enemy major water damage
20 to add water absorb to an armor
4 to teach a summon waterga

Southern Wind
single enemy minor ice damage
4 to add ice attack to a weapon
4 to add ice defense by half to an armor
1 to teach a summon blizzard
2 to teach a summon ba-cold

Northern Wind
single enemy moderate ice damage
1 to add ba-cold when pinch to an armor
8 to add cold defense completely to an armor
4 to teach a summon blizzara

Ice Magic Stone
all enemy major ice damage
20 to add ice absorb to an armor
4 to teach a summon blizzaga

Black Magic Stone
all enemy HP reduced by 1/2
8 to teach a summon gravity

Light Magic Stone
single enemy flare attack
16 to add magic counter to a weapon
60 to teach a summon flare

Holy Magic Stone
single enemy holy attack
4 to add physical defense + 20% to an armor
4 to add magic defense + 20% to an armor
60 to teach a summon holy

Highest Magic Stone
single enemy ultima attack
4 to add physical attack + 20% to a weapon
4 to add magic attack + 20% to a weapon
99 to teach a summon ultima

Grenade
all enemy damage

Armor Grenade
all enemy damage plus armor break effect

Stone Grenade
all enemy stone effect
10 to add stone attack to a weapon
60 to add stone attack change to a weapon
20 to add complete stone defense to an armor

Poison Tooth
single enemy damage plus poison effect
24 to add poison attack change to a weapon
12 to add complete poison defense to an armor
8 to teach a summon bio

Smoke Bomb
all enemy damage plus blind effect
20 to add blind/darkness attack change to a weapon
10 to add complete blind/darkness defense to an armor
6 to teach a summon blind attack
12 to teach a summon blind buster

Silent Mine
all enemy damage plus silent effect
20 to add silent attack change to a weapon
10 to add complete silent defense to an armor
3 to teach a summon silent attack
10 to teach a summon silent buster

Sleep Powder
all enemy minor damage plus sleep effect
10 to add sleep attack to a weapon
6 to add aleep defense to an armor
5 to teach a summon sleep attack
10 to teach a summon sleep buster

Dream Powder
all enemy major damage plus sleep effect
16 to add sleep attack change to a weapon
8 to add complete sleep defense to an armor

Silver Sandclock
all enemiy slow effect
16 to add slow attack to a weapon
10 to add slow defense to an armor
20 to teach a summon delay attack
4 to teach a summon slow

Gold Sandclock
all enemy slow effect plus damage
30 to add slow attack change to a weapon
20 to add complete slow defense to an armor
30 to teach a summon delay buster
8 to teach a summon slowga

Life Candle
single enemy death sentence
30 to add zombie attack change to a weapon
10 to add complete zombie defense to an armor

Shadow of Ikai
single enemy instant death
30 to add instant death attack to a weapon
15 to add instand death defense to an armor
30 to teach a summon death

Wind of Ikai
all enemy instant death
60 to add instant death attack change to a weapon
60 to add complete instant death defense to an armor

Dark Matter
all enemy major damage

Chocobo Tail
single character haste effect
6 to add party act before enemy to a weapon
20 to add haste when pinch to an armor
10 to teach a summon haste

Chocobo Feather
all character haste effect
80 to add auto haste to an armor
16 to teach a summon hastega

Moon Curtain
single character shell effect
8 to add shell when pinch to an armor
80 to add auto shell to an armor
4 to teach a summon shell

Light Curtain
single character protes effect
8 to add protes when pinch to an armor
80 to add auto protes to an armor
6 to teach a summon protes

Star Curtain
single character reflect effect
8 to add reflect when pinch to an armor
40 to add auto reflect to an armor
3 to teach a summon reflect

Recovery Spring
single character regen effect
12 to add regen when pinch to an armor
80 to add auto regen to an armor
60 to teach a summon regen

Magic Strength Spring
single enemy MP drain
2 to add magic attack + 5% to a weapon
2 to add magic defense + 5% to an armor
2 to add walk and MP recover to an armor
4 to teach a summon magic break
10 to teach a summon aspire (MP drain)

Body Srength Spring
single enemy HP drain
2 to add physical attack + 5% to a weapon
2 to add physical defense + 5% to an armor
4 to add auto potion to an armor
2 to add walk and HP recover to an armor
8 to teach a summon power break
60 to teach a summon drain

