Starting out:

Alchemy is not that hard to use. First you have to obtain the formula. 
Then you just make sure you have the spell equipped (certain people 
will let you equip and unequip spells, you can carry up to eight 
different formulas with you). Then you need to have the ingredients 
that are in that formula. After that you find the ring that has your 
alchemy spells in it and you select the spell you want to use and 
select your target. After that the spell will fly.

The first spell you probably will get is Flash from Fire Eyes in 
Prehistoria. The Flash formula calls for 1 part wax and 2 parts oil. So 
for every 1 wax & 2 oil you have is the number of times 
you can cast that spell.

Getting Ingredients:

There are many ways to get ingredients for alchemy spells. One way is 
using your dog to sniff out ingredients. While you are walking around, 
you can just find ingredients on the ground. Your dog can sniff out and 
when your dog keep son sniffing for something and is not moving, then 
you know that something is there. You can force your dog to sniff 
around for ingredients by using the "L" or "R" button on the top of the 
SNES controller.

Another way to get ingredients is you can purchase them. When you buy 
ingredients, it costs you money. That is why I don't like to do it that 
often, especially in the beginning of the game when you don't have a 
lot of cash. You usually buy ingredients at 5 parts at a time. Usually 
it will say something like 5 @ Currency. This means that you get 5 
parts of the ingredient for whatever the price is that they are 

Raising Spell Levels:

Alchemy spells get stronger every time you use them. You can check out 
how strong your spells are by going into the ring with the "Stats" 
"Equip" "Weapon" etc. In there you will see something that says 
"Alchemy". This will tell you how strong the spells that you have 
equipped are. It also will show you when you go over to the other 
screen (hit "R" and "L" to change screens) and see all of the 
ingredients you have and how many you have of them.

When your spell is at level 0, it will raise :10 every time you cast 
it. So after you cast the spell 10 times it will level up to level 1. 
When you level your spell higher, the effects of that spell will be 
greater. Hence a level 1 spell would be stronger than the spell at 
level 0.

Here is a table that shows you how much your spells will raise at what 
levels and how many times you have to cast that spell to get it to the 
next level.

Level   Raise             Times       Total
Lv 0    raise :10 ea.     10 times
Lv 1    raise :05 ea.     20 times     30 total
Lv 2    raise :04 ea.     25 times     55 total
Lv 3    raise :03 ea.     34 times     89 total
Lv 4    raise :02 ea.     50 times    139 total
Lv 5    raise :02 ea.     50 times    189 total
Lv 6    raise :01 ea.    100 times    289 total
Lv 7    raise :01 ea.    100 times    389 total
Lv 8    raise :01 ea.    100 times    489 total
Lv 9    raise :01 ea.    100 times    589 total

- The max is @ 9:98

Spell List:

This is an alphabetical list of all of the spells and all of the 
information that is attached with them.

	Formula: 1 Ash, 3 Water
	Description: Showers enemies with acid
	Place: Prehistoria

	Where: After you beat the first big bug you can find this on the 
	mountain path on the way back to the village. When you are in the 
	screen with the sand pools on it, you go all the way to the top. There 
	is a fall wall on the right side that you can wall through. On the 
	screen to the right you will find an alchemist that will give you the 
	Acid Rain formula.

	Formula: 1 Ash, 1 Atlas Amulet
	Description: Target gets super strength
	Place: Antiqua

	Where: In the Nobilian Goods store, watch for the Sand Spider running 
	behind some crates. Follow it to find the Atlas formula.

	Formula: 1 Limestone, 2 Bone
	Description: Shields target hero
	Place: Antiqua

	Where: When you get back to Antiqua, go to Nobila and go to the castle 
	in that city. Horace will then give you this very useful formula.

	Formula: 1 Meteorite, 1 Dry Ice
	Description: Increments Call Bead max
	Place: Metroplex

	Where: Once you get to A-4 and talk to the Professor, he will give you 
	this formula.

	Formula: 1 Mushroom, 3 Water
	Description: Deadly shower
	Place: Gothica

	Where: There is a man in the sewers in Ivor Tower near the top. If you 
	find him, he will give you the corrosion formula.

	Formula: 1 Limestone, 1 Wax
	Description: Crushes target enemy
	Place: Antiqua

	Where: Get this formula once you get to Antiqua from Blimp. Blimp's 
	cave is right outside the Desert of Doom. You get this formula 

	Formula: 2 Root, 1 Oil
	Description: Dispels states
	Place: Prehistoria

	Where: After saving Strong Heart, leave the village at the bottom exit. 
	Then travel to the right through all of the bushes. You will find 
	Strong Heart's hut and he will give you the Cure formula.