Life Spring
single enemy HP MP drain
3 to add HP + 10% to an armor
3 to add MP + 10% to an armor
20 to teach a summon dragon sword

Cleansing Salt
single enemy damage plus magic effect cancelled
30 to add no encounter to an armor
3 to teach a summ dispel

Body Strength Medicine
singe character max HP x 2 during battle

Magic Strength Medicine
single character max MP x 2 during battle

Body Strength Secret Medicine
all character max HP x 2 during battle
1 to add HP + 30% to an armor

Magic Strength Secret Medicine
all character max MP x 2 during battle
1 to add MP + 30% to an armor

Twin Stars
single character MP usage 0
20 to add MP usage 1/2 to a weapon

Three Stars
all character MP usage 0
30 to add break MP limit to an armor
20 to add MP usage 1 to a weapon
5 to teach a summon consecutive magic

Power Sphere
sphere board activate attack strenth, physical defense, HP
3 to add physical attack + 3% to a weapon
3 to add physical defense + 3% to an armor
5 to teach a summon encourage

Magic Sphere
sphere board activate magic strength, magic defense, MP
3 to add magic attack + 3% to a weapon
3 to add magic defense + 3% to an armor
10 to teach a summon concentrate

Speed Sphere
sphere board activate speed, aim, avoid
5 to teach a summon aim
10 to teach a summon see through

Ability Sphere
sphere board activate ability
2 to add see through to a weapon
10 to teach a summon libra/scan

Lucky Sphere
sphere board activate luck
2 to teach a summon lucky
2 to teach a summon unlucky

Parameter Sphere
sphere board activate parameter another character activated

Special Sphere
sphere board activate special another character activated
1 to add physical defense + 10% to an armor

Skill Sphere
sphere board activate skill another character activated
1 to add physical attack + 10% to a weapon
4 to teach a summon penalty 3

White Magic Sphere
sphere board activate white magic another character activated
1 to add magic defense + 10% to an armor

Black Magic Sphere
sphere board activate black magic another character activated
1 to add magic attack + 10% to a weapon

Master Sphere
sphere board activate any spot another character activated

Lv.1 Key Sphere
sphere board break through lv.1 sphere block

Lv.2 Key Sphere
sphere board break through lv.2 sphere block
1 to add penetrate to a weapon
2 to teach a summon armor break

Lv.3 Key Sphere
sphere board break through lv.3 sphere block

Lv.4 Key Sphere
sphere board break through lv.4 sphere block

HP Sphere
sphere board turn empty spot into HP + 300 spot

MP Sphere
sphere board turn empty spot into MP + 40 spot

Attack Strength Sphere
sphere board turn empty spot into attack strength + 4 spot

Physical Defense Sphere
sphere board turn empty spot into physical defense + 4 spot

Magic Strength Sphere
sphere board turn empty spot into magic strength + 4 spot

Magic Defense Sphere
sphere board turn empty spot into magic defense + 4 spot

Speed Sphere
sphere board turn empty spot into speed + 4 spot

Avoid Sphere
sphere board turn empty spot into avoid + 4 spot

Aim Sphere
sphere board turn empty spot into aim + 4 spot

Luck Sphere
sphere board turn empty spot into luck + 4 spot

Clear Sphere
sphere board erases a spot from having an ability to empty

Return Sphere
sphere board move to any spot character passed through before
1 to add move first to a weapon

Friend Sphere
sphere board move to the spot another character is located
1 to add counter to a weapon

Teleport Sphere
sphere board move to any spot another character passed through before
1 to add avoid counter to a weapon

Warp Sphere
sphere board move to any spot on the sphere board

Map
map of the FFX world

Rename Card
rename a summon monster

Kitsuke Medicine
16 to add confuse defense to an armor
48 to add complete confuse defense to an armor

Haipero Medicine
8 to add berserk defense to an armor
32 to add complete berserk defense to an armor

Break Demon Thorn
4 to teach a summon mental break

Pendulum
30 to add rare item only to an armor

Amulet
30 to add rare item get to an armor

Rich Wallet
30 to add gil double to a weapon

Doorway to Tomorrow
10 to add overdrive into AP to a weapon

Wing toward the Unknown
30 to add break HP limit to an armor
50 to add AP triple to a weapon

Shoubushi's Spirit
20 to add overdrive double when pinch to a weapon

Reverse Key
30 to add overdrive double to a weapon

Equation of Victory
30 to add overdrive triple to a weapon