	Formula: 1 Clay, 1 Ash
	Description: Brings up defense
	Place: Prehistoria
	Where: After you save Strong Heart, you can go through the false wall 
	on the left side of the village by the armor shop. There is an 
	alchemist over there that will give you the Defender formula.

	Formula: 2 Ethanol, 1 Vinegar
	Description: Steals enemy HP
	Place: Antiqua

	Where: After you beat the Diamond Eye's statue boss, go to the same 
	place that you got Drain outside of Crustacia. The alchemist will now 
	give you the Double Drain formula.

	Formula: 1 Ethanol, 2 Root
	Description: Steals some enemy HP
	Place: Antiqua

	Where: Once you have gotten the Bronze Axe from the Great Pyramid, then 
	you can break the barrier that is in front of the cave outside of 
	Crustancia on the left. The alchemist in the cave will give you the 
	Drain formula.

	Formula: 1 Crystal, 1 Iron
	Description: Energizes target hero's attack
	Place: Metroplex

	Where: After you retrieve the energy core the Professor will give you 
	the Energize formula.

	Formula: 1 Wax, 1 Vinegar
	Description: Escape from mazes
	Place: Antiqua

	Where: After getting one Diamond Eye, go back to Horace's camp and talk 
	to Madronius to get this formula.

	Formula: 2 Ethanol, 1 Ash
	Description: Destroys barriers
	Place: Gothica

	Where: When you get to Tinker's lab you can search through the books. 
	You can find this formula in one of them.

	Formula: 1 Brimstone, 1 Ash
	Description: Fiery destruction to target
	Place: Antiqua

	Where: After you defeat the monk that gives you the Bronze Spear in the 
	Hall of Collosia, search around the left wall. There should be a 
	passage near the bottom of it. Follow the passage and you will then 
	have a choice of two paths. Go to the left and follow that around. You 
	will then meet Madronius's brother who will give you the Fireball 

	Formula: 1 Feather, 1 Brimstone
	Description: Damages target enemy
	Place: Gothica

	Where: When you are in the vents as the dog in Ivor Tower you can find 
	an old lady. She is in the screen where you can hear a beeping. When 
	you talk to her she will give you a key. Later when you are going over 
	to Ebon Keep there is the room with all of the doors. With the key you 
	can open the doors. In one of the rooms is a man. If you give him the 
	key he will give you the Fire Power formula.

	Formula: 1 Wax, 2 Oil
	Description: Small fireball
	Place: Prehistoria

	Where: This is the first alchemy formula you get. You get it 
	automatically, so you don't have to go hunting for it. After you talk 
	to "Fire Eyes" in the prehistoric village, she will give this to you 
	before you go to Bugmuck in search of Strong Heart.

	Formula: 1 grease, 1 Iron
	Description: Protects hero from next attack
	Place: Gothica

	Where: When you go underneath the second passage in the chessboard, you 
	can find an alchemist down there. If you have the Oracle Bone, then he 
	will give you this formula.

	Formula: 1 Crystal, 1 Clay
	Description: Target gets beaned
	Place: Prehistoria

	Where: When you get to Bugmuck, there is a cave in the side of the 
	mountain. Inside is an alchemist that will give you the Hard Ball 

	Formula: 1 Root, 1 Water
	Description: Recovers some HP
	Place: Prehistoria

	Where: You will get this spell automatically from an alchemist after 
	you beat the Vipers in the Mammoth Graveyard.

	Formula: 1 Iron, 1 Acorn
	Description: Sharp projectile
	Place: Gothica

	Where: When in the Ivor Tower town go two houses from the Inn. That is 
	Lance's house. Go upstairs, but do not take the contents of the 
	treasure chests and then proceed to go downstairs again. Lance will 
	then stop you and give you his formula for not taking the contents of 
	the chests.

	Formula: 1 Water, 1 Mud Pepper
	Description: Lifts heavy objects
	Place: Prehistoria

	Where: When you are looking for a way in the volcano you find this 
	alchemy spell when you climb up the volcano. To get on top just uncover 
	the secret steam vent and then go through the cave on the right side 
	and then go on the vent on that platform. The guy on the top will give 
	you the Levitate formula.

	Formula: 1 Iron, 2 Ash
	Description: Bolts of lightning
	Place: Gothica

	Where: After defeating the dragon on the top of Gomi's Tower, Gomi will 
	give you this formula.

	Formula: 2 Root, 1 Vinegar
	Description: Dispels states and recovers HP
	Place: Prehistoria

	Where: Once you have the flying machine you can go back to Prehistoria. 
	If you go and visit Strong Heart again he will give you this formula.

	Formula: 1 Gunpowder, 2 Grease
	Description: Big explosion
	Place: Gothica

	Where: When coming back from the Metroplex, search through Tinker's 
	books again and you will find the Nitro formula in one of them.

	Formula: 1 Feather, 1 Root
	Description: Restores target's HP
	Place: Gothica

	Where: You get this in the Dark Forest underneath the chessboard. First 
	make sure to equip "Escape" or have a "Wings" with you before you go 
	into the Dark Forest. This is always an easy way back out if you get 
	terribly lost. Anyway, from the start you go:


	D = down
	R = right
	L = left

	You will find an alchemist there and he will give you the One-Up formula.

	Formula: 2 Grease, 1 Iron
	Description: Reflects magic
	Place: Metroplex

	Where: After you save the robot in A-1, go back down the to junkyard. 
	The robot down there will then give you this formula as a reward.

	Formula: 1 Acorn, 2 Water
	Description: Gradually regenerates hero's HP
	Place: Gothica

	Where: If you search behind the houses in Ebon Keep some of them have 
	entrances behind them. Behind one of the houses is a woman. She will 
	give you the Regrowth formula.

	Formula: 2 Ash, 1 Wax
	Description: Reveals hidden paths
	Place: Antiqua

	Where: The alchemist, Madronius, at Horace's camp will give this to you.

	Formula: 3 Root, 1 Bone
	Description: Brings dog back to life
	Place: Antiqua

	Where: Go back and talk to Blimp in his cave outside of the Desert of 
	Doom after you get the dog back. He will give you this formula.

	Formula: 1 Iron, 1 Brimstone
	Description: Gradually drains target's HP
	Place: Gothica

	Where: When you get to Tinker's lab you can search through the books. 
	You can find this formula in one of them.

	Formula: 1 Wax, 2 Water
	Description: Raises target's agility
	Place: Prehistoria

	Where: You find this formula in the volcano when you get to the maze. 
	From the beginning of the maze go:

	Left, down, down (the one on the right)

	Then you can go through the right wall in this room. The alchemist here 
	will give the Speed formula.

	Formula: 2 Water, 1 Vinegar
	Description: Stings target enemy
	Place: Antiqua

	Where: Sting is found in the Desert of Doom. This is one of the hardest 
	spells to find next to the One-Up formula. To find this spell, you 
	start from the bottom of the Desert of Doom and go to the first oasis. 
	Then you travel straight up and get to the next oasis. Now you have to 
	travel nine screens up (the second time there is a weed in the corner 
	and a skeleton at the top) and then go right around four screens. There 
	will be another oasis here with an alchemist. Talk to the alchemist and 
	he will give you the Sting formula. Also if you talk to him using the 
	dog, he will give you the collar for Antiqua for the dog.

	Formula: 2 Wax, 1 Crystal
	Description: Halts enemy attack
	Place: Gothica

	Where: When you go underneath the second passage in the chessboard, you 
	can find an alchemist down there. If you have the Oracle Bone, then he 
	will give you this formula.

	Formula: 2 Ethanol, 1 Acorn
	Description: Restores both hero's HP
	Place: Gothica

	Where: When you are leaving Ebon Keep you can find a boy named Naris 
	just left of the dinning room. If you guess the number of marbles in 
	his hand correctly, he will give you this formula. If you get it wrong 
	you can come back later and guess again.


	Used in: Lance, Regrowth, Super Heal

	Used in: Atlas, Defend, Explosion, Fireball, Lightning Storm, Revealer

	Used in: Atlas

	Where: This is a rare ingredient. The only place you can get these is 
	from a guy that is behind some boxes in Nobilia. It is the same guy 
	that will give you the formula.

	Used in: Barrier, Revive

	Used in: Fireball, Fire Power, Slow Burn

	Used in: Defend, Hard Ball

	Used in: Energize, Hard Ball, Stop

	Used in: Call Up

	Used in: Double Drain, Drain, Explosion, Super Heal

	Used in: Fire Power, One-Up

	Used in: Force Field, Nitro, Reflect

	Used in: Nitro

	Used in: Energize, Force Field, Lance, Lightning Storm, Reflect, Slow Burn

	Used in: Barrier, Crush

	Used in: Call Up

	Used in: Levitate

	Where: In the beginning you can get these from Blimp one at a time. 
	Later in the game you can buy them off of him 5 @ 300 jewels.

	Used in: Corrosion

	Used in: Cure, Flash

	Used in: Cure, Drain, Heal, Miracle Cure, One Up, Revive

	Used in: Escape, Miracle Cure, Revealer, Sting

	Used in: Acid Rain, Corrosion, Heal, Levitate, Regrowth, Speed, Sting

	Used in: Crush, Escape, Flash, Revealer, Speed, Stop